net.minecraft.server.v1_8_R3

public class BlockRedstoneWire

extends Block

ajb
net.minecraft.block.BlockRedstoneWire
net.minecraft.server.v1_8_R3.BlockRedstoneWire

Field summary

Modifier and TypeField
public static final BlockStateEnum<BlockRedstoneWire$EnumRedstoneWireConnection>
a
field_176348_a
NORTH
public static final BlockStateEnum<BlockRedstoneWire$EnumRedstoneWireConnection>
b
field_176347_b
EAST
public static final BlockStateEnum<BlockRedstoneWire$EnumRedstoneWireConnection>
N
field_176349_M
SOUTH
public static final BlockStateEnum<BlockRedstoneWire$EnumRedstoneWireConnection>
O
field_176350_N
WEST
public static final BlockStateInteger
P
field_176351_O
POWER
private boolean
Q
field_150181_a
private final Set<BlockPosition>
R
field_150179_b

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public IBlockData
a(alz arg0, adq arg1, cj arg2)
func_176221_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
updateState(IBlockData arg0, IBlockAccess arg1, BlockPosition arg2)
private BlockRedstoneWire$EnumRedstoneWireConnection
c(adq arg0, cj arg1, cq arg2)
func_176341_c(IBlockAccess arg0, BlockPos arg1, EnumFacing arg2)
public AxisAlignedBB
a(adm arg0, cj arg1, alz arg2)
func_180640_a(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
c()
func_149662_c()
public boolean
d()
func_149686_d()
public boolean
d(adm arg0, cj arg1)
func_176196_c(World arg0, BlockPos arg1)
canPlace(World arg0, BlockPosition arg1)
private IBlockData
e(adm arg0, cj arg1, alz arg2)
func_176338_e(World arg0, BlockPos arg1, IBlockState arg2)
private IBlockData
a(adm arg0, cj arg1, cj arg2, alz arg3)
func_176345_a(World arg0, BlockPos arg1, BlockPos arg2, IBlockState arg3)
private void
e(adm arg0, cj arg1)
func_176344_d(World arg0, BlockPos arg1)
public void
c(adm arg0, cj arg1, alz arg2)
func_176213_c(World arg0, BlockPos arg1, IBlockState arg2)
onPlace(World arg0, BlockPosition arg1, IBlockData arg2)
public void
b(adm arg0, cj arg1, alz arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
remove(World arg0, BlockPosition arg1, IBlockData arg2)
private int
a(adm arg0, cj arg1, int arg2)
func_176342_a(World arg0, BlockPos arg1, int arg2)
getPower(World arg0, BlockPosition arg1, int arg2)
public void
a(adm arg0, cj arg1, alz arg2, afh arg3)
func_176204_a(World arg0, BlockPos arg1, IBlockState arg2, Block arg3)
doPhysics(World arg0, BlockPosition arg1, IBlockData arg2, Block arg3)
public Item
a(alz arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getDropType(IBlockData arg0, Random arg1, int arg2)
public int
b(adq arg0, cj arg1, alz arg2, cq arg3)
func_176211_b(IBlockAccess arg0, BlockPos arg1, IBlockState arg2, EnumFacing arg3)
public int
a(adq arg0, cj arg1, alz arg2, cq arg3)
func_180656_a(IBlockAccess arg0, BlockPos arg1, IBlockState arg2, EnumFacing arg3)
private boolean
d(adq arg0, cj arg1, cq arg2)
func_176339_d(IBlockAccess arg0, BlockPos arg1, EnumFacing arg2)
protected static boolean
e(adq arg0, cj arg1)
func_176340_e(IBlockAccess arg0, BlockPos arg1)
protected static boolean
d(alz arg0)
func_176346_d(IBlockState arg0)
protected static boolean
a(alz arg0, cq arg1)
func_176343_a(IBlockState arg0, EnumFacing arg1)
public boolean
i()
func_149744_f()
isPowerSource()
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public int
c(alz arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
protected BlockStateList
e()
func_180661_e()
getStateList()
public int
a(adq arg0, cj arg1, int arg2)
func_180662_a(IBlockAccess arg0, BlockPos arg1, int arg2)
private int
b(int arg0)
func_176337_b(int arg0)
public void
c(adm arg0, cj arg1, alz arg2, Random arg3)
func_180655_c(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public Item
c(adm arg0, cj arg1)
func_180665_b(World arg0, BlockPos arg1)
public EnumWorldBlockLayer
m()
func_180664_k()