net.minecraft.network.protocol.game

public class ClientboundEntityEventPacket

implements Packet<ClientGamePacketListener>

acp
net.minecraft.network.protocol.game.ClientboundEntityEventPacket
net.minecraft.class_2663
net.minecraft.network.packet.s2c.play.EntityStatusS2CPacket
net.minecraft.network.protocol.game.PacketPlayOutEntityStatus

Field summary

Modifier and TypeField
public static final StreamCodec<FriendlyByteBuf, ClientboundEntityEventPacket>
a
STREAM_CODEC
field_47924
CODEC
private final int
b
entityId
field_12175
entityId
private final byte
c
eventId
field_12174
status

Constructor summary

ModifierConstructor
public (Entity entity, byte status)
private (FriendlyByteBuf buf)

Method summary

Modifier and TypeMethod
private void
a(vl arg0)
write(FriendlyByteBuf arg0)
method_55876(class_2540 arg0)
write(PacketByteBuf buf)
public PacketType<ClientboundEntityEventPacket>
a()
type()
method_65080()
getPacketType()
public void
a(abl arg0)
handle(ClientGamePacketListener arg0)
method_11471(class_2602 arg0)
apply(ClientPlayPacketListener arg0)
public Entity
a(dgj arg0)
getEntity(Level arg0)
method_11469(class_1937 arg0)
getEntity(World world)
public byte
b()
getEventId()
method_11470()
getStatus()