| public void |  | a(int arg0) |   | ensureCapacity(int arg0) |   | method_65602(int arg0) |   | addLayers(int add) |   | m_374281_(int arg0) |  
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| public ItemStackRenderState$LayerRenderState |  | a() |   | newLayer() |   | method_65601() |   | newLayer() |   | m_372272_() |  
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| public void |  | b() |   | clear() |   | method_65605() |   | clear() |   | m_372362_() |  
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| private ItemStackRenderState$LayerRenderState |  | g() |   | firstLayer() |   | method_65610() |   | getFirstLayer() |   | m_372294_() |  
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| public boolean |  | c() |   | isEmpty() |   | method_65606() |   | isEmpty() |   | m_373636_() |  
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| public boolean |  | d() |   | isGui3d() |   | method_65607() |   | hasDepth() |   | m_373593_() |  
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| public boolean |  | e() |   | usesBlockLight() |   | method_65608() |   | isSideLit() |   | m_372971_() |  
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| public TextureAtlasSprite |  | 
| public ItemTransform |  | f() |   | transform() |   | method_65609() |   | getTransformation() |   | m_374422_() |  
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| public void |  | a(ffv arg0, glz arg1, int arg2, int arg3) |   | render(PoseStack arg0, MultiBufferSource arg1, int arg2, int arg3) |   | method_65604(class_4587 arg0, class_4597 arg1, int arg2, int arg3) |   | render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay) |   | m_374346_(C_3181_ p_377308_, C_4139_ p_376259_, int p_376823_, int arg3) |  
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