net.minecraft.network.protocol.game

public record ClientboundPlayerPositionPacket

implements Packet<ClientGamePacketListener>

adv
net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket
net.minecraft.class_2708
net.minecraft.network.packet.s2c.play.PlayerPositionLookS2CPacket
net.minecraft.network.protocol.game.PacketPlayOutPosition

Field summary

Modifier and TypeField
private final int
b
id
comp_3133
teleportId
private final PositionMoveRotation
c
change
comp_3228
change
private final Set<Relative>
d
relatives
comp_3229
relatives
public static final StreamCodec<FriendlyByteBuf, ClientboundPlayerPositionPacket>
a
STREAM_CODEC
field_47957
CODEC

Constructor summary

ModifierConstructor
public (int arg0, PositionMoveRotation arg1, Set<Relative> arg2)

Method summary

Modifier and TypeMethod
public static ClientboundPlayerPositionPacket
a(int arg0, bvv arg1, Set<bvw> arg2)
of(int arg0, PositionMoveRotation arg1, Set<Relative> arg2)
method_63542(int arg0, class_10182 arg1, Set<class_2709> arg2)
of(int teleportId, PlayerPosition pos, Set<PositionFlag> flags)
public PacketType<ClientboundPlayerPositionPacket>
a()
type()
method_65080()
getPacketType()
public void
a(abl arg0)
handle(ClientGamePacketListener arg0)
method_11740(class_2602 arg0)
apply(ClientPlayPacketListener arg0)
public int
b()
id()
comp_3133()
teleportId()
public PositionMoveRotation
e()
change()
comp_3228()
change()
public Set<Relative>
f()
relatives()
comp_3229()
relatives()