public void | | a(int arg0) | | ensureCapacity(int arg0) | | method_65602(int arg0) | | addLayers(int add) |
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public ItemStackRenderState$LayerRenderState | | a() | | newLayer() | | method_65601() | | newLayer() |
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public void | | b() | | clear() | | method_65605() | | clear() |
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private ItemStackRenderState$LayerRenderState | | g() | | firstLayer() | | method_65610() | | getFirstLayer() |
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public boolean | | c() | | isEmpty() | | method_65606() | | isEmpty() |
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public boolean | | d() | | isGui3d() | | method_65607() | | hasDepth() |
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public boolean | | e() | | usesBlockLight() | | method_65608() | | isSideLit() |
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public TextureAtlasSprite | |
public ItemTransform | | f() | | transform() | | method_65609() | | getTransformation() |
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public void | | a(ffv arg0, glz arg1, int arg2, int arg3) | | render(PoseStack arg0, MultiBufferSource arg1, int arg2, int arg3) | | method_65604(class_4587 arg0, class_4597 arg1, int arg2, int arg3) | | render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay) |
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