net.minecraft.client.renderer.entity

public class ShulkerBulletRenderer

extends EntityRenderer<ShulkerBullet, ShulkerBulletRenderState>

guf
net.minecraft.client.renderer.entity.ShulkerBulletRenderer
net.minecraft.class_940
net.minecraft.client.render.entity.ShulkerBulletEntityRenderer

Field summary

Modifier and TypeField
private static final ResourceLocation
a
TEXTURE_LOCATION
field_4776
TEXTURE
private static final RenderType
b
RENDER_TYPE
field_21744
LAYER
private final ShulkerBulletModel
h
model
field_4777
model

Constructor summary

ModifierConstructor
public (EntityRendererProvider$Context arg0)

Method summary

Modifier and TypeMethod
protected int
a(cpu arg0, ji arg1)
getBlockLightLevel(ShulkerBullet arg0, BlockPos arg1)
method_24091(class_1678 arg0, class_2338 arg1)
getBlockLight(ShulkerBulletEntity arg0, BlockPos arg1)
public void
a(haf arg0, ffv arg1, glz arg2, int arg3)
render(ShulkerBulletRenderState arg0, PoseStack arg1, MultiBufferSource arg2, int arg3)
method_4103(class_10064 arg0, class_4587 arg1, class_4597 arg2, int arg3)
render(ShulkerBulletEntityRenderState arg0, MatrixStack arg1, VertexConsumerProvider arg2, int arg3)
public ShulkerBulletRenderState
a()
createRenderState()
method_62524()
createRenderState()
public void
a(cpu arg0, haf arg1, float arg2)
extractRenderState(ShulkerBullet arg0, ShulkerBulletRenderState arg1, float arg2)
method_62525(class_1678 arg0, class_10064 arg1, float arg2)
updateRenderState(ShulkerBulletEntity arg0, ShulkerBulletEntityRenderState arg1, float arg2)