public Vec3D | |
public double | |
public Vec3D | | d(aui arg0) | | func_178788_d(Vec3 arg0) |
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public Vec3D | | a(double arg0, double arg1, double arg2) | | func_178786_a(double arg0, double arg1, double arg2) |
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public Vec3D | | e(aui arg0) | | func_178787_e(Vec3 arg0) |
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public Vec3D | | b(double arg0, double arg1, double arg2) | | func_72441_c(double arg0, double arg1, double arg2) | | add(double arg0, double arg1, double arg2) |
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public double | | g(aui arg0) | | func_72436_e(Vec3 arg0) | | distanceSquared(Vec3D arg0) |
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public double | |
public Vec3D | | a(aui arg0, double arg1) | | func_72429_b(Vec3 arg0, double arg1) |
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public Vec3D | | b(aui arg0, double arg1) | | func_72435_c(Vec3 arg0, double arg1) |
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public Vec3D | | c(aui arg0, double arg1) | | func_72434_d(Vec3 arg0, double arg1) |
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public Vec3D | | a(float arg0) | | func_178789_a(float arg0) |
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public Vec3D | | b(float arg0) | | func_178785_b(float arg0) |
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public Vec3D | |
public Vec3D | |
public double | |