public void | | a(hgz$d arg0, aku<det> arg1, gcx arg2, cwq arg3, ffv arg4, glz arg5, int arg6) | | renderLayers(EquipmentClientInfo$LayerType arg0, ResourceKey<EquipmentAsset> arg1, Model arg2, ItemStack arg3, PoseStack arg4, MultiBufferSource arg5, int arg6) | | method_64077(class_10186$class_10190 arg0, class_5321<class_10394> arg1, class_3879 arg2, class_1799 arg3, class_4587 arg4, class_4597 arg5, int arg6) | | render(EquipmentModel$LayerType layerType, RegistryKey<EquipmentAsset> assetKey, Model model, ItemStack stack, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light) |
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public void | | a(hgz$d arg0, aku<det> arg1, gcx arg2, cwq arg3, ffv arg4, glz arg5, int arg6, akv arg7) | | renderLayers(EquipmentClientInfo$LayerType arg0, ResourceKey<EquipmentAsset> arg1, Model arg2, ItemStack arg3, PoseStack arg4, MultiBufferSource arg5, int arg6, ResourceLocation arg7) | | method_64078(class_10186$class_10190 arg0, class_5321<class_10394> arg1, class_3879 arg2, class_1799 arg3, class_4587 arg4, class_4597 arg5, int arg6, class_2960 arg7) | | render(EquipmentModel$LayerType layerType, RegistryKey<EquipmentAsset> assetKey, Model model, ItemStack stack, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, Identifier texture) |
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private static int | |