History - net.minecraft.client.renderer.entity.layers.EquipmentLayerRenderer

1.21.4

Names

gvp

gwe

Fields

int: a, NO_LAYER_COLOR, field_54178, field_54178, f_348376_

int: a, NO_LAYER_COLOR, field_54178, field_54178

EquipmentModelSet: b, equipmentModels, field_54179, equipmentModelLoader, f_348307_

EquipmentAssetManager: b, equipmentAssets, field_54179, equipmentModelLoader

Function<EquipmentLayerRenderer$LayerTextureKey, ResourceLocation>: c, layerTextureLookup, field_54180, layerTextures, f_348378_

Function<EquipmentLayerRenderer$LayerTextureKey, ResourceLocation>: c, layerTextureLookup, field_54180, layerTextures

Function<EquipmentLayerRenderer$TrimSpriteKey, TextureAtlasSprite>: d, trimSpriteLookup, field_54181, trimSprites, f_349194_

Function<EquipmentLayerRenderer$TrimSpriteKey, TextureAtlasSprite>: d, trimSpriteLookup, field_54181, trimSprites

Constructors

Methods

void (EquipmentModel$LayerType, ResourceLocation, Model, ItemStack, PoseStack, MultiBufferSource, int): a, renderLayers, method_64077, render, m_352423_

void (EquipmentModel$LayerType, ResourceLocation, Model, ItemStack, PoseStack, MultiBufferSource, int, ResourceLocation): a, renderLayers, method_64078, render, m_355566_

int (EquipmentModel$Layer, int): a, getColorForLayer, method_64076, getDyeColor, m_355011_

int (EquipmentClientInfo$Layer, int): a, getColorForLayer, method_64076, getDyeColor

void (EquipmentClientInfo$LayerType, ResourceKey<EquipmentAsset>, Model, ItemStack, PoseStack, MultiBufferSource, int): a, renderLayers, method_64077, render

void (EquipmentClientInfo$LayerType, ResourceKey<EquipmentAsset>, Model, ItemStack, PoseStack, MultiBufferSource, int, ResourceLocation): a, renderLayers, method_64078, render

1.21.3

Names

gvp

net.minecraft.client.renderer.entity.layers.EquipmentLayerRenderer

net.minecraft.class_10197

net.minecraft.client.render.entity.equipment.EquipmentRenderer

net.minecraft.src.C_345574_

Fields

int: a, NO_LAYER_COLOR, field_54178, field_54178, f_348376_

EquipmentModelSet: b, equipmentModels, field_54179, equipmentModelLoader, f_348307_

Function<EquipmentLayerRenderer$LayerTextureKey, ResourceLocation>: c, layerTextureLookup, field_54180, layerTextures, f_348378_

Function<EquipmentLayerRenderer$TrimSpriteKey, TextureAtlasSprite>: d, trimSpriteLookup, field_54181, trimSprites, f_349194_

Constructors

(EquipmentModelSet, TextureAtlas)

Methods

void (EquipmentModel$LayerType, ResourceLocation, Model, ItemStack, PoseStack, MultiBufferSource, int): a, renderLayers, method_64077, render, m_352423_

void (EquipmentModel$LayerType, ResourceLocation, Model, ItemStack, PoseStack, MultiBufferSource, int, ResourceLocation): a, renderLayers, method_64078, render, m_355566_

int (EquipmentModel$Layer, int): a, getColorForLayer, method_64076, getDyeColor, m_355011_