History - net.minecraft.client.renderer.entity.layers.EquipmentLayerRenderer

1.21.8

Names

hid

hie

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

hbu

hid

Fields

Constructors

Methods

1.21.5

Names

gwe

hbu

Fields

Constructors

Methods

1.21.4

Names

gvp

gwe

Fields

EquipmentModelSet: b, equipmentModels, field_54179, equipmentModelLoader, f_348307_

EquipmentAssetManager: b, equipmentAssets, field_54179, equipmentModelLoader, f_371098_

Constructors

Methods

void (EquipmentModel$LayerType, ResourceLocation, Model, ItemStack, PoseStack, MultiBufferSource, int): a, renderLayers, method_64077, render, m_352423_

void (EquipmentModel$LayerType, ResourceLocation, Model, ItemStack, PoseStack, MultiBufferSource, int, ResourceLocation): a, renderLayers, method_64078, render, m_355566_

void (EquipmentClientInfo$LayerType, ResourceKey<EquipmentAsset>, Model, ItemStack, PoseStack, MultiBufferSource, int): a, renderLayers, method_64077, render, m_352423_

void (EquipmentClientInfo$LayerType, ResourceKey<EquipmentAsset>, Model, ItemStack, PoseStack, MultiBufferSource, int, ResourceLocation): a, renderLayers, method_64078, render, m_355566_

1.21.3

Names

gvp

net.minecraft.client.renderer.entity.layers.EquipmentLayerRenderer

net.minecraft.class_10197

net.minecraft.client.render.entity.equipment.EquipmentRenderer

net.minecraft.src.C_345574_

Fields

int: a, NO_LAYER_COLOR, field_54178, field_54178, f_348376_

EquipmentModelSet: b, equipmentModels, field_54179, equipmentModelLoader, f_348307_

Function<EquipmentLayerRenderer$LayerTextureKey, ResourceLocation>: c, layerTextureLookup, field_54180, layerTextures, f_348378_

Function<EquipmentLayerRenderer$TrimSpriteKey, TextureAtlasSprite>: d, trimSpriteLookup, field_54181, trimSprites, f_349194_

Constructors

(EquipmentModelSet, TextureAtlas)

Methods

void (EquipmentModel$LayerType, ResourceLocation, Model, ItemStack, PoseStack, MultiBufferSource, int): a, renderLayers, method_64077, render, m_352423_

void (EquipmentModel$LayerType, ResourceLocation, Model, ItemStack, PoseStack, MultiBufferSource, int, ResourceLocation): a, renderLayers, method_64078, render, m_355566_

int (EquipmentModel$Layer, int): a, getColorForLayer, method_64076, getDyeColor, m_355011_