public static void | | a(com.mojang.brigadier.CommandDispatcher<ex> arg0) | | register(com.mojang.brigadier.CommandDispatcher<CommandSourceStack> arg0) | | method_13654(com.mojang.brigadier.CommandDispatcher<class_2168> arg0) | | register(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher) |
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private static int | | a(ex arg0, fba arg1, float arg2, float arg3, int arg4, boolean arg5, Collection<? extends bum> arg6) | | spreadPlayers(CommandSourceStack arg0, Vec2 arg1, float arg2, float arg3, int arg4, boolean arg5, Collection<? extends Entity> arg6) | | method_13656(class_2168 arg0, class_241 arg1, float arg2, float arg3, int arg4, boolean arg5, Collection<? extends class_1297> arg6) | | execute(ServerCommandSource source, Vec2f center, float spreadDistance, float maxRange, int maxY, boolean respectTeams, Collection<? extends Entity> players) |
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private static int | |
private static void | | a(fba arg0, double arg1, ard arg2, azh arg3, double arg4, double arg5, double arg6, double arg7, int arg8, aou$a[] arg9, boolean arg10) | | spreadPositions(Vec2 arg0, double arg1, ServerLevel arg2, RandomSource arg3, double arg4, double arg5, double arg6, double arg7, int arg8, SpreadPlayersCommand$Position[] arg9, boolean arg10) | | method_13661(class_241 arg0, double arg1, class_3218 arg2, class_5819 arg3, double arg4, double arg5, double arg6, double arg7, int arg8, class_3131$class_3132[] arg9, boolean arg10) | | spread(Vec2f center, double spreadDistance, ServerWorld world, Random random, double minX, double minZ, double maxX, double maxZ, int maxY, SpreadPlayersCommand$Pile[] piles, boolean respectTeams) |
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private static double | | a(Collection<? extends bum> arg0, ard arg1, aou$a[] arg2, int arg3, boolean arg4) | | setPlayerPositions(Collection<? extends Entity> arg0, ServerLevel arg1, SpreadPlayersCommand$Position[] arg2, int arg3, boolean arg4) | | method_13657(Collection<? extends class_1297> arg0, class_3218 arg1, class_3131$class_3132[] arg2, int arg3, boolean arg4) | | getMinDistance(Collection<? extends Entity> entities, ServerWorld world, SpreadPlayersCommand$Pile[] piles, int maxY, boolean respectTeams) |
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private static SpreadPlayersCommand$Position[] | | a(azh arg0, int arg1, double arg2, double arg3, double arg4, double arg5) | | createInitialPositions(RandomSource arg0, int arg1, double arg2, double arg3, double arg4, double arg5) | | method_13653(class_5819 arg0, int arg1, double arg2, double arg3, double arg4, double arg5) | | makePiles(Random random, int count, double minX, double minZ, double maxX, double maxZ) |
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