public void | | a(drq arg0, int arg1, float arg2, foh arg3, ibv arg4) | | extractRenderState(Level arg0, int arg1, float arg2, Vec3 arg3, WeatherRenderState arg4) | | method_62315(class_1937 arg0, int arg1, float arg2, class_243 arg3, class_12077 arg4) | | buildPrecipitationPieces(World world, int ticks, float tickProgress, Vec3d arg3, WeatherRenderState arg4) | | m_420427_(C_1596_ p_428982_, int p_431567_, float p_427801_, C_3046_ p_426425_, C_411381_ arg4) |
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public void | | a(hfw arg0, foh arg1, ibv arg2) | | render(MultiBufferSource arg0, Vec3 arg1, WeatherRenderState arg2) | | method_62320(class_4597 arg0, class_243 arg1, class_12077 arg2) | | renderPrecipitation(VertexConsumerProvider vertexConsumers, Vec3d pos, WeatherRenderState arg2) | | m_353629_(C_4139_ p_368504_, C_3046_ p_428296_, C_411381_ arg2) |
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private WeatherEffectRenderer$ColumnInstance | | a(bfq arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, float arg7) | | createRainColumnInstance(RandomSource arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, float arg7) | | method_62314(class_5819 arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, float arg7) | | createRainPiece(Random random, int ticks, int x, int yMin, int yMax, int z, int light, float tickProgress) | | m_356683_(C_212974_ p_369418_, int p_368589_, int p_364560_, int p_362596_, int p_368571_, int p_362548_, int p_362995_, float arg7) |
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private WeatherEffectRenderer$ColumnInstance | | b(bfq arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, float arg7) | | createSnowColumnInstance(RandomSource arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, float arg7) | | method_62321(class_5819 arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, float arg7) | | createSnowPiece(Random random, int ticks, int x, int yMin, int yMax, int z, int light, float tickProgress) | | m_353345_(C_212974_ p_363885_, int p_367897_, int p_362095_, int p_364648_, int p_366422_, int p_369864_, int p_367820_, float arg7) |
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private void | | a(fud arg0, List<hhd$a> arg1, foh arg2, float arg3, int arg4, float arg5) | | renderInstances(VertexConsumer arg0, List<WeatherEffectRenderer$ColumnInstance> arg1, Vec3 arg2, float arg3, int arg4, float arg5) | | method_62318(class_4588 arg0, List<class_9976$class_9977> arg1, class_243 arg2, float arg3, int arg4, float arg5) | | renderPieces(VertexConsumer vertexConsumer, List<WeatherRendering$Piece> pieces, Vec3d pos, float intensity, int range, float gradient) | | m_356075_(C_3187_ p_364835_, List<C_345896_$C_346159_> p_367411_, C_3046_ p_360961_, float p_369839_, int p_363459_, float arg5) |
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public void | | a(gzn arg0, fzh arg1, int arg2, awp arg3) | | tickRainParticles(ClientLevel arg0, Camera arg1, int arg2, ParticleStatus arg3) | | method_62319(class_638 arg0, class_4184 arg1, int arg2, class_4066 arg3) | | addParticlesAndSound(ClientWorld world, Camera camera, int ticks, ParticlesMode particlesMode) | | m_354701_(C_3899_ p_364267_, C_3373_ p_360728_, int p_367686_, C_345875_ arg3) |
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private Biome$Precipitation | |