net.minecraft.world.level.biome

public class BiomeSpecialEffects

dhr
net.minecraft.world.level.biome.BiomeSpecialEffects
net.minecraft.class_4763
net.minecraft.world.biome.BiomeEffects
net.minecraft.world.level.biome.BiomeFog

Field summary

Modifier and TypeField
public static final com.mojang.serialization.Codec<BiomeSpecialEffects>
a
CODEC
field_24714
CODEC
private final int
b
fogColor
field_22067
fogColor
private final int
c
waterColor
field_22068
waterColor
private final int
d
waterFogColor
field_22069
waterFogColor
private final int
e
skyColor
field_26418
skyColor
private final Optional<Integer>
f
foliageColorOverride
field_26419
foliageColor
private final Optional<Integer>
g
grassColorOverride
field_26420
grassColor
private final BiomeSpecialEffects$GrassColorModifier
h
grassColorModifier
field_26421
grassColorModifier
private final Optional<AmbientParticleSettings>
i
ambientParticleSettings
field_22070
particleConfig
private final Optional<Holder<SoundEvent>>
j
ambientLoopSoundEvent
field_22491
loopSound
private final Optional<AmbientMoodSettings>
k
ambientMoodSettings
field_22492
moodSound
private final Optional<AmbientAdditionsSettings>
l
ambientAdditionsSettings
field_22493
additionsSound
private final Optional<SimpleWeightedRandomList<Music>>
m
backgroundMusic
field_24113
music
private final float
n
backgroundMusicVolume
field_55050
musicVolume

Constructor summary

ModifierConstructor
(int fogColor, int waterColor, int waterFogColor, int skyColor, Optional<Integer> foliageColor, Optional<Integer> grassColor, BiomeSpecialEffects$GrassColorModifier grassColorModifier, Optional<AmbientParticleSettings> particleConfig, Optional<Holder<SoundEvent>> loopSound, Optional<AmbientMoodSettings> moodSound, Optional<AmbientAdditionsSettings> additionsSound, Optional<SimpleWeightedRandomList<Music>> music, float musicVolume)

Method summary

Modifier and TypeMethod
public int
a()
getFogColor()
method_24387()
getFogColor()
public int
b()
getWaterColor()
method_24388()
getWaterColor()
public int
c()
getWaterFogColor()
method_24389()
getWaterFogColor()
public int
d()
getSkyColor()
method_30810()
getSkyColor()
public Optional<Integer>
e()
getFoliageColorOverride()
method_30811()
getFoliageColor()
public Optional<Integer>
f()
getGrassColorOverride()
method_30812()
getGrassColor()
public BiomeSpecialEffects$GrassColorModifier
g()
getGrassColorModifier()
method_30814()
getGrassColorModifier()
public Optional<AmbientParticleSettings>
h()
getAmbientParticleSettings()
method_24390()
getParticleConfig()
public Optional<Holder<SoundEvent>>
i()
getAmbientLoopSoundEvent()
method_24939()
getLoopSound()
public Optional<AmbientMoodSettings>
j()
getAmbientMoodSettings()
method_24940()
getMoodSound()
public Optional<AmbientAdditionsSettings>
k()
getAmbientAdditionsSettings()
method_24941()
getAdditionsSound()
public Optional<SimpleWeightedRandomList<Music>>
l()
getBackgroundMusic()
method_27345()
getMusic()
public float
m()
getBackgroundMusicVolume()
method_65135()
getMusicVolume()