public void | | a() | | clear() | | method_65612() | | clear() |
|
public void | |
public <T> void | |
private static SpecialModelRenderer<Object> | |
public void | |
public int[] | | a(int arg0) | | prepareTintLayers(int arg0) | | method_65613(int arg0) | | initTints(int maxIndex) |
|
ItemTransform | | b() | | transform() | | method_65619() | | getTransformation() |
|
void | | a(ffv arg0, glz arg1, int arg2, int arg3) | | render(PoseStack arg0, MultiBufferSource arg1, int arg2, int arg3) | | method_65614(class_4587 arg0, class_4597 arg1, int arg2, int arg3) | | render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay) |
|
boolean | | c() | | isGui3d() | | method_65620() | | hasDepth() |
|
boolean | | d() | | usesBlockLight() | | method_65621() | | isSideLit() |
|