net.minecraft.world.item

public class DebugStickItem

extends Item

All mapped superinterfaces:

FeatureElement, ItemLike

cvi
net.minecraft.world.item.DebugStickItem
net.minecraft.class_1763
net.minecraft.item.DebugStickItem
net.minecraft.world.item.ItemDebugStick

Constructor summary

ModifierConstructor
public (Item$Properties arg0)

Method summary

Modifier and TypeMethod
public boolean
a(dwy arg0, dgj arg1, ji arg2, coy arg3)
canAttackBlock(BlockState arg0, Level arg1, BlockPos arg2, Player arg3)
method_7885(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3)
canMine(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3)
public InteractionResult
a(daj arg0)
useOn(UseOnContext arg0)
method_7884(class_1838 arg0)
useOnBlock(ItemUsageContext arg0)
private boolean
a(coy arg0, dwy arg1, dgk arg2, ji arg3, boolean arg4, cwq arg5)
handleInteraction(Player arg0, BlockState arg1, LevelAccessor arg2, BlockPos arg3, boolean arg4, ItemStack arg5)
method_7759(class_1657 arg0, class_2680 arg1, class_1936 arg2, class_2338 arg3, boolean arg4, class_1799 arg5)
use(PlayerEntity player, BlockState state, WorldAccess world, BlockPos pos, boolean update, ItemStack stack)
private static <T extends Comparable<T>> BlockState
a(dwy arg0, dya<T> arg1, boolean arg2)
cycleState(BlockState arg0, Property<T> arg1, boolean arg2)
method_7758(class_2680 arg0, class_2769<T> arg1, boolean arg2)
cycle(BlockState state, Property<T> property, boolean inverse)
private static <T> T
a(Iterable<T> arg0, T arg1, boolean arg2)
getRelative(Iterable<T> arg0, T arg1, boolean arg2)
method_7760(Iterable<T> arg0, T arg1, boolean arg2)
cycle(Iterable<T> elements, T current, boolean inverse)
private static void
a(coy arg0, wp arg1)
message(Player arg0, Component arg1)
method_7762(class_1657 arg0, class_2561 arg1)
sendMessage(PlayerEntity player, Text message)
private static <T extends Comparable<T>> String
a(dwy arg0, dya<T> arg1)
getNameHelper(BlockState arg0, Property<T> arg1)
method_7761(class_2680 arg0, class_2769<T> arg1)
getValueString(BlockState state, Property<T> property)