net.minecraft.server.v1_8_R3

public class BlockPistonMoving

extends BlockContainer

All mapped superinterfaces:

IContainer

alv
net.minecraft.block.BlockPistonMoving
net.minecraft.server.v1_8_R3.BlockPistonMoving

Field summary

Modifier and TypeField
public static final BlockStateDirection
a
field_176426_a
FACING
public static final BlockStateEnum<BlockPistonExtension$EnumPistonType>
b
field_176425_b
TYPE

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public TileEntity
a(adm arg0, int arg1)
func_149915_a(World arg0, int arg1)
public static TileEntity
a(alz arg0, cq arg1, boolean arg2, boolean arg3)
func_176423_a(IBlockState arg0, EnumFacing arg1, boolean arg2, boolean arg3)
public void
b(adm arg0, cj arg1, alz arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
remove(World arg0, BlockPosition arg1, IBlockData arg2)
public boolean
d(adm arg0, cj arg1)
func_176196_c(World arg0, BlockPos arg1)
canPlace(World arg0, BlockPosition arg1)
public boolean
b(adm arg0, cj arg1, cq arg2)
func_176198_a(World arg0, BlockPos arg1, EnumFacing arg2)
canPlace(World arg0, BlockPosition arg1, EnumDirection arg2)
public void
d(adm arg0, cj arg1, alz arg2)
func_176206_d(World arg0, BlockPos arg1, IBlockState arg2)
postBreak(World arg0, BlockPosition arg1, IBlockData arg2)
public boolean
c()
func_149662_c()
public boolean
d()
func_149686_d()
public boolean
a(adm arg0, cj arg1, alz arg2, wn arg3, cq arg4, float arg5, float arg6, float arg7)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumFacing arg4, float arg5, float arg6, float arg7)
interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumDirection arg4, float arg5, float arg6, float arg7)
public Item
a(alz arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getDropType(IBlockData arg0, Random arg1, int arg2)
public void
a(adm arg0, cj arg1, alz arg2, float arg3, int arg4)
func_180653_a(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4)
dropNaturally(World arg0, BlockPosition arg1, IBlockData arg2, float arg3, int arg4)
public MovingObjectPosition
a(adm arg0, cj arg1, aui arg2, aui arg3)
func_180636_a(World arg0, BlockPos arg1, Vec3 arg2, Vec3 arg3)
public void
a(adm arg0, cj arg1, alz arg2, afh arg3)
func_176204_a(World arg0, BlockPos arg1, IBlockState arg2, Block arg3)
doPhysics(World arg0, BlockPosition arg1, IBlockData arg2, Block arg3)
public AxisAlignedBB
a(adm arg0, cj arg1, alz arg2)
func_180640_a(World arg0, BlockPos arg1, IBlockState arg2)
public void
a(adq arg0, cj arg1)
func_180654_a(IBlockAccess arg0, BlockPos arg1)
updateShape(IBlockAccess arg0, BlockPosition arg1)
public AxisAlignedBB
a(adm arg0, cj arg1, alz arg2, float arg3, cq arg4)
func_176424_a(World arg0, BlockPos arg1, IBlockState arg2, float arg3, EnumFacing arg4)
private TileEntityPiston
e(adq arg0, cj arg1)
func_176422_e(IBlockAccess arg0, BlockPos arg1)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public int
c(alz arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
protected BlockStateList
e()
func_180661_e()
getStateList()
public Item
c(adm arg0, cj arg1)
func_180665_b(World arg0, BlockPos arg1)