public Enchantment$Builder | |
public <E> Enchantment$Builder | |
public <E> Enchantment$Builder | |
public <E> Enchantment$Builder | | a(ku<List<ddj<E>>> arg0, dde arg1, dde arg2, E arg3, ezb$a arg4) | | withEffect(DataComponentType<List<TargetedConditionalEffect<E>>> arg0, EnchantmentTarget arg1, EnchantmentTarget arg2, E arg3, LootItemCondition$Builder arg4) | | method_60064(class_9331<List<class_9710<E>>> arg0, class_9703 arg1, class_9703 arg2, E arg3, class_5341$class_210 arg4) | | addEffect(ComponentType<List<TargetedEnchantmentEffect<E>>> type, EnchantmentEffectTarget enchanted, EnchantmentEffectTarget affected, E effect, LootCondition$Builder requirements) |
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public <E> Enchantment$Builder | | a(ku<List<ddj<E>>> arg0, dde arg1, dde arg2, E arg3) | | withEffect(DataComponentType<List<TargetedConditionalEffect<E>>> arg0, EnchantmentTarget arg1, EnchantmentTarget arg2, E arg3) | | method_60063(class_9331<List<class_9710<E>>> arg0, class_9703 arg1, class_9703 arg2, E arg3) | | addEffect(ComponentType<List<TargetedEnchantmentEffect<E>>> type, EnchantmentEffectTarget enchanted, EnchantmentEffectTarget affected, E effect) |
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public Enchantment$Builder | |
public <E> Enchantment$Builder | |
public Enchantment$Builder | |
private <E> List<E> | |
public Enchantment | |