net.minecraft.network.protocol.game

public record ClientboundPlayerChatPacket

implements Packet<ClientGamePacketListener>

ado
net.minecraft.network.protocol.game.ClientboundPlayerChatPacket
net.minecraft.class_7438
net.minecraft.network.packet.s2c.play.ChatMessageS2CPacket
net.minecraft.network.protocol.game.ClientboundPlayerChatPacket

Field summary

Modifier and TypeField
private final UUID
b
sender
comp_1099
sender
private final int
c
index
comp_1100
index
private final MessageSignature
d
signature
comp_1101
signature
private final SignedMessageBody$Packed
e
body
comp_1102
body
private final Component
f
unsignedContent
comp_1103
unsignedContent
private final FilterMask
g
filterMask
comp_1104
filterMask
private final ChatType$Bound
h
chatType
comp_943
serializedParameters
public static final StreamCodec<RegistryFriendlyByteBuf, ClientboundPlayerChatPacket>
a
STREAM_CODEC
field_47949
CODEC

Constructor summary

ModifierConstructor
private (RegistryFriendlyByteBuf buf)
public (UUID arg0, int arg1, MessageSignature arg2, SignedMessageBody$Packed arg3, Component arg4, FilterMask arg5, ChatType$Bound arg6)

Method summary

Modifier and TypeMethod
private void
a(wa arg0)
write(RegistryFriendlyByteBuf arg0)
method_55898(class_9129 arg0)
write(RegistryByteBuf buf)
public PacketType<ClientboundPlayerChatPacket>
a()
type()
method_65080()
getPacketType()
public void
a(abl arg0)
handle(ClientGamePacketListener arg0)
method_43629(class_2602 arg0)
apply(ClientPlayPacketListener arg0)
public boolean
c()
isSkippable()
method_11051()
isWritingErrorSkippable()
public UUID
b()
sender()
comp_1099()
sender()
public int
e()
index()
comp_1100()
index()
public MessageSignature
f()
signature()
comp_1101()
signature()
public SignedMessageBody$Packed
g()
body()
comp_1102()
body()
public Component
h()
unsignedContent()
comp_1103()
unsignedContent()
public FilterMask
i()
filterMask()
comp_1104()
filterMask()
public ChatType$Bound
j()
chatType()
comp_943()
serializedParameters()