net.minecraft.world.entity.monster

public class WitherSkeleton

extends AbstractSkeleton

All mapped superinterfaces:

SyncedDataHolder, Nameable, EntityAccess, UniquelyIdentifyable, ScoreHolder, DataComponentGetter, Attackable, EquipmentUser, Leashable, Targeting, Enemy, RangedAttackMob

cqb
net.minecraft.world.entity.monster.WitherSkeleton
net.minecraft.class_1639
net.minecraft.entity.mob.WitherSkeletonEntity
net.minecraft.world.entity.monster.EntitySkeletonWither

Constructor summary

ModifierConstructor
public (EntityType<? extends WitherSkeleton> arg0, Level arg1)

Method summary

Modifier and TypeMethod
protected void
C()
registerGoals()
method_5959()
initGoals()
protected SoundEvent
s()
getAmbientSound()
method_5994()
getAmbientSound()
protected SoundEvent
e(bvt arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
protected SoundEvent
j_()
getDeathSound()
method_6002()
getDeathSound()
SoundEvent
p()
getStepSound()
method_6998()
getStepSound()
public TagKey<Item>
X()
getPreferredWeaponType()
method_65345()
getPreferredWeapons()
public boolean
g(dak arg0)
canHoldItem(ItemStack arg0)
method_5939(class_1799 arg0)
canPickupItem(ItemStack arg0)
protected void
a(asb arg0, bvt arg1, boolean arg2)
dropCustomDeathLoot(ServerLevel arg0, DamageSource arg1, boolean arg2)
method_6099(class_3218 arg0, class_1282 arg1, boolean arg2)
dropEquipment(ServerWorld arg0, DamageSource arg1, boolean arg2)
protected void
a(bai arg0, bva arg1)
populateDefaultEquipmentSlots(RandomSource arg0, DifficultyInstance arg1)
method_5964(class_5819 arg0, class_1266 arg1)
initEquipment(Random arg0, LocalDifficulty arg1)
protected void
a(dla arg0, bai arg1, bva arg2)
populateDefaultEquipmentEnchantments(ServerLevelAccessor arg0, RandomSource arg1, DifficultyInstance arg2)
method_5984(class_5425 arg0, class_5819 arg1, class_1266 arg2)
updateEnchantments(ServerWorldAccess arg0, Random arg1, LocalDifficulty arg2)
public SpawnGroupData
a(dla arg0, bva arg1, bxm arg2, byx arg3)
finalizeSpawn(ServerLevelAccessor arg0, DifficultyInstance arg1, EntitySpawnReason arg2, SpawnGroupData arg3)
method_5943(class_5425 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3)
initialize(ServerWorldAccess arg0, LocalDifficulty arg1, SpawnReason arg2, EntityData arg3)
public boolean
c(asb arg0, bxe arg1)
doHurtTarget(ServerLevel arg0, Entity arg1)
method_6121(class_3218 arg0, class_1297 arg1)
tryAttack(ServerWorld arg0, Entity arg1)
protected AbstractArrow
a(dak arg0, float arg1, dak arg2)
getArrow(ItemStack arg0, float arg1, ItemStack arg2)
method_6996(class_1799 arg0, float arg1, class_1799 arg2)
createArrowProjectile(ItemStack arg0, float arg1, ItemStack arg2)
public boolean
b(bwi arg0)
canBeAffected(MobEffectInstance arg0)
method_6049(class_1293 arg0)
canHaveStatusEffect(StatusEffectInstance arg0)