net.minecraft.server.level

public class ServerLevel

extends Level implements ServerEntityGetter, WorldGenLevel

All mapped superinterfaces:

LevelAccessor, CommonLevelAccessor, EntityGetter, LevelReader, BlockAndTintGetter, BlockGetter, LevelHeightAccessor, CollisionGetter, SignalGetter, BiomeManager$NoiseBiomeSource, LevelSimulatedRW, LevelSimulatedReader, LevelWriter, LevelTimeAccess, ScheduledTickAccess, ServerEntityGetter, WorldGenLevel, ServerLevelAccessor

ard
net.minecraft.server.level.ServerLevel
net.minecraft.class_3218
net.minecraft.server.world.ServerWorld
net.minecraft.server.level.WorldServer

Field summary

Modifier and TypeField
public static final BlockPos
a
END_SPAWN_POINT
field_25144
END_SPAWN_POS
public static final IntProvider
b
RAIN_DELAY
field_41749
CLEAR_WEATHER_DURATION_PROVIDER
public static final IntProvider
c
RAIN_DURATION
field_41750
RAIN_WEATHER_DURATION_PROVIDER
private static final IntProvider
E
THUNDER_DELAY
field_41748
CLEAR_THUNDER_WEATHER_DURATION_PROVIDER
public static final IntProvider
d
THUNDER_DURATION
field_41751
THUNDER_WEATHER_DURATION_PROVIDER
private static final org.slf4j.Logger
F
LOGGER
field_13952
LOGGER
private static final int
G
EMPTY_TIME_NO_TICK
field_29768
SERVER_IDLE_COOLDOWN
private static final int
H
MAX_SCHEDULED_TICKS_PER_TICK
field_35441
MAX_TICKS
final List<ServerPlayer>
I
players
field_18261
players
private final ServerChunkCache
J
chunkSource
field_24624
chunkManager
private final MinecraftServer
K
server
field_13959
server
private final ServerLevelData
L
serverLevelData
field_24456
worldProperties
private int
M
lastSpawnChunkRadius
field_48271
spawnChunkRadius
final EntityTickList
N
entityTickList
field_26934
entityList
private final PersistentEntitySectionManager<Entity>
O
entityManager
field_26935
entityManager
private final GameEventDispatcher
P
gameEventDispatcher
field_39984
gameEventDispatchManager
public boolean
e
noSave
field_13957
savingDisabled
private final SleepStatus
Q
sleepStatus
field_28859
sleepManager
private int
R
emptyTime
field_13948
idleTimeout
private final PortalForcer
S
portalForcer
field_13956
portalForcer
private final LevelTicks<Block>
T
blockTicks
field_13949
blockTickScheduler
private final LevelTicks<Fluid>
U
fluidTicks
field_13951
fluidTickScheduler
private final PathTypeCache
V
pathTypesByPosCache
field_49172
pathNodeTypeCache
final Set<Mob>
W
navigatingMobs
field_26932
loadedMobs
volatile boolean
X
isUpdatingNavigations
field_36317
duringListenerUpdate
protected final Raids
f
raids
field_18811
raidManager
private final it.unimi.dsi.fastutil.objects.ObjectLinkedOpenHashSet<BlockEventData>
Y
blockEvents
field_13950
syncedBlockEventQueue
private final List<BlockEventData>
Z
blockEventsToReschedule
field_35565
blockEventQueue
private boolean
aa
handlingTick
field_13953
inBlockTick
private final List<CustomSpawner>
ab
customSpawners
field_25141
spawners
private EndDragonFight
ac
dragonFight
field_25142
enderDragonFight
final it.unimi.dsi.fastutil.ints.Int2ObjectMap<EnderDragonPart>
ad
dragonParts
field_26933
enderDragonParts
private final StructureManager
ae
structureManager
field_23787
structureAccessor
private final StructureCheck
af
structureCheck
field_36208
structureLocator
private final boolean
ag
tickTime
field_25143
shouldTickTime
private final RandomSequences
ah
randomSequences
field_44857
randomSequences

Constructor summary

ModifierConstructor
public (MinecraftServer server, Executor workerExecutor, LevelStorageSource$LevelStorageAccess session, ServerLevelData properties, ResourceKey<Level> worldKey, LevelStem dimensionOptions, ChunkProgressListener worldGenerationProgressListener, boolean debugWorld, long seed, List<CustomSpawner> spawners, boolean shouldTickTime, RandomSequences randomSequencesState)

Method summary

Modifier and TypeMethod
public void
a(eaw arg0)
setDragonFight(EndDragonFight arg0)
method_51837(class_2881 arg0)
setEnderDragonFight(EnderDragonFight enderDragonFight)
public void
a(int arg0, int arg1, boolean arg2, boolean arg3)
setWeatherParameters(int arg0, int arg1, boolean arg2, boolean arg3)
method_27910(int arg0, int arg1, boolean arg2, boolean arg3)
setWeather(int clearDuration, int rainDuration, boolean raining, boolean thundering)
public Holder<Biome>
a(int arg0, int arg1, int arg2)
getUncachedNoiseBiome(int arg0, int arg1, int arg2)
method_22387(int arg0, int arg1, int arg2)
getGeneratorStoredBiome(int arg0, int arg1, int arg2)
public StructureManager
b()
structureManager()
method_27056()
getStructureAccessor()
public void
a(BooleanSupplier arg0)
tick(BooleanSupplier arg0)
method_18765(BooleanSupplier arg0)
tick(BooleanSupplier shouldKeepTicking)
public boolean
a(long arg0)
shouldTickBlocksAt(long arg0)
method_39425(long arg0)
shouldTickBlocksInChunk(long arg0)
protected void
c()
tickTime()
method_29203()
tickTime()
public void
b(long arg0)
setDayTime(long arg0)
method_29199(long arg0)
setTimeOfDay(long timeOfDay)
public void
a(boolean arg0, boolean arg1)
tickCustomSpawners(boolean arg0, boolean arg1)
method_29202(boolean arg0, boolean arg1)
tickSpawners(boolean spawnMonsters, boolean spawnAnimals)
private void
at()
wakeUpAllPlayers()
method_23660()
wakeSleepingPlayers()
public void
a(dzd arg0, int arg1)
tickChunk(LevelChunk arg0, int arg1)
method_18203(class_2818 arg0, int arg1)
tickChunk(WorldChunk chunk, int randomTickSpeed)
public void
a(ji arg0)
tickPrecipitation(BlockPos arg0)
method_52370(class_2338 arg0)
tickIceAndSnow(BlockPos pos)
private Optional<BlockPos>
E(ji arg0)
findLightningRod(BlockPos arg0)
method_31418(class_2338 arg0)
getLightningRodPos(BlockPos pos)
protected BlockPos
b(ji arg0)
findLightningTargetAround(BlockPos arg0)
method_18210(class_2338 arg0)
getLightningPos(BlockPos pos)
public boolean
d()
isHandlingTick()
method_14177()
isInBlockTick()
public boolean
e()
canSleepThroughNights()
method_33144()
isSleepingEnabled()
private void
au()
announceSleepStatus()
method_33143()
sendSleepingStatus()
public void
f()
updateSleepingPlayerList()
method_8448()
updateSleepingPlayers()
public ServerScoreboard
g()
getScoreboard()
method_14170()
getScoreboard()
private void
av()
advanceWeatherCycle()
method_39501()
tickWeather()
public void
h()
resetWeatherCycle()
method_14195()
resetWeather()
public void
i()
resetEmptyTime()
method_14197()
resetIdleTimeout()
private void
a(ji arg0, esz arg1)
tickFluid(BlockPos arg0, Fluid arg1)
method_14171(class_2338 arg0, class_3611 arg1)
tickFluid(BlockPos pos, Fluid fluid)
private void
d(ji arg0, djn arg1)
tickBlock(BlockPos arg0, Block arg1)
method_14189(class_2338 arg0, class_2248 arg1)
tickBlock(BlockPos pos, Block block)
public void
a(bum arg0)
tickNonPassenger(Entity arg0)
method_18762(class_1297 arg0)
tickEntity(Entity entity)
private void
a(bum arg0, bum arg1)
tickPassenger(Entity arg0, Entity arg1)
method_18763(class_1297 arg0, class_1297 arg1)
tickPassenger(Entity vehicle, Entity passenger)
public boolean
a(coy arg0, ji arg1)
mayInteract(Player arg0, BlockPos arg1)
method_8505(class_1657 arg0, class_2338 arg1)
canPlayerModifyAt(PlayerEntity arg0, BlockPos arg1)
public void
a(azg arg0, boolean arg1, boolean arg2)
save(ProgressListener arg0, boolean arg1, boolean arg2)
method_14176(class_3536 arg0, boolean arg1, boolean arg2)
save(ProgressListener progressListener, boolean flush, boolean savingDisabled)
private void
b(boolean arg0)
saveLevelData(boolean arg0)
method_14188(boolean arg0)
savePersistentState(boolean flush)
public <T extends Entity> List<? extends T>
a(ebi<bum, T> arg0, Predicate<? super T> arg1)
getEntities(EntityTypeTest<Entity, T> arg0, Predicate<? super T> arg1)
method_18198(class_5575<class_1297, T> arg0, Predicate<? super T> arg1)
getEntitiesByType(TypeFilter<Entity, T> filter, Predicate<? super T> predicate)
public <T extends Entity> void
a(ebi<bum, T> arg0, Predicate<? super T> arg1, List<? super T> arg2)
getEntities(EntityTypeTest<Entity, T> arg0, Predicate<? super T> arg1, List<? super T> arg2)
method_47538(class_5575<class_1297, T> arg0, Predicate<? super T> arg1, List<? super T> arg2)
collectEntitiesByType(TypeFilter<Entity, T> filter, Predicate<? super T> predicate, List<? super T> result)
public <T extends Entity> void
a(ebi<bum, T> arg0, Predicate<? super T> arg1, List<? super T> arg2, int arg3)
getEntities(EntityTypeTest<Entity, T> arg0, Predicate<? super T> arg1, List<? super T> arg2, int arg3)
method_47539(class_5575<class_1297, T> arg0, Predicate<? super T> arg1, List<? super T> arg2, int arg3)
collectEntitiesByType(TypeFilter<Entity, T> filter, Predicate<? super T> predicate, List<? super T> result, int limit)
public List<? extends EnderDragon>
j()
getDragons()
method_18776()
getAliveEnderDragons()
public List<ServerPlayer>
a(Predicate<? super are> arg0)
getPlayers(Predicate<? super ServerPlayer> arg0)
method_18766(Predicate<? super class_3222> arg0)
getPlayers(Predicate<? super ServerPlayerEntity> predicate)
public List<ServerPlayer>
a(Predicate<? super are> arg0, int arg1)
getPlayers(Predicate<? super ServerPlayer> arg0, int arg1)
method_47540(Predicate<? super class_3222> arg0, int arg1)
getPlayers(Predicate<? super ServerPlayerEntity> predicate, int limit)
public ServerPlayer
k()
getRandomPlayer()
method_18779()
getRandomAlivePlayer()
public boolean
b(bum arg0)
addFreshEntity(Entity arg0)
method_8649(class_1297 arg0)
spawnEntity(Entity arg0)
public boolean
c(bum arg0)
addWithUUID(Entity arg0)
method_18768(class_1297 arg0)
tryLoadEntity(Entity entity)
public void
d(bum arg0)
addDuringTeleport(Entity arg0)
method_18769(class_1297 arg0)
onDimensionChanged(Entity entity)
public void
a(are arg0)
addNewPlayer(ServerPlayer arg0)
method_18213(class_3222 arg0)
onPlayerConnected(ServerPlayerEntity player)
public void
b(are arg0)
addRespawnedPlayer(ServerPlayer arg0)
method_18215(class_3222 arg0)
onPlayerRespawned(ServerPlayerEntity player)
private void
c(are arg0)
addPlayer(ServerPlayer arg0)
method_18771(class_3222 arg0)
addPlayer(ServerPlayerEntity player)
private boolean
i(bum arg0)
addEntity(Entity arg0)
method_14175(class_1297 arg0)
addEntity(Entity entity)
public boolean
e(bum arg0)
tryAddFreshEntityWithPassengers(Entity arg0)
method_30736(class_1297 arg0)
spawnNewEntityAndPassengers(Entity entity)
public void
a(dzd arg0)
unload(LevelChunk arg0)
method_18764(class_2818 arg0)
unloadEntities(WorldChunk chunk)
public void
a(are arg0, bum$d arg1)
removePlayerImmediately(ServerPlayer arg0, Entity$RemovalReason arg1)
method_18770(class_3222 arg0, class_1297$class_5529 arg1)
removePlayer(ServerPlayerEntity player, Entity$RemovalReason reason)
public void
a(int arg0, ji arg1, int arg2)
destroyBlockProgress(int arg0, BlockPos arg1, int arg2)
method_8517(int arg0, class_2338 arg1, int arg2)
setBlockBreakingInfo(int arg0, BlockPos arg1, int arg2)
public void
a(coy arg0, double arg1, double arg2, double arg3, jr<avz> arg4, awb arg5, float arg6, float arg7, long arg8)
playSeededSound(Player arg0, double arg1, double arg2, double arg3, Holder<SoundEvent> arg4, SoundSource arg5, float arg6, float arg7, long arg8)
method_8465(class_1657 arg0, double arg1, double arg2, double arg3, class_6880<class_3414> arg4, class_3419 arg5, float arg6, float arg7, long arg8)
playSound(PlayerEntity arg0, double arg1, double arg2, double arg3, RegistryEntry<SoundEvent> arg4, SoundCategory arg5, float arg6, float arg7, long arg8)
public void
a(coy arg0, bum arg1, jr<avz> arg2, awb arg3, float arg4, float arg5, long arg6)
playSeededSound(Player arg0, Entity arg1, Holder<SoundEvent> arg2, SoundSource arg3, float arg4, float arg5, long arg6)
method_8449(class_1657 arg0, class_1297 arg1, class_6880<class_3414> arg2, class_3419 arg3, float arg4, float arg5, long arg6)
playSoundFromEntity(PlayerEntity arg0, Entity arg1, RegistryEntry<SoundEvent> arg2, SoundCategory arg3, float arg4, float arg5, long arg6)
public void
b(int arg0, ji arg1, int arg2)
globalLevelEvent(int arg0, BlockPos arg1, int arg2)
method_8474(int arg0, class_2338 arg1, int arg2)
syncGlobalEvent(int arg0, BlockPos arg1, int arg2)
public void
a(coy arg0, int arg1, ji arg2, int arg3)
levelEvent(Player arg0, int arg1, BlockPos arg2, int arg3)
method_8444(class_1657 arg0, int arg1, class_2338 arg2, int arg3)
syncWorldEvent(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
public int
l()
getLogicalHeight()
method_32819()
getLogicalHeight()
public void
a(jr<ebu> arg0, fbb arg1, ebu$a arg2)
gameEvent(Holder<GameEvent> arg0, Vec3 arg1, GameEvent$Context arg2)
method_32888(class_6880<class_5712> arg0, class_243 arg1, class_5712$class_7397 arg2)
emitGameEvent(RegistryEntry<GameEvent> arg0, Vec3d arg1, GameEvent$Emitter arg2)
public void
a(ji arg0, dwy arg1, dwy arg2, int arg3)
sendBlockUpdated(BlockPos arg0, BlockState arg1, BlockState arg2, int arg3)
method_8413(class_2338 arg0, class_2680 arg1, class_2680 arg2, int arg3)
updateListeners(BlockPos arg0, BlockState arg1, BlockState arg2, int arg3)
public void
a(ji arg0, djn arg1)
updateNeighborsAt(BlockPos arg0, Block arg1)
method_61271(class_2338 arg0, class_2248 arg1)
updateNeighborsAlways(BlockPos arg0, Block arg1)
public void
a(ji arg0, djn arg1, eui arg2)
updateNeighborsAt(BlockPos arg0, Block arg1, Orientation arg2)
method_8452(class_2338 arg0, class_2248 arg1, class_9904 arg2)
updateNeighborsAlways(BlockPos arg0, Block arg1, WireOrientation arg2)
public void
a(ji arg0, djn arg1, jn arg2, eui arg3)
updateNeighborsAtExceptFromFacing(BlockPos arg0, Block arg1, Direction arg2, Orientation arg3)
method_8508(class_2338 arg0, class_2248 arg1, class_2350 arg2, class_9904 arg3)
updateNeighborsExcept(BlockPos arg0, Block arg1, Direction arg2, WireOrientation arg3)
public void
b(ji arg0, djn arg1, eui arg2)
neighborChanged(BlockPos arg0, Block arg1, Orientation arg2)
method_8492(class_2338 arg0, class_2248 arg1, class_9904 arg2)
updateNeighbor(BlockPos arg0, Block arg1, WireOrientation arg2)
public void
a(dwy arg0, ji arg1, djn arg2, eui arg3, boolean arg4)
neighborChanged(BlockState arg0, BlockPos arg1, Block arg2, Orientation arg3, boolean arg4)
method_41410(class_2680 arg0, class_2338 arg1, class_2248 arg2, class_9904 arg3, boolean arg4)
updateNeighbor(BlockState arg0, BlockPos arg1, Block arg2, WireOrientation arg3, boolean arg4)
public void
a(bum arg0, byte arg1)
broadcastEntityEvent(Entity arg0, byte arg1)
method_8421(class_1297 arg0, byte arg1)
sendEntityStatus(Entity arg0, byte arg1)
public void
a(bum arg0, btc arg1)
broadcastDamageEvent(Entity arg0, DamageSource arg1)
method_48760(class_1297 arg0, class_1282 arg1)
sendEntityDamage(Entity arg0, DamageSource arg1)
public ServerChunkCache
m()
getChunkSource()
method_14178()
getChunkManager()
public void
a(bum arg0, btc arg1, dgc arg2, double arg3, double arg4, double arg5, float arg6, boolean arg7, dgj$a arg8, lr arg9, lr arg10, jr<avz> arg11)
explode(Entity arg0, DamageSource arg1, ExplosionDamageCalculator arg2, double arg3, double arg4, double arg5, float arg6, boolean arg7, Level$ExplosionInteraction arg8, ParticleOptions arg9, ParticleOptions arg10, Holder<SoundEvent> arg11)
method_8454(class_1297 arg0, class_1282 arg1, class_5362 arg2, double arg3, double arg4, double arg5, float arg6, boolean arg7, class_1937$class_7867 arg8, class_2394 arg9, class_2394 arg10, class_6880<class_3414> arg11)
createExplosion(Entity arg0, DamageSource arg1, ExplosionBehavior arg2, double arg3, double arg4, double arg5, float arg6, boolean arg7, World$ExplosionSourceType arg8, ParticleEffect arg9, ParticleEffect arg10, RegistryEntry<SoundEvent> arg11)
private Explosion$BlockInteraction
a(dgf$e<dgf$a> arg0)
getDestroyType(GameRules$Key<GameRules$BooleanValue> arg0)
method_61270(class_1928$class_4313<class_1928$class_4310> arg0)
getDestructionType(GameRules$Key<GameRules$BooleanRule> decayRule)
public void
a(ji arg0, djn arg1, int arg2, int arg3)
blockEvent(BlockPos arg0, Block arg1, int arg2, int arg3)
method_8427(class_2338 arg0, class_2248 arg1, int arg2, int arg3)
addSyncedBlockEvent(BlockPos arg0, Block arg1, int arg2, int arg3)
private void
aw()
runBlockEvents()
method_14192()
processSyncedBlockEvents()
private boolean
a(dfn arg0)
doBlockEvent(BlockEventData arg0)
method_14174(class_1919 arg0)
processBlockEvent(BlockEvent event)
public LevelTicks<Block>
n()
getBlockTicks()
method_14196()
getBlockTickScheduler()
public LevelTicks<Fluid>
o()
getFluidTicks()
method_14179()
getFluidTickScheduler()
public MinecraftServer
p()
getServer()
method_8503()
getServer()
public PortalForcer
q()
getPortalForcer()
method_14173()
getPortalForcer()
public StructureTemplateManager
r()
getStructureManager()
method_14183()
getStructureTemplateManager()
public <T extends ParticleOptions> int
a(T arg0, double arg1, double arg2, double arg3, int arg4, double arg5, double arg6, double arg7, double arg8)
sendParticles(T arg0, double arg1, double arg2, double arg3, int arg4, double arg5, double arg6, double arg7, double arg8)
method_65096(T arg0, double arg1, double arg2, double arg3, int arg4, double arg5, double arg6, double arg7, double arg8)
spawnParticles(T parameters, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double speed)
public <T extends ParticleOptions> int
a(T arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, int arg6, double arg7, double arg8, double arg9, double arg10)
sendParticles(T arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, int arg6, double arg7, double arg8, double arg9, double arg10)
method_14199(T arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, int arg6, double arg7, double arg8, double arg9, double arg10)
spawnParticles(T parameters, boolean force, boolean important, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double speed)
public <T extends ParticleOptions> boolean
a(are arg0, T arg1, boolean arg2, boolean arg3, double arg4, double arg5, double arg6, int arg7, double arg8, double arg9, double arg10, double arg11)
sendParticles(ServerPlayer arg0, T arg1, boolean arg2, boolean arg3, double arg4, double arg5, double arg6, int arg7, double arg8, double arg9, double arg10, double arg11)
method_14166(class_3222 arg0, T arg1, boolean arg2, boolean arg3, double arg4, double arg5, double arg6, int arg7, double arg8, double arg9, double arg10, double arg11)
spawnParticles(ServerPlayerEntity viewer, T parameters, boolean force, boolean important, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double speed)
private boolean
a(are arg0, boolean arg1, double arg2, double arg3, double arg4, yw<?> arg5)
sendParticles(ServerPlayer arg0, boolean arg1, double arg2, double arg3, double arg4, Packet<?> arg5)
method_14191(class_3222 arg0, boolean arg1, double arg2, double arg3, double arg4, class_2596<?> arg5)
sendToPlayerIfNearby(ServerPlayerEntity player, boolean force, double x, double y, double z, Packet<?> packet)
public Entity
a(int arg0)
getEntity(int arg0)
method_8469(int arg0)
getEntityById(int arg0)
public Entity
a(UUID arg0)
getEntity(UUID arg0)
method_14190(UUID arg0)
getEntity(UUID uuid)
public Entity
b(int arg0)
getEntityOrPart(int arg0)
method_31424(int arg0)
getDragonPart(int id)
public Collection<EnderDragonPart>
s()
dragonParts()
method_65097()
getEnderDragonParts()
public BlockPos
a(axf<enn> arg0, ji arg1, int arg2, boolean arg3)
findNearestMapStructure(TagKey<Structure> arg0, BlockPos arg1, int arg2, boolean arg3)
method_8487(class_6862<class_3195> arg0, class_2338 arg1, int arg2, boolean arg3)
locateStructure(TagKey<Structure> structureTag, BlockPos pos, int radius, boolean skipReferencedStructures)
public com.mojang.datafixers.util.Pair<BlockPos, Holder<Biome>>
a(Predicate<jr<dhl>> arg0, ji arg1, int arg2, int arg3, int arg4)
findClosestBiome3d(Predicate<Holder<Biome>> arg0, BlockPos arg1, int arg2, int arg3, int arg4)
method_42108(Predicate<class_6880<class_1959>> arg0, class_2338 arg1, int arg2, int arg3, int arg4)
locateBiome(Predicate<RegistryEntry<Biome>> predicate, BlockPos pos, int radius, int horizontalBlockCheckInterval, int verticalBlockCheckInterval)
public RecipeManager
t()
recipeAccess()
method_64577()
getRecipeManager()
public TickRateManager
u()
tickRateManager()
method_54719()
getTickManager()
public boolean
v()
noSave()
method_8458()
isSavingDisabled()
public DimensionDataStorage
w()
getDataStorage()
method_17983()
getPersistentStateManager()
public MapItemSavedData
a(eus arg0)
getMapData(MapId arg0)
method_17891(class_9209 arg0)
getMapState(MapIdComponent arg0)
public void
a(eus arg0, euu arg1)
setMapData(MapId arg0, MapItemSavedData arg1)
method_17890(class_9209 arg0, class_22 arg1)
putMapState(MapIdComponent arg0, MapState arg1)
public MapId
x()
getFreeMapId()
method_17889()
increaseAndGetMapId()
public void
a(ji arg0, float arg1)
setDefaultSpawnPos(BlockPos arg0, float arg1)
method_8554(class_2338 arg0, float arg1)
setSpawnPos(BlockPos pos, float angle)
public it.unimi.dsi.fastutil.longs.LongSet
y()
getForcedChunks()
method_17984()
getForcedChunks()
public boolean
a(int arg0, int arg1, boolean arg2)
setChunkForced(int arg0, int arg1, boolean arg2)
method_17988(int arg0, int arg1, boolean arg2)
setChunkForced(int x, int z, boolean forced)
public List<ServerPlayer>
z()
players()
method_18456()
getPlayers()
public void
a(ji arg0, dwy arg1, dwy arg2)
onBlockStateChange(BlockPos arg0, BlockState arg1, BlockState arg2)
method_19282(class_2338 arg0, class_2680 arg1, class_2680 arg2)
onBlockChanged(BlockPos arg0, BlockState arg1, BlockState arg2)
public PoiManager
A()
getPoiManager()
method_19494()
getPointOfInterestStorage()
public boolean
c(ji arg0)
isVillage(BlockPos arg0)
method_19500(class_2338 arg0)
isNearOccupiedPointOfInterest(BlockPos pos)
public boolean
a(kk arg0)
isVillage(SectionPos arg0)
method_20588(class_4076 arg0)
isNearOccupiedPointOfInterest(ChunkSectionPos sectionPos)
public boolean
a(ji arg0, int arg1)
isCloseToVillage(BlockPos arg0, int arg1)
method_19497(class_2338 arg0, int arg1)
isNearOccupiedPointOfInterest(BlockPos pos, int maxDistance)
public int
b(kk arg0)
sectionsToVillage(SectionPos arg0)
method_19498(class_4076 arg0)
getOccupiedPointOfInterestDistance(ChunkSectionPos pos)
public Raids
B()
getRaids()
method_19495()
getRaidManager()
public Raid
d(ji arg0)
getRaidAt(BlockPos arg0)
method_19502(class_2338 arg0)
getRaidAt(BlockPos pos)
public boolean
e(ji arg0)
isRaided(BlockPos arg0)
method_19503(class_2338 arg0)
hasRaidAt(BlockPos pos)
public void
a(cgj arg0, bum arg1, bvx arg2)
onReputationEvent(ReputationEventType arg0, Entity arg1, ReputationEventHandler arg2)
method_19496(class_4151 arg0, class_1297 arg1, class_4094 arg2)
handleInteraction(EntityInteraction interaction, Entity entity, InteractionObserver observer)
public void
a(Path arg0)
saveDebugReport(Path arg0)
method_21625(Path arg0)
dump(Path path)
private static void
a(Writer arg0, Iterable<bum> arg1)
dumpEntities(Writer arg0, Iterable<Entity> arg1)
method_21624(Writer arg0, Iterable<class_1297> arg1)
dumpEntities(Writer writer, Iterable<Entity> entities)
private void
a(Writer arg0)
dumpBlockEntityTickers(Writer arg0)
method_21626(Writer arg0)
dumpBlockEntities(Writer writer)
public void
a(enf arg0)
clearBlockEvents(BoundingBox arg0)
method_23658(class_3341 arg0)
clearUpdatesInArea(BlockBox box)
public void
b(ji arg0, djn arg1)
blockUpdated(BlockPos arg0, Block arg1)
method_8408(class_2338 arg0, class_2248 arg1)
updateNeighbors(BlockPos arg0, Block arg1)
public float
a(jn arg0, boolean arg1)
getShade(Direction arg0, boolean arg1)
method_24852(class_2350 arg0, boolean arg1)
getBrightness(Direction arg0, boolean arg1)
public Iterable<Entity>
C()
getAllEntities()
method_27909()
iterateEntities()
public boolean
D()
isFlat()
method_28125()
isFlat()
public long
E()
getSeed()
method_8412()
getSeed()
public EndDragonFight
F()
getDragonFight()
method_29198()
getEnderDragonFight()
public ServerLevel
a()
getLevel()
method_8410()
toServerWorld()
public String
G()
getWatchdogStats()
method_31268()
getDebugString()
private static <T> String
a(Iterable<T> arg0, Function<T, String> arg1)
getTypeCount(Iterable<T> arg0, Function<T, String> arg1)
method_31270(Iterable<T> arg0, Function<T, String> arg1)
getTopFive(Iterable<T> items, Function<T, String> classifier)
protected LevelEntityGetter<Entity>
H()
getEntities()
method_31592()
getEntityLookup()
public void
a(Stream<bum> arg0)
addLegacyChunkEntities(Stream<Entity> arg0)
method_31423(Stream<class_1297> arg0)
loadEntities(Stream<Entity> entities)
public void
b(Stream<bum> arg0)
addWorldGenChunkEntities(Stream<Entity> arg0)
method_31426(Stream<class_1297> arg0)
addEntities(Stream<Entity> entities)
public void
b(dzd arg0)
startTickingChunk(LevelChunk arg0)
method_39223(class_2818 arg0)
disableTickSchedulers(WorldChunk chunk)
public void
a(dyt arg0)
onStructureStartsAvailable(ChunkAccess arg0)
method_39778(class_2791 arg0)
cacheStructures(Chunk chunk)
public PathTypeCache
I()
getPathTypeCache()
method_57133()
getPathNodeTypeCache()
public void
close()
close()
public String
J()
gatherChunkSourceStats()
method_31419()
asString()
public boolean
c(long arg0)
areEntitiesLoaded(long arg0)
method_37116(long arg0)
isChunkLoaded(long chunkPos)
private boolean
d(long arg0)
isPositionTickingWithEntitiesLoaded(long arg0)
method_37117(long arg0)
isTickingFutureReady(long chunkPos)
public boolean
f(ji arg0)
isPositionEntityTicking(BlockPos arg0)
method_37118(class_2338 arg0)
shouldTickEntity(BlockPos pos)
public boolean
g(ji arg0)
isNaturalSpawningAllowed(BlockPos arg0)
method_39999(class_2338 arg0)
shouldTick(BlockPos pos)
public boolean
a(dfp arg0)
isNaturalSpawningAllowed(ChunkPos arg0)
method_39998(class_1923 arg0)
shouldTick(ChunkPos pos)
public FeatureFlagSet
K()
enabledFeatures()
method_45162()
getEnabledFeatures()
public PotionBrewing
L()
potionBrewing()
method_59547()
getBrewingRecipeRegistry()
public FuelValues
M()
fuelValues()
method_61269()
getFuelRegistry()
public RandomSource
a(akv arg0)
getRandomSequence(ResourceLocation arg0)
method_51836(class_2960 arg0)
getOrCreateRandom(Identifier id)
public RandomSequences
N()
getRandomSequences()
method_52168()
getRandomSequences()
public GameRules
O()
getGameRules()
method_64395()
getGameRules()
public CrashReportCategory
a(o arg0)
fillReportDetails(CrashReport arg0)
method_8538(class_128 arg0)
addDetailsToCrashReport(CrashReport arg0)
public int
P()
getSeaLevel()
method_8615()
getSeaLevel()