public void | | a(cuq arg0, dcw arg1, btn arg2, int arg3) | | releaseUsing(ItemStack arg0, Level arg1, LivingEntity arg2, int arg3) | | method_7840(class_1799 arg0, class_1937 arg1, class_1309 arg2, int arg3) | | onStoppedUsing(ItemStack arg0, World arg1, LivingEntity arg2, int arg3) | | m_5551_(C_1391_ p_40668_, C_1596_ p_40669_, C_524_ p_40670_, int arg3) |
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protected void | | a(btn arg0, cnp arg1, int arg2, float arg3, float arg4, float arg5, btn arg6) | | shootProjectile(LivingEntity arg0, Projectile arg1, int arg2, float arg3, float arg4, float arg5, LivingEntity arg6) | | method_7763(class_1309 arg0, class_1676 arg1, int arg2, float arg3, float arg4, float arg5, class_1309 arg6) | | shoot(LivingEntity arg0, ProjectileEntity arg1, int arg2, float arg3, float arg4, float arg5, LivingEntity arg6) | | m_40894_(C_524_ p_335269_, C_1167_ p_331005_, int p_332731_, float p_332848_, float p_332058_, float p_335061_, C_524_ arg6) |
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public static float | | a(int arg0) | | getPowerForTime(int arg0) | | method_7722(int arg0) | | getPullProgress(int useTicks) | | m_40661_(int p_40662_) |
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public int | |
public UseAnim | |
public InteractionResultHolder<ItemStack> | | a(dcw arg0, cmx arg1, bqq arg2) | | use(Level arg0, Player arg1, InteractionHand arg2) | | method_7836(class_1937 arg0, class_1657 arg1, class_1268 arg2) | | use(World arg0, PlayerEntity arg1, Hand arg2) | | m_7203_(C_1596_ p_40673_, C_1141_ p_40674_, C_470_ arg2) |
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public Predicate<ItemStack> | | b() | | getAllSupportedProjectiles() | | method_19268() | | getProjectiles() | | m_6437_() |
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public int | | c() | | getDefaultProjectileRange() | | method_24792() | | getRange() | | m_6615_() |
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