net.minecraft.server.v1_8_R3

public class ChunkProviderGenerate

implements IChunkProvider

aoa
net.minecraft.world.gen.ChunkProviderGenerate
net.minecraft.server.v1_8_R3.ChunkProviderGenerate

Field summary

Modifier and TypeField
private Random
h
field_73220_k
private NoiseGeneratorOctaves
i
field_147431_j
private NoiseGeneratorOctaves
j
field_147432_k
private NoiseGeneratorOctaves
k
field_147429_l
private NoiseGenerator3
l
field_147430_m
public NoiseGeneratorOctaves
a
field_73214_a
public NoiseGeneratorOctaves
b
field_73212_b
public NoiseGeneratorOctaves
c
field_73213_c
private World
m
field_73230_p
private final boolean
n
field_73229_q
private WorldType
o
field_177475_o
private final double[]
p
field_147434_q
private final float[]
q
field_147433_r
private CustomWorldSettingsFinal
r
field_177477_r
private Block
s
field_177476_s
private double[]
t
field_73227_s
private WorldGenBase
u
field_73226_t
private WorldGenStronghold
v
field_73225_u
private WorldGenVillage
w
field_73224_v
private WorldGenMineshaft
x
field_73223_w
private WorldGenLargeFeature
y
field_73233_x
private WorldGenBase
z
field_73232_y
private WorldGenMonument
A
field_177474_A
private BiomeBase[]
B
field_73231_z
double[]
d
field_147427_d
double[]
e
field_147428_e
double[]
f
field_147425_f
double[]
g
field_147426_g

Constructor summary

ModifierConstructor
public (World arg0, long arg1, boolean arg2, String arg3)

Method summary

Modifier and TypeMethod
public void
a(int arg0, int arg1, ans arg2)
func_180518_a(int arg0, int arg1, ChunkPrimer arg2)
public void
a(int arg0, int arg1, ans arg2, ady[] arg3)
func_180517_a(int arg0, int arg1, ChunkPrimer arg2, BiomeGenBase[] arg3)
public Chunk
d(int arg0, int arg1)
func_73154_d(int arg0, int arg1)
getOrCreateChunk(int arg0, int arg1)
private void
a(int arg0, int arg1, int arg2)
func_147423_a(int arg0, int arg1, int arg2)
public boolean
a(int arg0, int arg1)
func_73149_a(int arg0, int arg1)
isChunkLoaded(int arg0, int arg1)
public void
a(amv arg0, int arg1, int arg2)
func_73153_a(IChunkProvider arg0, int arg1, int arg2)
getChunkAt(IChunkProvider arg0, int arg1, int arg2)
public boolean
a(amv arg0, amy arg1, int arg2, int arg3)
func_177460_a(IChunkProvider arg0, Chunk arg1, int arg2, int arg3)
public boolean
a(boolean arg0, nu arg1)
func_73151_a(boolean arg0, IProgressUpdate arg1)
saveChunks(boolean arg0, IProgressUpdate arg1)
public void
c()
func_104112_b()
public boolean
d()
func_73156_b()
unloadChunks()
public boolean
e()
func_73157_c()
canSave()
public String
f()
func_73148_d()
getName()
public List<BiomeBase$BiomeMeta>
a(pt arg0, cj arg1)
func_177458_a(EnumCreatureType arg0, BlockPos arg1)
getMobsFor(EnumCreatureType arg0, BlockPosition arg1)
public BlockPosition
a(adm arg0, String arg1, cj arg2)
func_180513_a(World arg0, String arg1, BlockPos arg2)
findNearestMapFeature(World arg0, String arg1, BlockPosition arg2)
public int
g()
func_73152_e()
getLoadedChunks()
public void
a(amy arg0, int arg1, int arg2)
func_180514_a(Chunk arg0, int arg1, int arg2)
recreateStructures(Chunk arg0, int arg1, int arg2)
public Chunk
a(cj arg0)
func_177459_a(BlockPos arg0)
getChunkAt(BlockPosition arg0)