net.minecraft.world.item

public class FireChargeItem

extends Item implements ProjectileItem

All mapped superinterfaces:

FeatureElement, ItemLike, ProjectileItem

cvw
net.minecraft.world.item.FireChargeItem
net.minecraft.class_1778
net.minecraft.item.FireChargeItem
net.minecraft.world.item.ItemFireball

Constructor summary

ModifierConstructor
public (Item$Properties arg0)

Method summary

Modifier and TypeMethod
public InteractionResult
a(daj arg0)
useOn(UseOnContext arg0)
method_7884(class_1838 arg0)
useOnBlock(ItemUsageContext arg0)
private void
a(dgj arg0, ji arg1)
playSound(Level arg0, BlockPos arg1)
method_18453(class_1937 arg0, class_2338 arg1)
playUseSound(World world, BlockPos pos)
public Projectile
a(dgj arg0, kb arg1, cwq arg2, jn arg3)
asProjectile(Level arg0, Position arg1, ItemStack arg2, Direction arg3)
method_58648(class_1937 arg0, class_2374 arg1, class_1799 arg2, class_2350 arg3)
createEntity(World arg0, Position arg1, ItemStack arg2, Direction arg3)
public void
a(cpr arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
shoot(Projectile arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
method_58654(class_1676 arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
initializeProjectile(ProjectileEntity arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
public ProjectileItem$DispenseConfig
b()
createDispenseConfig()
method_58653()
getProjectileSettings()