net.minecraft.network.protocol.game

public class ClientboundSectionBlocksUpdatePacket

implements Packet<ClientGamePacketListener>

aeg
net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket
net.minecraft.class_2637
net.minecraft.network.packet.s2c.play.ChunkDeltaUpdateS2CPacket
net.minecraft.network.protocol.game.PacketPlayOutMultiBlockChange

Field summary

Modifier and TypeField
public static final StreamCodec<FriendlyByteBuf, ClientboundSectionBlocksUpdatePacket>
a
STREAM_CODEC
field_47964
CODEC
private static final int
b
POS_IN_SECTION_BITS
field_33341
field_33341
private final SectionPos
c
sectionPos
field_26345
sectionPos
private final short[]
d
positions
field_26346
positions
private final BlockState[]
e
states
field_26347
blockStates

Constructor summary

ModifierConstructor
public (SectionPos sectionPos, it.unimi.dsi.fastutil.shorts.ShortSet positions, LevelChunkSection section)
private (FriendlyByteBuf buf)

Method summary

Modifier and TypeMethod
private void
a(vl arg0)
write(FriendlyByteBuf arg0)
method_55911(class_2540 arg0)
write(PacketByteBuf buf)
public PacketType<ClientboundSectionBlocksUpdatePacket>
a()
type()
method_65080()
getPacketType()
public void
a(abl arg0)
handle(ClientGamePacketListener arg0)
method_11392(class_2602 arg0)
apply(ClientPlayPacketListener arg0)
public void
a(BiConsumer<ji, dwy> arg0)
runUpdates(BiConsumer<BlockPos, BlockState> arg0)
method_30621(BiConsumer<class_2338, class_2680> arg0)
visitUpdates(BiConsumer<BlockPos, BlockState> visitor)