net.minecraft.world.entity.player

public abstract class Player

extends LivingEntity

All mapped superinterfaces:

SyncedDataHolder, Nameable, EntityAccess, CommandSource, ScoreHolder, Attackable

cmx
net.minecraft.world.entity.player.Player
net.minecraft.class_1657
net.minecraft.entity.player.PlayerEntity
net.minecraft.src.C_1141_
net.minecraft.world.entity.player.EntityHuman

Field summary

Modifier and TypeField
private static final org.slf4j.Logger
b
LOGGER
field_38197
LOGGER
f_219722_
public static final HumanoidArm
bH
DEFAULT_MAIN_HAND
field_46174
DEFAULT_MAIN_ARM
f_291841_
public static final int
bI
DEFAULT_MODEL_CUSTOMIZATION
field_46175
field_46175
f_290962_
public static final int
bJ
MAX_HEALTH
field_30644
field_30644
f_150083_
public static final int
bK
SLEEP_DURATION
field_30645
field_30645
f_150084_
public static final int
bL
WAKE_UP_DURATION
field_30646
field_30646
f_150085_
public static final int
bM
ENDER_SLOT_OFFSET
field_30647
field_30647
f_150086_
public static final int
bN
HELD_ITEM_SLOT
field_49734
field_49734
f_316671_
public static final int
bO
CRAFTING_SLOT_OFFSET
field_49735
field_49735
f_313973_
public static final float
bP
DEFAULT_BLOCK_INTERACTION_RANGE
field_47819
field_47819
f_316011_
public static final float
bQ
DEFAULT_ENTITY_INTERACTION_RANGE
field_47820
field_47820
f_315769_
public static final float
bR
CROUCH_BB_HEIGHT
field_30648
field_30648
f_150087_
public static final float
bS
SWIMMING_BB_WIDTH
field_30649
field_30649
f_150088_
public static final float
bT
SWIMMING_BB_HEIGHT
field_30650
field_30650
f_150089_
public static final float
bU
DEFAULT_EYE_HEIGHT
field_30651
DEFAULT_EYE_HEIGHT
f_150090_
private static final int
c
CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS
field_52222
field_52222
f_336776_
public static final Vec3
bV
DEFAULT_VEHICLE_ATTACHMENT
field_47821
VEHICLE_ATTACHMENT_POS
f_315404_
public static final EntityDimensions
bW
STANDING_DIMENSIONS
field_18135
STANDING_DIMENSIONS
f_36088_
private static final Map<Pose, EntityDimensions>
d
POSES
field_18134
POSE_DIMENSIONS
f_36074_
private static final EntityDataAccessor<Float>
e
DATA_PLAYER_ABSORPTION_ID
field_7491
ABSORPTION_AMOUNT
f_36107_
private static final EntityDataAccessor<Integer>
f
DATA_SCORE_ID
field_7511
SCORE
f_36108_
protected static final EntityDataAccessor<Byte>
bX
DATA_PLAYER_MODE_CUSTOMISATION
field_7518
PLAYER_MODEL_PARTS
f_36089_
protected static final EntityDataAccessor<Byte>
bY
DATA_PLAYER_MAIN_HAND
field_7488
MAIN_ARM
f_36090_
protected static final EntityDataAccessor<CompoundTag>
bZ
DATA_SHOULDER_LEFT
field_7496
LEFT_SHOULDER_ENTITY
f_36091_
protected static final EntityDataAccessor<CompoundTag>
ca
DATA_SHOULDER_RIGHT
field_7506
RIGHT_SHOULDER_ENTITY
f_36092_
private long
g
timeEntitySatOnShoulder
field_19428
shoulderEntityAddedTime
f_36109_
final Inventory
h
inventory
field_7514
inventory
f_36093_
protected PlayerEnderChestContainer
cb
enderChestInventory
field_7486
enderChestInventory
f_36094_
public final InventoryMenu
cc
inventoryMenu
field_7498
playerScreenHandler
f_36095_
public AbstractContainerMenu
cd
containerMenu
field_7512
currentScreenHandler
f_36096_
protected FoodData
ce
foodData
field_7493
hungerManager
f_36097_
protected int
cf
jumpTriggerTime
field_7489
abilityResyncCountdown
f_36098_
public float
cg
oBob
field_7505
prevStrideDistance
f_36099_
public float
ch
bob
field_7483
strideDistance
f_36100_
public int
ci
takeXpDelay
field_7504
experiencePickUpDelay
f_36101_
public double
cj
xCloakO
field_7524
prevCapeX
f_36102_
public double
ck
yCloakO
field_7502
prevCapeY
f_36103_
public double
cl
zCloakO
field_7522
prevCapeZ
f_36104_
public double
cm
xCloak
field_7500
capeX
f_36105_
public double
cn
yCloak
field_7521
capeY
f_36106_
public double
co
zCloak
field_7499
capeZ
f_36075_
private int
cz
sleepCounter
field_7487
sleepTimer
f_36110_
protected boolean
cp
wasUnderwater
field_7490
isSubmergedInWater
f_36076_
private final Abilities
cA
abilities
field_7503
abilities
f_36077_
public int
cq
experienceLevel
field_7520
experienceLevel
f_36078_
public int
cr
totalExperience
field_7495
totalExperience
f_36079_
public float
cs
experienceProgress
field_7510
experienceProgress
f_36080_
protected int
ct
enchantmentSeed
field_7494
enchantmentTableSeed
f_36081_
protected final float
cu
defaultFlySpeed
field_7509
field_7509
f_36082_
private int
cB
lastLevelUpTime
field_7508
lastPlayedLevelUpSoundTime
f_36111_
private final com.mojang.authlib.GameProfile
cD
gameProfile
field_7507
gameProfile
f_36084_
private boolean
cE
reducedDebugInfo
field_7523
reducedDebugInfo
f_36085_
private ItemStack
cF
lastItemInMainHand
field_7525
selectedItem
f_36086_
private final ItemCooldowns
cG
cooldowns
field_7484
itemCooldownManager
f_36087_
private Optional<GlobalPos>
cH
lastDeathLocation
field_39445
lastDeathPos
f_238176_
public FishingHook
cv
fishing
field_7513
fishHook
f_36083_
protected float
cw
hurtDir
field_41765
damageTiltYaw
f_263750_
public Vec3
cx
currentImpulseImpactPos
field_49989
currentExplosionImpactPos
f_316171_
public Entity
cy
currentExplosionCause
field_49990
explodedBy
f_314551_
private boolean
cI
ignoreFallDamageFromCurrentImpulse
field_49991
ignoreFallDamageFromCurrentExplosion
f_315903_
private int
cJ
currentImpulseContextResetGraceTime
field_52223
currentExplosionResetGraceTime
f_337524_

Constructor summary

ModifierConstructor
public (Level world, BlockPos pos, float yaw, com.mojang.authlib.GameProfile gameProfile)

Method summary

Modifier and TypeMethod
public boolean
a(dcw arg0, jd arg1, dct arg2)
blockActionRestricted(Level arg0, BlockPos arg1, GameType arg2)
method_21701(class_1937 arg0, class_2338 arg1, class_1934 arg2)
isBlockBreakingRestricted(World world, BlockPos pos, GameMode gameMode)
m_36187_(C_1596_ p_36189_, C_4675_ p_36190_, C_1593_ arg2)
public static AttributeSupplier$Builder
fM()
createAttributes()
method_26956()
createPlayerAttributes()
m_36340_()
protected void
a(aka$a arg0)
defineSynchedData(SynchedEntityData$Builder arg0)
method_5693(class_2945$class_9222 arg0)
initDataTracker(DataTracker$Builder arg0)
m_8097_(C_5247_$C_313487_ arg0)
public void
l()
tick()
method_5773()
tick()
m_8119_()
protected float
fk()
getMaxHeadRotationRelativeToBody()
method_53964()
getMaxRelativeHeadRotation()
m_307017_()
public boolean
fN()
isSecondaryUseActive()
method_21823()
shouldCancelInteraction()
m_36341_()
protected boolean
fO()
wantsToStopRiding()
method_21824()
shouldDismount()
m_36342_()
protected boolean
fP()
isStayingOnGroundSurface()
method_21825()
clipAtLedge()
m_36343_()
protected boolean
fQ()
updateIsUnderwater()
method_7295()
updateWaterSubmersionState()
m_7602_()
private void
v()
turtleHelmetTick()
method_7330()
updateTurtleHelmet()
m_36372_()
protected ItemCooldowns
k()
createItemCooldowns()
method_7265()
createCooldownManager()
m_7478_()
private void
x()
moveCloak()
method_7313()
updateCapeAngles()
m_36377_()
protected void
fR()
updatePlayerPose()
method_7318()
updatePose()
m_7594_()
protected boolean
h(bua arg0)
canPlayerFitWithinBlocksAndEntitiesWhen(Pose arg0)
method_52558(class_4050 arg0)
canChangeIntoPose(EntityPose pose)
m_295652_(C_535_ arg0)
protected SoundEvent
aQ()
getSwimSound()
method_5737()
getSwimSound()
m_5501_()
protected SoundEvent
aR()
getSwimSplashSound()
method_5625()
getSplashSound()
m_5509_()
protected SoundEvent
aS()
getSwimHighSpeedSplashSound()
method_5672()
getHighSpeedSplashSound()
m_5508_()
public int
bQ()
getDimensionChangingDelay()
method_5806()
getDefaultPortalCooldown()
m_6045_()
public void
a(avo arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
method_5783(class_3414 arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
m_5496_(C_123_ p_36138_, float p_36139_, float arg2)
public void
a(avo arg0, avq arg1, float arg2, float arg3)
playNotifySound(SoundEvent arg0, SoundSource arg1, float arg2, float arg3)
method_17356(class_3414 arg0, class_3419 arg1, float arg2, float arg3)
playSoundToPlayer(SoundEvent sound, SoundCategory category, float volume, float pitch)
m_6330_(C_123_ p_36141_, C_125_ p_36142_, float p_36143_, float arg3)
public SoundSource
de()
getSoundSource()
method_5634()
getSoundCategory()
m_5720_()
protected int
df()
getFireImmuneTicks()
method_5676()
getBurningDuration()
m_6101_()
public void
b(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
handleStatus(byte arg0)
m_7822_(byte arg0)
protected void
s()
closeContainer()
method_7346()
closeHandledScreen()
m_6915_()
protected void
t()
doCloseContainer()
method_14247()
onHandledScreenClosed()
m_9230_()
public void
u()
rideTick()
method_5842()
tickRiding()
m_6083_()
protected void
fm()
serverAiStep()
method_6023()
tickNewAi()
m_6140_()
public void
m_()
aiStep()
method_6007()
tickMovement()
m_8107_()
private void
c(ub arg0)
playShoulderEntityAmbientSound(CompoundTag arg0)
method_7267(class_2487 arg0)
updateShoulderEntity(NbtCompound entityNbt)
m_36367_(C_4917_ arg0)
private void
d(bsr arg0)
touch(Entity arg0)
method_7341(class_1297 arg0)
collideWithEntity(Entity entity)
m_36277_(C_507_ arg0)
public int
fS()
getScore()
method_7272()
getScore()
m_36344_()
public void
r(int arg0)
setScore(int arg0)
method_7320(int arg0)
setScore(int score)
m_36397_(int arg0)
public void
s(int arg0)
increaseScore(int arg0)
method_7285(int arg0)
addScore(int score)
m_36401_(int arg0)
public void
a(int arg0, float arg1, cuq arg2)
startAutoSpinAttack(int arg0, float arg1, ItemStack arg2)
method_40126(int arg0, float arg1, class_1799 arg2)
useRiptide(int riptideTicks, float riptideAttackDamage, ItemStack stack)
m_204079_(int p_344736_, float p_343326_, C_1391_ arg2)
public ItemStack
dS()
getWeaponItem()
method_59958()
getWeaponStack()
m_338776_()
public void
a(brk arg0)
die(DamageSource arg0)
method_6078(class_1282 arg0)
onDeath(DamageSource arg0)
m_6667_(C_489_ arg0)
protected void
ez()
dropEquipment()
method_16078()
dropInventory()
m_5907_()
protected void
fT()
destroyVanishingCursedItems()
method_7293()
vanishCursedItems()
m_36345_()
protected SoundEvent
d(brk arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
m_7975_(C_489_ arg0)
protected SoundEvent
n_()
getDeathSound()
method_6002()
getDeathSound()
m_5592_()
public ItemEntity
a(cuq arg0, boolean arg1)
drop(ItemStack arg0, boolean arg1)
method_7328(class_1799 arg0, boolean arg1)
dropItem(ItemStack stack, boolean retainOwnership)
m_36176_(C_1391_ p_36178_, boolean arg1)
public ItemEntity
a(cuq arg0, boolean arg1, boolean arg2)
drop(ItemStack arg0, boolean arg1, boolean arg2)
method_7329(class_1799 arg0, boolean arg1, boolean arg2)
dropItem(ItemStack stack, boolean throwRandomly, boolean retainOwnership)
m_7197_(C_1391_ p_36180_, boolean p_36181_, boolean arg2)
public float
c(dtc arg0)
getDestroySpeed(BlockState arg0)
method_7351(class_2680 arg0)
getBlockBreakingSpeed(BlockState block)
m_36281_(C_2064_ arg0)
public boolean
d(dtc arg0)
hasCorrectToolForDrops(BlockState arg0)
method_7305(class_2680 arg0)
canHarvest(BlockState state)
m_36298_(C_2064_ arg0)
public void
a(ub arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
readCustomDataFromNbt(NbtCompound arg0)
m_7378_(C_4917_ arg0)
public void
b(ub arg0)
addAdditionalSaveData(CompoundTag arg0)
method_5652(class_2487 arg0)
writeCustomDataToNbt(NbtCompound arg0)
m_7380_(C_4917_ arg0)
public boolean
b(brk arg0)
isInvulnerableTo(DamageSource arg0)
method_5679(class_1282 arg0)
isInvulnerableTo(DamageSource arg0)
m_6673_(C_489_ arg0)
public boolean
a(brk arg0, float arg1)
hurt(DamageSource arg0, float arg1)
method_5643(class_1282 arg0, float arg1)
damage(DamageSource arg0, float arg1)
m_6469_(C_489_ p_36155_, float arg1)
protected void
d(btn arg0)
blockUsingShield(LivingEntity arg0)
method_6090(class_1309 arg0)
takeShieldHit(LivingEntity arg0)
m_6728_(C_524_ arg0)
public boolean
ep()
canBeSeenAsEnemy()
method_33190()
canTakeDamage()
m_142066_()
public boolean
a(cmx arg0)
canHarmPlayer(Player arg0)
method_7256(class_1657 arg0)
shouldDamagePlayer(PlayerEntity player)
m_7099_(C_1141_ arg0)
protected void
b(brk arg0, float arg1)
hurtArmor(DamageSource arg0, float arg1)
method_6105(class_1282 arg0, float arg1)
damageArmor(DamageSource arg0, float arg1)
m_6472_(C_489_ p_36252_, float arg1)
protected void
c(brk arg0, float arg1)
hurtHelmet(DamageSource arg0, float arg1)
method_36977(class_1282 arg0, float arg1)
damageHelmet(DamageSource arg0, float arg1)
m_142642_(C_489_ p_150104_, float arg1)
protected void
x(float arg0)
hurtCurrentlyUsedShield(float arg0)
method_6056(float arg0)
damageShield(float arg0)
m_7909_(float arg0)
protected void
f(brk arg0, float arg1)
actuallyHurt(DamageSource arg0, float arg1)
method_6074(class_1282 arg0, float arg1)
applyDamage(DamageSource arg0, float arg1)
m_6475_(C_489_ p_36313_, float arg1)
public boolean
Z()
isTextFilteringEnabled()
method_33793()
shouldFilterText()
m_143387_()
public void
a(drs arg0, boolean arg1)
openTextEdit(SignBlockEntity arg0, boolean arg1)
method_7311(class_2625 arg0, boolean arg1)
openEditSignScreen(SignBlockEntity sign, boolean front)
m_7739_(C_2024_ p_277837_, boolean arg1)
public void
a(dbx arg0)
openMinecartCommandBlock(BaseCommandBlock arg0)
method_7257(class_1918 arg0)
openCommandBlockMinecartScreen(CommandBlockExecutor commandBlockExecutor)
m_7907_(C_1553_ arg0)
public void
a(dqr arg0)
openCommandBlock(CommandBlockEntity arg0)
method_7323(class_2593 arg0)
openCommandBlockScreen(CommandBlockBlockEntity commandBlock)
m_7698_(C_1998_ arg0)
public void
a(drx arg0)
openStructureBlock(StructureBlockEntity arg0)
method_7303(class_2633 arg0)
openStructureBlockScreen(StructureBlockBlockEntity structureBlock)
m_5966_(C_2029_ arg0)
public void
a(dri arg0)
openJigsawBlock(JigsawBlockEntity arg0)
method_16354(class_3751 arg0)
openJigsawScreen(JigsawBlockEntity jigsaw)
m_7569_(C_2011_ arg0)
public void
a(chi arg0, bqk arg1)
openHorseInventory(AbstractHorse arg0, Container arg1)
method_7291(class_1496 arg0, class_1263 arg1)
openHorseInventory(AbstractHorseEntity horse, Inventory inventory)
m_6658_(C_926_ p_36168_, C_464_ arg1)
public OptionalInt
a(bqv arg0)
openMenu(MenuProvider arg0)
method_17355(class_3908 arg0)
openHandledScreen(NamedScreenHandlerFactory factory)
m_5893_(C_474_ arg0)
public void
a(int arg0, dbv arg1, int arg2, int arg3, boolean arg4, boolean arg5)
sendMerchantOffers(int arg0, MerchantOffers arg1, int arg2, int arg3, boolean arg4, boolean arg5)
method_17354(int arg0, class_1916 arg1, int arg2, int arg3, boolean arg4, boolean arg5)
sendTradeOffers(int syncId, TradeOfferList offers, int levelProgress, int experience, boolean leveled, boolean refreshable)
m_7662_(int p_36122_, C_1552_ p_36123_, int p_36124_, int p_36125_, boolean p_36126_, boolean arg5)
public void
a(cuq arg0, bqq arg1)
openItemGui(ItemStack arg0, InteractionHand arg1)
method_7315(class_1799 arg0, class_1268 arg1)
useBook(ItemStack book, Hand hand)
m_6986_(C_1391_ p_36175_, C_470_ arg1)
public InteractionResult
a(bsr arg0, bqq arg1)
interactOn(Entity arg0, InteractionHand arg1)
method_7287(class_1297 arg0, class_1268 arg1)
interact(Entity entity, Hand hand)
m_36157_(C_507_ p_36159_, C_470_ arg1)
public void
bJ()
removeVehicle()
method_29239()
dismountVehicle()
m_6038_()
protected boolean
fc()
isImmobile()
method_6062()
isImmobile()
m_6107_()
public boolean
ec()
isAffectedByFluids()
method_29920()
shouldSwimInFluids()
m_6129_()
protected Vec3
a(exc arg0, bts arg1)
maybeBackOffFromEdge(Vec3 arg0, MoverType arg1)
method_18796(class_243 arg0, class_1313 arg1)
adjustMovementForSneaking(Vec3d arg0, MovementType arg1)
m_5763_(C_3046_ p_36202_, C_531_ arg1)
private boolean
G(float arg0)
isAboveGround(float arg0)
method_30263(float arg0)
method_30263(float arg0)
m_36386_(float arg0)
private boolean
b(double arg0, double arg1, float arg2)
canFallAtLeast(double arg0, double arg1, float arg2)
method_59818(double arg0, double arg1, float arg2)
isSpaceAroundPlayerEmpty(double offsetX, double offsetZ, float arg2)
m_323310_(double p_331138_, double arg1, float arg2)
public void
e(bsr arg0)
attack(Entity arg0)
method_7324(class_1297 arg0)
attack(Entity target)
m_5706_(C_507_ arg0)
protected float
a(bsr arg0, float arg1, brk arg2)
getEnchantedDamage(Entity arg0, float arg1, DamageSource arg2)
method_59903(class_1297 arg0, float arg1, class_1282 arg2)
getDamageAgainst(Entity target, float baseDamage, DamageSource damageSource)
m_339569_(C_507_ p_345044_, float p_343261_, C_489_ arg2)
protected void
g(btn arg0)
doAutoAttackOnTouch(LivingEntity arg0)
method_5997(class_1309 arg0)
attackLivingEntity(LivingEntity arg0)
m_6727_(C_524_ arg0)
public void
fU()
disableShield()
method_7284()
disableShield()
m_36384_()
public void
b(bsr arg0)
crit(Entity arg0)
method_7277(class_1297 arg0)
addCritParticles(Entity target)
m_5704_(C_507_ arg0)
public void
c(bsr arg0)
magicCrit(Entity arg0)
method_7304(class_1297 arg0)
addEnchantedHitParticles(Entity target)
m_5700_(C_507_ arg0)
public void
fV()
sweepAttack()
method_7263()
spawnSweepAttackParticles()
m_36346_()
public void
fW()
respawn()
method_7331()
requestRespawn()
m_7583_()
public void
a(bsr$c arg0)
remove(Entity$RemovalReason arg0)
method_5650(class_1297$class_5529 arg0)
remove(Entity$RemovalReason arg0)
m_142687_(C_507_$C_141065_ arg0)
public boolean
g()
isLocalPlayer()
method_7340()
isMainPlayer()
m_7578_()
public com.mojang.authlib.GameProfile
fX()
getGameProfile()
method_7334()
getGameProfile()
m_36316_()
public Inventory
fY()
getInventory()
method_31548()
getInventory()
m_150109_()
public Abilities
fZ()
getAbilities()
method_31549()
getAbilities()
m_150110_()
public boolean
fL()
hasInfiniteMaterials()
method_56992()
isInCreativeMode()
m_322042_()
public void
a(cuq arg0, cuq arg1, cqd arg2)
updateTutorialInventoryAction(ItemStack arg0, ItemStack arg1, ClickAction arg2)
method_33592(class_1799 arg0, class_1799 arg1, class_5536 arg2)
onPickupSlotClick(ItemStack cursorStack, ItemStack slotStack, ClickType clickType)
m_141945_(C_1391_ p_150099_, C_1391_ p_150100_, C_141163_ arg2)
public boolean
ga()
hasContainerOpen()
method_45015()
shouldCloseHandledScreenOnRespawn()
m_242612_()
public com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit>
a(jd arg0)
startSleepInBed(BlockPos arg0)
method_7269(class_2338 arg0)
trySleep(BlockPos pos)
m_7720_(C_4675_ arg0)
public void
a(boolean arg0, boolean arg1)
stopSleepInBed(boolean arg0, boolean arg1)
method_7358(boolean arg0, boolean arg1)
wakeUp(boolean skipSleepTimer, boolean updateSleepingPlayers)
m_6145_(boolean p_36227_, boolean arg1)
public void
fI()
stopSleeping()
method_18400()
wakeUp()
m_5796_()
public boolean
gb()
isSleepingLongEnough()
method_7276()
canResetTimeBySleeping()
m_36317_()
public int
gc()
getSleepTimer()
method_7297()
getSleepTimer()
m_36318_()
public void
a(wz arg0, boolean arg1)
displayClientMessage(Component arg0, boolean arg1)
method_7353(class_2561 arg0, boolean arg1)
sendMessage(Text message, boolean overlay)
m_5661_(C_4996_ p_36217_, boolean arg1)
public void
a(akr arg0)
awardStat(ResourceLocation arg0)
method_7281(class_2960 arg0)
incrementStat(Identifier stat)
m_36220_(C_5265_ arg0)
public void
a(akr arg0, int arg1)
awardStat(ResourceLocation arg0, int arg1)
method_7339(class_2960 arg0, int arg1)
increaseStat(Identifier stat, int amount)
m_36222_(C_5265_ p_36224_, int arg1)
public void
b(avw<?> arg0)
awardStat(Stat<?> arg0)
method_7259(class_3445<?> arg0)
incrementStat(Stat<?> stat)
m_36246_(C_131_<?> arg0)
public void
a(avw<?> arg0, int arg1)
awardStat(Stat<?> arg0, int arg1)
method_7342(class_3445<?> arg0, int arg1)
increaseStat(Stat<?> stat, int amount)
m_6278_(C_131_<?> p_36146_, int arg1)
public void
a(avw<?> arg0)
resetStat(Stat<?> arg0)
method_7266(class_3445<?> arg0)
resetStat(Stat<?> stat)
m_7166_(C_131_<?> arg0)
public int
a(Collection<czb<?>> arg0)
awardRecipes(Collection<RecipeHolder<?>> arg0)
method_7254(Collection<class_8786<?>> arg0)
unlockRecipes(Collection<RecipeEntry<?>> recipes)
m_7281_(Collection<C_290175_<?>> arg0)
public void
a(czb<?> arg0, List<cuq> arg1)
triggerRecipeCrafted(RecipeHolder<?> arg0, List<ItemStack> arg1)
method_51283(class_8786<?> arg0, List<class_1799> arg1)
onRecipeCrafted(RecipeEntry<?> recipe, List<ItemStack> ingredients)
m_280300_(C_290175_<?> p_283609_, List<C_1391_> arg1)
public void
b(List<akr> arg0)
awardRecipesByKey(List<ResourceLocation> arg0)
method_7335(List<class_2960> arg0)
unlockRecipes(List<Identifier> recipes)
m_7902_(List<C_5265_> arg0)
public int
b(Collection<czb<?>> arg0)
resetRecipes(Collection<RecipeHolder<?>> arg0)
method_7333(Collection<class_8786<?>> arg0)
lockRecipes(Collection<RecipeEntry<?>> recipes)
m_7279_(Collection<C_290175_<?>> arg0)
public void
ff()
jumpFromGround()
method_6043()
jump()
m_6135_()
public void
a(exc arg0)
travel(Vec3 arg0)
method_6091(class_243 arg0)
travel(Vec3d arg0)
m_7023_(C_3046_ arg0)
public void
bl()
updateSwimming()
method_5790()
updateSwimming()
m_5844_()
protected boolean
h(jd arg0)
freeAt(BlockPos arg0)
method_7326(class_2338 arg0)
doesNotSuffocate(BlockPos pos)
m_36350_(C_4675_ arg0)
public float
fj()
getSpeed()
method_6029()
getMovementSpeed()
m_6113_()
public boolean
a(float arg0, float arg1, brk arg2)
causeFallDamage(float arg0, float arg1, DamageSource arg2)
method_5747(float arg0, float arg1, class_1282 arg2)
handleFallDamage(float arg0, float arg1, DamageSource arg2)
m_142535_(float p_150094_, float p_150095_, C_489_ arg2)
public boolean
gd()
tryToStartFallFlying()
method_23668()
checkFallFlying()
m_36319_()
public void
ge()
startFallFlying()
method_23669()
startFallFlying()
m_36320_()
public void
gf()
stopFallFlying()
method_23670()
stopFallFlying()
m_36321_()
protected void
bo()
doWaterSplashEffect()
method_5746()
onSwimmingStart()
m_5841_()
protected void
b(jd arg0, dtc arg1)
playStepSound(BlockPos arg0, BlockState arg1)
method_5712(class_2338 arg0, class_2680 arg1)
playStepSound(BlockPos arg0, BlockState arg1)
m_7355_(C_4675_ p_282194_, C_2064_ arg1)
public LivingEntity$Fallsounds
eH()
getFallSounds()
method_39760()
getFallSounds()
m_196493_()
public boolean
a(aqu arg0, btn arg1)
killedEntity(ServerLevel arg0, LivingEntity arg1)
method_5874(class_3218 arg0, class_1309 arg1)
onKilledOther(ServerWorld arg0, LivingEntity arg1)
m_214076_(C_12_ p_219736_, C_524_ arg1)
public void
a(dtc arg0, exc arg1)
makeStuckInBlock(BlockState arg0, Vec3 arg1)
method_5844(class_2680 arg0, class_243 arg1)
slowMovement(BlockState arg0, Vec3d arg1)
m_7601_(C_2064_ p_36197_, C_3046_ arg1)
public void
d(int arg0)
giveExperiencePoints(int arg0)
method_7255(int arg0)
addExperience(int experience)
m_6756_(int arg0)
public int
gg()
getEnchantmentSeed()
method_7278()
getEnchantmentTableSeed()
m_36322_()
public void
a(cuq arg0, int arg1)
onEnchantmentPerformed(ItemStack arg0, int arg1)
method_7286(class_1799 arg0, int arg1)
applyEnchantmentCosts(ItemStack enchantedItem, int experienceLevels)
m_7408_(C_1391_ p_36173_, int arg1)
public void
c(int arg0)
giveExperienceLevels(int arg0)
method_7316(int arg0)
addExperienceLevels(int levels)
m_6749_(int arg0)
public int
gh()
getXpNeededForNextLevel()
method_7349()
getNextLevelExperience()
m_36323_()
public void
E(float arg0)
causeFoodExhaustion(float arg0)
method_7322(float arg0)
addExhaustion(float exhaustion)
m_36399_(float arg0)
public Optional<WardenSpawnTracker>
ab()
getWardenSpawnTracker()
method_42272()
getSculkShriekerWarningManager()
m_245217_()
public FoodData
gi()
getFoodData()
method_7344()
getHungerManager()
m_36324_()
public boolean
u(boolean arg0)
canEat(boolean arg0)
method_7332(boolean arg0)
canConsume(boolean ignoreHunger)
m_36391_(boolean arg0)
public boolean
gj()
isHurt()
method_7317()
canFoodHeal()
m_36325_()
public boolean
gk()
mayBuild()
method_7294()
canModifyBlocks()
m_36326_()
public boolean
a(jd arg0, ji arg1, cuq arg2)
mayUseItemAt(BlockPos arg0, Direction arg1, ItemStack arg2)
method_7343(class_2338 arg0, class_2350 arg1, class_1799 arg2)
canPlaceOn(BlockPos pos, Direction facing, ItemStack stack)
m_36204_(C_4675_ p_36206_, C_4687_ p_36207_, C_1391_ arg2)
protected int
eg()
getBaseExperienceReward()
method_6110()
getXpToDrop()
m_213860_()
protected boolean
eh()
isAlwaysExperienceDropper()
method_6071()
shouldAlwaysDropXp()
m_6124_()
public boolean
cF()
shouldShowName()
method_5733()
shouldRenderName()
m_6052_()
protected Entity$MovementEmission
bc()
getMovementEmission()
method_33570()
getMoveEffect()
m_142319_()
public void
z()
onUpdateAbilities()
method_7355()
sendAbilitiesUpdate()
m_6885_()
public Component
ah()
getName()
method_5477()
getName()
m_7755_()
public PlayerEnderChestContainer
gl()
getEnderChestInventory()
method_7274()
getEnderChestInventory()
m_36327_()
public ItemStack
a(bsy arg0)
getItemBySlot(EquipmentSlot arg0)
method_6118(class_1304 arg0)
getEquippedStack(EquipmentSlot arg0)
m_6844_(C_516_ arg0)
protected boolean
b(bsy arg0)
doesEmitEquipEvent(EquipmentSlot arg0)
method_44201(class_1304 arg0)
isArmorSlot(EquipmentSlot arg0)
m_213772_(C_516_ arg0)
public void
a(bsy arg0, cuq arg1)
setItemSlot(EquipmentSlot arg0, ItemStack arg1)
method_5673(class_1304 arg0, class_1799 arg1)
equipStack(EquipmentSlot arg0, ItemStack arg1)
m_21035_(C_516_ p_36162_, C_1391_ arg1)
public boolean
i(cuq arg0)
addItem(ItemStack arg0)
method_7270(class_1799 arg0)
giveItemStack(ItemStack stack)
m_36356_(C_1391_ arg0)
public Iterable<ItemStack>
eW()
getHandSlots()
method_5877()
getHandItems()
m_21487_()
public Iterable<ItemStack>
eV()
getArmorSlots()
method_5661()
getArmorItems()
m_21151_()
public boolean
d(bsy arg0)
canUseSlot(EquipmentSlot arg0)
method_56991(class_1304 arg0)
canUseSlot(EquipmentSlot arg0)
m_30729_(C_516_ arg0)
public boolean
h(ub arg0)
setEntityOnShoulder(CompoundTag arg0)
method_7298(class_2487 arg0)
addShoulderEntity(NbtCompound entityNbt)
m_36360_(C_4917_ arg0)
protected void
gm()
removeEntitiesOnShoulder()
method_7262()
dropShoulderEntities()
m_36328_()
private void
k(ub arg0)
respawnEntityOnShoulder(CompoundTag arg0)
method_7296(class_2487 arg0)
dropShoulderEntity(NbtCompound entityNbt)
m_36370_(C_4917_ arg0)
public abstract boolean
R_()
isSpectator()
method_7325()
isSpectator()
m_5833_()
public boolean
bz()
canBeHitByProjectile()
method_49108()
canBeHitByProjectile()
m_271807_()
public boolean
cd()
isSwimming()
method_5681()
isSwimming()
m_6069_()
public abstract boolean
f()
isCreative()
method_7337()
isCreative()
m_7500_()
public boolean
cC()
isPushedByFluid()
method_5675()
isPushedByFluids()
m_6063_()
public Scoreboard
gn()
getScoreboard()
method_7327()
getScoreboard()
m_36329_()
public Component
S_()
getDisplayName()
method_5476()
getDisplayName()
m_5446_()
private MutableComponent
a(xn arg0)
decorateDisplayNameComponent(MutableComponent arg0)
method_7299(class_5250 arg0)
addTellClickEvent(MutableText component)
m_36218_(C_5012_ arg0)
public String
cB()
getScoreboardName()
method_5820()
getNameForScoreboard()
m_6302_()
protected void
D(float arg0)
internalSetAbsorptionAmount(float arg0)
method_52544(float arg0)
setAbsorptionAmountUnclamped(float arg0)
m_292637_(float arg0)
public float
fo()
getAbsorptionAmount()
method_6067()
getAbsorptionAmount()
m_6103_()
public boolean
a(cmy arg0)
isModelPartShown(PlayerModelPart arg0)
method_7348(class_1664 arg0)
isPartVisible(PlayerModelPart modelPart)
m_36170_(C_1144_ arg0)
public SlotAccess
a_(int arg0)
getSlot(int arg0)
method_32318(int arg0)
getStackReference(int arg0)
m_141942_(int arg0)
public boolean
go()
isReducedDebugInfo()
method_7302()
hasReducedDebugInfo()
m_36330_()
public void
v(boolean arg0)
setReducedDebugInfo(boolean arg0)
method_7268(boolean arg0)
setReducedDebugInfo(boolean reducedDebugInfo)
m_36393_(boolean arg0)
public void
h(int arg0)
setRemainingFireTicks(int arg0)
method_20803(int arg0)
setFireTicks(int arg0)
m_7311_(int arg0)
public HumanoidArm
fq()
getMainArm()
method_6068()
getMainArm()
m_5737_()
public void
a(btg arg0)
setMainArm(HumanoidArm arg0)
method_7283(class_1306 arg0)
setMainArm(Arm arm)
m_36163_(C_520_ arg0)
public CompoundTag
gp()
getShoulderEntityLeft()
method_7356()
getShoulderEntityLeft()
m_36331_()
protected void
i(ub arg0)
setShoulderEntityLeft(CompoundTag arg0)
method_7273(class_2487 arg0)
setShoulderEntityLeft(NbtCompound entityNbt)
m_36362_(C_4917_ arg0)
public CompoundTag
gq()
getShoulderEntityRight()
method_7308()
getShoulderEntityRight()
m_36332_()
protected void
j(ub arg0)
setShoulderEntityRight(CompoundTag arg0)
method_7345(class_2487 arg0)
setShoulderEntityRight(NbtCompound entityNbt)
m_36364_(C_4917_ arg0)
public float
gr()
getCurrentItemAttackStrengthDelay()
method_7279()
getAttackCooldownProgressPerTick()
m_36333_()
public float
F(float arg0)
getAttackStrengthScale(float arg0)
method_7261(float arg0)
getAttackCooldownProgress(float baseTime)
m_36403_(float arg0)
public void
gs()
resetAttackStrengthTicker()
method_7350()
resetLastAttackedTicks()
m_36334_()
public ItemCooldowns
gt()
getCooldowns()
method_7357()
getItemCooldownManager()
m_36335_()
protected float
aO()
getBlockSpeedFactor()
method_23326()
getVelocityMultiplier()
m_6041_()
public float
gu()
getLuck()
method_7292()
getLuck()
m_36336_()
public boolean
gv()
canUseGameMasterBlocks()
method_7338()
isCreativeLevelTwoOp()
m_36337_()
public boolean
f(cuq arg0)
canTakeItem(ItemStack arg0)
method_18397(class_1799 arg0)
canEquip(ItemStack arg0)
m_7066_(C_1391_ arg0)
public EntityDimensions
e(bua arg0)
getDefaultDimensions(Pose arg0)
method_55694(class_4050 arg0)
getBaseDimensions(EntityPose arg0)
m_31586_(C_535_ arg0)
public com.google.common.collect.ImmutableList<Pose>
fE()
getDismountPoses()
method_24831()
getPoses()
m_7431_()
public ItemStack
g(cuq arg0)
getProjectile(ItemStack arg0)
method_18808(class_1799 arg0)
getProjectileType(ItemStack arg0)
m_6298_(C_1391_ arg0)
public ItemStack
a(dcw arg0, cuq arg1, cpr arg2)
eat(Level arg0, ItemStack arg1, FoodProperties arg2)
method_18866(class_1937 arg0, class_1799 arg1, class_4174 arg2)
eatFood(World arg0, ItemStack arg1, FoodComponent arg2)
m_36184_(C_1596_ p_36186_, C_1391_ p_344534_, C_1220_ arg2)
public Vec3
s(float arg0)
getRopeHoldPosition(float arg0)
method_30951(float arg0)
getLeashPos(float arg0)
m_7398_(float arg0)
public boolean
dN()
isAlwaysTicking()
method_31747()
isPlayer()
m_142389_()
public boolean
gw()
isScoping()
method_31550()
isUsingSpyglass()
m_150108_()
public boolean
dM()
shouldBeSaved()
method_31746()
shouldSave()
m_142391_()
public Optional<GlobalPos>
gx()
getLastDeathLocation()
method_43122()
getLastDeathPos()
m_219759_()
public void
a(Optional<jl> arg0)
setLastDeathLocation(Optional<GlobalPos> arg0)
method_43120(Optional<class_4208> arg0)
setLastDeathPos(Optional<GlobalPos> lastDeathPos)
m_219749_(Optional<C_4697_> arg0)
public float
eE()
getHurtDir()
method_48157()
getDamageTiltYaw()
m_264297_()
public void
n(float arg0)
animateHurt(float arg0)
method_5879(float arg0)
animateDamage(float arg0)
m_6053_(float arg0)
public boolean
dH()
canSprint()
method_48155()
canSprintAsVehicle()
m_264410_()
protected float
fi()
getFlyingSpeed()
method_49484()
getOffGroundSpeed()
m_274460_()
public double
gy()
blockInteractionRange()
method_55754()
getBlockInteractionRange()
m_319993_()
public double
gz()
entityInteractionRange()
method_55755()
getEntityInteractionRange()
m_323410_()
public boolean
b(bsr arg0, double arg1)
canInteractWithEntity(Entity arg0, double arg1)
method_56094(class_1297 arg0, double arg1)
canInteractWithEntity(Entity entity, double additionalRange)
m_321636_(C_507_ p_330803_, double arg1)
public boolean
a(ewx arg0, double arg1)
canInteractWithEntity(AABB arg0, double arg1)
method_56092(class_238 arg0, double arg1)
canInteractWithEntityIn(Box box, double additionalRange)
m_323803_(C_3040_ p_332906_, double arg1)
public boolean
a(jd arg0, double arg1)
canInteractWithBlock(BlockPos arg0, double arg1)
method_56093(class_2338 arg0, double arg1)
canInteractWithBlockAt(BlockPos pos, double additionalRange)
m_319363_(C_4675_ p_328439_, double arg1)
public void
w(boolean arg0)
setIgnoreFallDamageFromCurrentImpulse(boolean arg0)
method_60984(boolean arg0)
setIgnoreFallDamageFromCurrentExplosion(boolean ignoreFallDamageFromCurrentExplosion)
m_340576_(boolean arg0)
public boolean
gA()
isIgnoringFallDamageFromCurrentImpulse()
method_61165()
shouldIgnoreFallDamageFromCurrentExplosion()
m_338570_()
public void
gB()
tryResetCurrentImpulseContext()
method_60983()
tryClearCurrentExplosion()
m_339473_()
public void
gC()
resetCurrentImpulseContext()
method_58396()
clearCurrentExplosion()
m_320755_()