public void | |
public Entity | | p() | | getOwner() | | method_24921() | | getOwner() |
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protected Entity | |
public Entity | | E() | | getEffectSource() | | method_37225() | | getEffectCause() |
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protected void | |
protected boolean | |
protected void | |
protected void | | c(UUID arg0) | | setOwnerThroughUUID(UUID arg0) | | method_64180(UUID arg0) | | setOwner(UUID uuid) |
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public void | |
public void | | h() | | tick() | | method_5773() | | tick() |
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private boolean | | m() | | checkLeftOwner() | | method_26961() | | shouldLeaveOwner() |
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public Vec3 | | d(double arg0, double arg1, double arg2, float arg3, float arg4) | | getMovementToShoot(double arg0, double arg1, double arg2, float arg3, float arg4) | | method_58645(double arg0, double arg1, double arg2, float arg3, float arg4) | | calculateVelocity(double x, double y, double z, float power, float uncertainty) |
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public void | | c(double arg0, double arg1, double arg2, float arg3, float arg4) | | shoot(double arg0, double arg1, double arg2, float arg3, float arg4) | | method_7485(double arg0, double arg1, double arg2, float arg3, float arg4) | | setVelocity(double x, double y, double z, float power, float uncertainty) |
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public void | | a(bum arg0, float arg1, float arg2, float arg3, float arg4, float arg5) | | shootFromRotation(Entity arg0, float arg1, float arg2, float arg3, float arg4, float arg5) | | method_24919(class_1297 arg0, float arg1, float arg2, float arg3, float arg4, float arg5) | | setVelocity(Entity shooter, float pitch, float yaw, float roll, float speed, float divergence) |
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public static <T extends Projectile> T | | a(cpr$a<T> arg0, ard arg1, cwq arg2, bvi arg3, float arg4, float arg5, float arg6) | | spawnProjectileFromRotation(Projectile$ProjectileFactory<T> arg0, ServerLevel arg1, ItemStack arg2, LivingEntity arg3, float arg4, float arg5, float arg6) | | method_61549(class_1676$class_9876<T> arg0, class_3218 arg1, class_1799 arg2, class_1309 arg3, float arg4, float arg5, float arg6) | | spawnWithVelocity(ProjectileEntity$ProjectileCreator<T> creator, ServerWorld world, ItemStack projectileStack, LivingEntity shooter, float roll, float power, float divergence) |
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public static <T extends Projectile> T | | a(cpr$a<T> arg0, ard arg1, cwq arg2, bvi arg3, double arg4, double arg5, double arg6, float arg7, float arg8) | | spawnProjectileUsingShoot(Projectile$ProjectileFactory<T> arg0, ServerLevel arg1, ItemStack arg2, LivingEntity arg3, double arg4, double arg5, double arg6, float arg7, float arg8) | | method_61548(class_1676$class_9876<T> arg0, class_3218 arg1, class_1799 arg2, class_1309 arg3, double arg4, double arg5, double arg6, float arg7, float arg8) | | spawnWithVelocity(ProjectileEntity$ProjectileCreator<T> creator, ServerWorld world, ItemStack projectileStack, LivingEntity shooter, double velocityX, double velocityY, double velocityZ, float power, float divergence) |
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public static <T extends Projectile> T | | a(T arg0, ard arg1, cwq arg2, double arg3, double arg4, double arg5, float arg6, float arg7) | | spawnProjectileUsingShoot(T arg0, ServerLevel arg1, ItemStack arg2, double arg3, double arg4, double arg5, float arg6, float arg7) | | method_61552(T arg0, class_3218 arg1, class_1799 arg2, double arg3, double arg4, double arg5, float arg6, float arg7) | | spawnWithVelocity(T projectile, ServerWorld world, ItemStack projectileStack, double velocityX, double velocityY, double velocityZ, float power, float divergence) |
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public static <T extends Projectile> T | |
public static <T extends Projectile> T | | a(T arg0, ard arg1, cwq arg2, Consumer<T> arg3) | | spawnProjectile(T arg0, ServerLevel arg1, ItemStack arg2, Consumer<T> arg3) | | method_61553(T arg0, class_3218 arg1, class_1799 arg2, Consumer<T> arg3) | | spawn(T projectile, ServerWorld world, ItemStack projectileStack, Consumer<T> beforeSpawn) |
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public void | |
protected ProjectileDeflection | |
protected boolean | | C() | | shouldBounceOnWorldBorder() | | method_62823() | | deflectsAgainstWorldBorder() |
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public boolean | | a(cps arg0, bum arg1, bum arg2, boolean arg3) | | deflect(ProjectileDeflection arg0, Entity arg1, Entity arg2, boolean arg3) | | method_59859(class_9109 arg0, class_1297 arg1, class_1297 arg2, boolean arg3) | | deflect(ProjectileDeflection deflection, Entity deflector, Entity owner, boolean fromAttack) |
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protected void | | b(bum arg0, boolean arg1) | | onDeflection(Entity arg0, boolean arg1) | | method_59525(class_1297 arg0, boolean arg1) | | onDeflected(Entity deflector, boolean fromAttack) |
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protected void | |
protected void | |
protected void | |
protected void | |
protected boolean | |
protected void | | F() | | updateRotation() | | method_26962() | | updateRotation() |
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protected static float | | f(float arg0, float arg1) | | lerpRotation(float arg0, float arg1) | | method_26960(float arg0, float arg1) | | updateRotation(float prevRot, float newRot) |
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public Packet<ClientGamePacketListener> | |
public void | |
public boolean | |
public boolean | |
public boolean | | bH() | | isPickable() | | method_5863() | | canHit() |
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public float | | bS() | | getPickRadius() | | method_5871() | | getTargetingMargin() |
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public it.unimi.dsi.fastutil.doubles.DoubleDoubleImmutablePair | |
public int | | bX() | | getDimensionChangingDelay() | | method_5806() | | getDefaultPortalCooldown() |
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public boolean | |