public boolean | |
protected void | |
public GameType | | b() | | getGameModeForPlayer() | | method_14257() | | getGameMode() |
|
public GameType | | c() | | getPreviousGameModeForPlayer() | | method_30119() | | getPreviousGameMode() |
|
public boolean | | d() | | isSurvival() | | method_14267() | | isSurvivalLike() |
|
public boolean | | e() | | isCreative() | | method_14268() | | isCreative() |
|
public void | | a() | | tick() | | method_14264() | | update() |
|
private float | |
private void | | a(ji arg0, boolean arg1, int arg2, String arg3) | | debugLogging(BlockPos arg0, boolean arg1, int arg2, String arg3) | | method_41250(class_2338 arg0, boolean arg1, int arg2, String arg3) | | onBlockBreakingAction(BlockPos pos, boolean success, int sequence, String reason) |
|
public void | | a(ji arg0, ahm$a arg1, jn arg2, int arg3, int arg4) | | handleBlockBreakAction(BlockPos arg0, ServerboundPlayerActionPacket$Action arg1, Direction arg2, int arg3, int arg4) | | method_14263(class_2338 arg0, class_2846$class_2847 arg1, class_2350 arg2, int arg3, int arg4) | | processBlockBreakingAction(BlockPos pos, PlayerActionC2SPacket$Action action, Direction direction, int worldHeight, int sequence) |
|
public void | |
public boolean | |
public InteractionResult | | a(are arg0, dgj arg1, cwq arg2, bsk arg3) | | useItem(ServerPlayer arg0, Level arg1, ItemStack arg2, InteractionHand arg3) | | method_14256(class_3222 arg0, class_1937 arg1, class_1799 arg2, class_1268 arg3) | | interactItem(ServerPlayerEntity player, World world, ItemStack stack, Hand hand) |
|
public InteractionResult | | a(are arg0, dgj arg1, cwq arg2, bsk arg3, fax arg4) | | useItemOn(ServerPlayer arg0, Level arg1, ItemStack arg2, InteractionHand arg3, BlockHitResult arg4) | | method_14262(class_3222 arg0, class_1937 arg1, class_1799 arg2, class_1268 arg3, class_3965 arg4) | | interactBlock(ServerPlayerEntity player, World world, ItemStack stack, Hand hand, BlockHitResult hitResult) |
|
public void | |