net.minecraft.client.renderer.item

public class ItemStackRenderState$LayerRenderState

hbp$b
net.minecraft.client.renderer.item.ItemStackRenderState$LayerRenderState
net.minecraft.class_10444$class_10446
net.minecraft.client.render.item.ItemRenderState$LayerRenderState

Field summary

Modifier and TypeField
BakedModel
b
model
field_55346
model
private RenderType
c
renderType
field_55347
renderLayer
private ItemStackRenderState$FoilType
d
foilType
field_55348
glint
private int[]
e
tintLayers
field_55349
tints
private SpecialModelRenderer<Object>
f
specialRenderer
field_55350
specialModelType
private Object
g
argumentForSpecialRendering
field_55351
data

Constructor summary

ModifierConstructor
public (ItemStackRenderState arg0)

Method summary

Modifier and TypeMethod
public void
a()
clear()
method_65612()
clear()
public void
a(hgt arg0, gmj arg1)
setupBlockModel(BakedModel arg0, RenderType arg1)
method_65618(class_1087 arg0, class_1921 arg1)
setModel(BakedModel model, RenderLayer renderLayer)
public <T> void
a(hdx<T> arg0, T arg1, hgt arg2)
setupSpecialModel(SpecialModelRenderer<T> arg0, T arg1, BakedModel arg2)
method_65617(class_10515<T> arg0, T arg1, class_1087 arg2)
setSpecialModel(SpecialModelRenderer<T> specialModelType, T data, BakedModel model)
private static SpecialModelRenderer<Object>
a(hdx<?> arg0)
eraseSpecialRenderer(SpecialModelRenderer<?> arg0)
method_65616(class_10515<?> arg0)
eraseType(SpecialModelRenderer<?> specialModelType)
public void
a(hbp$a arg0)
setFoilType(ItemStackRenderState$FoilType arg0)
method_65615(class_10444$class_10445 arg0)
setGlint(ItemRenderState$Glint glint)
public int[]
a(int arg0)
prepareTintLayers(int arg0)
method_65613(int arg0)
initTints(int maxIndex)
ItemTransform
b()
transform()
method_65619()
getTransformation()
void
a(ffv arg0, glz arg1, int arg2, int arg3)
render(PoseStack arg0, MultiBufferSource arg1, int arg2, int arg3)
method_65614(class_4587 arg0, class_4597 arg1, int arg2, int arg3)
render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay)
boolean
c()
isGui3d()
method_65620()
hasDepth()
boolean
d()
usesBlockLight()
method_65621()
isSideLit()