History - net.minecraft.world.level.levelgen.OverworldLevelSource

1.15.2

Names

cbx

cca

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bzf

cbx

net.minecraft.server.v1_14_R1.ChunkProviderGenerate

net.minecraft.server.v1_15_R1.ChunkProviderGenerate

Fields

Constructors

Methods

1.14.4

Names

bza

bzf

net.minecraft.world.level.levelgen.OverworldLevelSource

Fields

NoiseGeneratorOctaves: i, field_16583, noiseSampler, field_185984_c

PerlinNoise: i, depthNoise, field_16583, noiseSampler, field_185984_c

MobSpawnerPhantom: k, field_13245, phantomSpawner, field_203230_r

PhantomSpawner: k, phantomSpawner, field_13245, phantomSpawner, field_203230_r

float[]: h, field_13254, BIOME_WEIGHT_TABLE, field_222576_h

float[]: h, BIOME_WEIGHTS, field_13254, BIOME_WEIGHT_TABLE, field_222576_h

boolean: j, field_16582, amplified, field_222577_j

boolean: j, isAmplified, field_16582, amplified, field_222577_j

MobSpawnerPatrol: l, field_16650, pillagerSpawner, field_222578_l

PatrolSpawner: l, patrolSpawner, field_16650, pillagerSpawner, field_222578_l

MobSpawnerCat: m, field_19181, field_19181, field_222579_m

CatSpawner: m, catSpawner, field_19181, catSpawner, field_222579_m

VillageSiege: n, villageSiege, field_19430, zombieSiegeManager, field_225495_n

Constructors

Methods

List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, method_12113, getEntitySpawnList, func_177458_a, getMobsFor

List<Biome$SpawnerData> (MobCategory, BlockPos): a, getMobsAt, method_12113, getEntitySpawnList, func_177458_a, getMobsFor

void (RegionLimitedWorldAccess): b, method_12107, populateEntities, func_202093_c, addMobs

void (WorldGenRegion): b, spawnOriginalMobs, method_12107, populateEntities, func_202093_c, addMobs

int (): b, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight

int (): b, getSpawnHeight, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight

void (double[], int, int): a, method_16405, sampleNoiseColumn, func_222548_a

void (double[], int, int): a, fillNoiseColumn, method_16405, sampleNoiseColumn, func_222548_a

double (double, double, int): a, method_16404, computeNoiseFalloff, func_222545_a

double (double, double, int): a, getYOffset, method_16404, computeNoiseFalloff, func_222545_a

double[] (int, int): a, method_12090, computeNoiseRange, func_222549_a

double[] (int, int): a, getDepthAndScale, method_12090, computeNoiseRange, func_222549_a

double (int, int): c, method_16414, method_16414, func_222574_c

double (int, int): c, getRdepth, method_16414, sampleNoise, func_222574_c

void (WorldServer, boolean, boolean): a, method_12099, spawnEntities, func_203222_a, doMobSpawning

void (ServerLevel, boolean, boolean): a, tickCustomSpawners, method_12099, spawnEntities, func_203222_a, doMobSpawning

int (): f, method_16398, getSeaLevel, func_222530_f, getSeaLevel

int (): f, getSeaLevel, method_16398, getSeaLevel, func_222530_f, getSeaLevel

1.14.3

Names

byw

bza

net.minecraft.world.gen.chunk.OverworldChunkGenerator

Fields

NoiseGeneratorOctaves: i, field_16583, field_185984_c

NoiseGeneratorOctaves: i, field_16583, noiseSampler, field_185984_c

MobSpawnerPhantom: k, field_13245, field_203230_r

MobSpawnerPhantom: k, field_13245, phantomSpawner, field_203230_r

float[]: h, field_13254, field_222576_h

float[]: h, field_13254, BIOME_WEIGHT_TABLE, field_222576_h

boolean: j, field_16582, field_222577_j

boolean: j, field_16582, amplified, field_222577_j

MobSpawnerPatrol: l, field_16650, field_222578_l

MobSpawnerPatrol: l, field_16650, pillagerSpawner, field_222578_l

MobSpawnerCat: m, field_19181, field_222579_m

MobSpawnerCat: m, field_19181, field_19181, field_222579_m

Constructors

Methods

List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, method_12113, func_177458_a, getMobsFor

List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, method_12113, getEntitySpawnList, func_177458_a, getMobsFor

void (RegionLimitedWorldAccess): b, method_12107, func_202093_c, addMobs

void (RegionLimitedWorldAccess): b, method_12107, populateEntities, func_202093_c, addMobs

int (): b, method_12100, func_205470_d, getSpawnHeight

int (): b, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight

void (double[], int, int): a, method_16405, func_222548_a

void (double[], int, int): a, method_16405, sampleNoiseColumn, func_222548_a

double (double, double, int): a, method_16404, func_222545_a

double (double, double, int): a, method_16404, computeNoiseFalloff, func_222545_a

double[] (int, int): a, method_12090, func_222549_a

double[] (int, int): a, method_12090, computeNoiseRange, func_222549_a

double (int, int): c, method_16414, func_222574_c

double (int, int): c, method_16414, method_16414, func_222574_c

void (WorldServer, boolean, boolean): a, method_12099, func_203222_a, doMobSpawning

void (WorldServer, boolean, boolean): a, method_12099, spawnEntities, func_203222_a, doMobSpawning

int (): f, method_16398, func_222530_f, getSeaLevel

int (): f, method_16398, getSeaLevel, func_222530_f, getSeaLevel

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

byv

byw

Fields

Constructors

Methods

1.14

Names

bov

byv

net.minecraft.class_2912

net.minecraft.world.gen.ChunkGeneratorOverworld

net.minecraft.world.gen.OverworldChunkGenerator

net.minecraft.server.v1_13_R2.ChunkProviderGenerate

net.minecraft.server.v1_14_R1.ChunkProviderGenerate

Fields

NoiseGeneratorOctaves: g, field_185991_j

NoiseGeneratorOctaves: h, field_185992_k

NoiseGeneratorOctaves: i, field_185993_l

NoiseGenerator3: j, field_185994_m

NoiseGeneratorOctaves: l, field_185983_b

NoiseGeneratorOctaves: m, field_185984_c

NoiseGeneratorOctaves: i, field_16583, field_185984_c

WorldType: n, field_185997_p

float[]: o, field_185999_r

org.apache.logging.log4j.Logger: f, field_202111_e

GeneratorSettingsOverworld: k, field_186000_s

MobSpawnerPhantom: p, field_203230_r

MobSpawnerPhantom: k, field_13245, field_203230_r

IBlockData: q, field_205475_r

IBlockData: r, field_205476_s

float[]: h, field_13254, field_222576_h

boolean: j, field_16582, field_222577_j

MobSpawnerPatrol: l, field_16650, field_222578_l

MobSpawnerCat: m, field_19181, field_222579_m

Constructors

Methods

List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, func_177458_a, getMobsFor

List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, method_12113, func_177458_a, getMobsFor

void (IChunkAccess): a, func_202088_a, createChunk

void (RegionLimitedWorldAccess): b, func_202093_c, addMobs

void (RegionLimitedWorldAccess): b, method_12107, func_202093_c, addMobs

void (int, int, IChunkAccess): a, func_185976_a

void (BiomeBase[], int, int, int, double[]): a, func_202108_a

int (World, boolean, boolean): a, func_203222_a

GeneratorSettingsOverworld (): f, func_201496_a_, getSettings

double[] (int, int): a, func_205473_a

int (): d, func_205470_d, getSpawnHeight

int (): b, method_12100, func_205470_d, getSpawnHeight

void (double[], int, int): a, method_16405, func_222548_a

double (double, double, int): a, method_16404, func_222545_a

double[] (int, int): a, method_12090, func_222549_a

double (int, int): c, method_16414, func_222574_c

void (WorldServer, boolean, boolean): a, method_12099, func_203222_a, doMobSpawning

int (): f, method_16398, func_222530_f, getSeaLevel

1.13.2

Names

bou

bov

Fields

Constructors

Methods

1.13.1

Names

bom

bou

net.minecraft.server.v1_13_R1.ChunkProviderGenerate

net.minecraft.server.v1_13_R2.ChunkProviderGenerate

Fields

Constructors

Methods

1.13

Names

aze

bom

net.minecraft.server.v1_12_R1.ChunkProviderGenerate

net.minecraft.server.v1_13_R1.ChunkProviderGenerate

Fields

IBlockData: a, field_185982_a

Random: i, field_185990_i

NoiseGeneratorOctaves: j, field_185991_j

NoiseGeneratorOctaves: g, field_185991_j

NoiseGeneratorOctaves: k, field_185992_k

NoiseGeneratorOctaves: h, field_185992_k

NoiseGeneratorOctaves: l, field_185993_l

NoiseGeneratorOctaves: i, field_185993_l

NoiseGenerator3: m, field_185994_m

NoiseGenerator3: j, field_185994_m

NoiseGeneratorOctaves: b, field_185983_b

NoiseGeneratorOctaves: l, field_185983_b

NoiseGeneratorOctaves: c, field_185984_c

NoiseGeneratorOctaves: m, field_185984_c

NoiseGeneratorOctaves: d, field_185985_d

World: n, field_185995_n

boolean: o, field_185996_o

WorldType: p, field_185997_p

WorldType: n, field_185997_p

double[]: q, field_185998_q

float[]: r, field_185999_r

float[]: o, field_185999_r

CustomWorldSettingsFinal: s, field_186000_s

IBlockData: t, field_186001_t

double[]: u, field_186002_u

WorldGenBase: v, field_186003_v

WorldGenStronghold: w, field_186004_w

WorldGenVillage: x, field_186005_x

WorldGenMineshaft: y, field_186006_y

WorldGenLargeFeature: z, field_186007_z

WorldGenBase: A, field_185979_A

WorldGenMonument: B, field_185980_B

BiomeBase[]: D, field_185981_C

double[]: e, field_185986_e

double[]: f, field_185987_f

double[]: g, field_185988_g

double[]: h, field_185989_h

WorldGenWoodlandMansion: C, field_191060_C

org.apache.logging.log4j.Logger: f, field_202111_e

GeneratorSettingsOverworld: k, field_186000_s

MobSpawnerPhantom: p, field_203230_r

IBlockData: q, field_205475_r

IBlockData: r, field_205476_s

Constructors

(World, long, boolean, String)

(GeneratorAccess, WorldChunkManager, GeneratorSettingsOverworld)

Methods

Chunk (int, int): a, func_185932_a, getOrCreateChunk

void (Chunk, int, int): b, func_180514_a, recreateStructures

void (int, int, ChunkSnapshot): a, func_185976_a

void (int, int, ChunkSnapshot, BiomeBase[]): a, func_185977_a

void (int, int, int): a, func_185978_a

void (int, int): b, func_185931_b, recreateStructures

boolean (Chunk, int, int): a, func_185933_a

BlockPosition (World, String, BlockPosition, boolean): a, func_180513_a, findNearestMapFeature

boolean (World, String, BlockPosition): a, func_193414_a

void (IChunkAccess): a, func_202088_a, createChunk

void (RegionLimitedWorldAccess): b, func_202093_c, addMobs

void (int, int, IChunkAccess): a, func_185976_a

void (BiomeBase[], int, int, int, double[]): a, func_202108_a

int (World, boolean, boolean): a, func_203222_a

GeneratorSettingsOverworld (): f, func_201496_a_, getSettings

double[] (int, int): a, func_205473_a

int (): d, func_205470_d, getSpawnHeight

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

azc

aze

Fields

Constructors

Methods

1.12

Names

avx

azc

net.minecraft.world.gen.ChunkProviderOverworld

net.minecraft.world.gen.ChunkGeneratorOverworld

net.minecraft.server.v1_11_R1.ChunkProviderGenerate

net.minecraft.server.v1_12_R1.ChunkProviderGenerate

Fields

Constructors

Methods

boolean (World, String, BlockPosition): a, func_193414_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

avv

avx

Fields

Constructors

Methods

1.11

Names

aud

avv

net.minecraft.server.v1_10_R1.ChunkProviderGenerate

net.minecraft.server.v1_11_R1.ChunkProviderGenerate

Fields

BiomeBase[]: C, field_185981_C

BiomeBase[]: D, field_185981_C

WorldGenWoodlandMansion: C, field_191060_C

Constructors

Methods

BlockPosition (World, String, BlockPosition): a, func_180513_a, findNearestMapFeature

BlockPosition (World, String, BlockPosition, boolean): a, func_180513_a, findNearestMapFeature

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

atn

aud

net.minecraft.server.v1_9_R2.ChunkProviderGenerate

net.minecraft.server.v1_10_R1.ChunkProviderGenerate

Fields

Constructors

Methods

1.9.4

Names

atm

atn

net.minecraft.server.v1_9_R1.ChunkProviderGenerate

net.minecraft.server.v1_9_R2.ChunkProviderGenerate

Fields

Constructors

Methods

1.9.2

Names

atn

atm

Fields

Constructors

Methods

1.9

Names

aoa

atn

net.minecraft.world.gen.ChunkProviderGenerate

net.minecraft.world.gen.ChunkProviderOverworld

net.minecraft.server.v1_8_R3.ChunkProviderGenerate

net.minecraft.server.v1_9_R1.ChunkProviderGenerate

Fields

Random: h, field_73220_k

NoiseGeneratorOctaves: i, field_147431_j

NoiseGeneratorOctaves: j, field_147432_k

NoiseGeneratorOctaves: k, field_147429_l

NoiseGenerator3: l, field_147430_m

NoiseGeneratorOctaves: a, field_73214_a

NoiseGeneratorOctaves: b, field_73212_b

NoiseGeneratorOctaves: c, field_73213_c

World: m, field_73230_p

boolean: n, field_73229_q

WorldType: o, field_177475_o

double[]: p, field_147434_q

float[]: q, field_147433_r

CustomWorldSettingsFinal: r, field_177477_r

Block: s, field_177476_s

double[]: t, field_73227_s

WorldGenBase: u, field_73226_t

WorldGenStronghold: v, field_73225_u

WorldGenVillage: w, field_73224_v

WorldGenMineshaft: x, field_73223_w

WorldGenLargeFeature: y, field_73233_x

WorldGenBase: z, field_73232_y

WorldGenMonument: A, field_177474_A

BiomeBase[]: B, field_73231_z

double[]: d, field_147427_d

double[]: e, field_147428_e

double[]: f, field_147425_f

double[]: g, field_147426_g

IBlockData: a, field_185982_a

Random: i, field_185990_i

NoiseGeneratorOctaves: j, field_185991_j

NoiseGeneratorOctaves: k, field_185992_k

NoiseGeneratorOctaves: l, field_185993_l

NoiseGenerator3: m, field_185994_m

NoiseGeneratorOctaves: b, field_185983_b

NoiseGeneratorOctaves: c, field_185984_c

NoiseGeneratorOctaves: d, field_185985_d

World: n, field_185995_n

boolean: o, field_185996_o

WorldType: p, field_185997_p

double[]: q, field_185998_q

float[]: r, field_185999_r

CustomWorldSettingsFinal: s, field_186000_s

IBlockData: t, field_186001_t

double[]: u, field_186002_u

WorldGenBase: v, field_186003_v

WorldGenStronghold: w, field_186004_w

WorldGenVillage: x, field_186005_x

WorldGenMineshaft: y, field_186006_y

WorldGenLargeFeature: z, field_186007_z

WorldGenBase: A, field_185979_A

WorldGenMonument: B, field_185980_B

BiomeBase[]: C, field_185981_C

double[]: e, field_185986_e

double[]: f, field_185987_f

double[]: g, field_185988_g

double[]: h, field_185989_h

Constructors

Methods

void (int, int, ChunkSnapshot): a, func_180518_a

void (int, int, ChunkSnapshot, BiomeBase[]): a, func_180517_a

Chunk (int, int): d, func_73154_d, getOrCreateChunk

Chunk (int, int): a, func_185932_a, getOrCreateChunk

void (int, int, int): a, func_147423_a

boolean (int, int): a, func_73149_a, isChunkLoaded

void (IChunkProvider, int, int): a, func_73153_a, getChunkAt

boolean (IChunkProvider, Chunk, int, int): a, func_177460_a

boolean (boolean, IProgressUpdate): a, func_73151_a, saveChunks

void (): c, func_104112_b

boolean (): d, func_73156_b, unloadChunks

boolean (): e, func_73157_c, canSave

String (): f, func_73148_d, getName

int (): g, func_73152_e, getLoadedChunks

void (Chunk, int, int): a, func_180514_a, recreateStructures

void (Chunk, int, int): b, func_180514_a, recreateStructures

Chunk (BlockPosition): a, func_177459_a, getChunkAt

void (int, int, ChunkSnapshot): a, func_185976_a

void (int, int, ChunkSnapshot, BiomeBase[]): a, func_185977_a

void (int, int, int): a, func_185978_a

void (int, int): b, func_185931_b, recreateStructures

boolean (Chunk, int, int): a, func_185933_a

1.8.8

Names

aoa

net.minecraft.world.gen.ChunkProviderGenerate

net.minecraft.server.v1_8_R3.ChunkProviderGenerate

Fields

Random: h, field_73220_k

NoiseGeneratorOctaves: i, field_147431_j

NoiseGeneratorOctaves: j, field_147432_k

NoiseGeneratorOctaves: k, field_147429_l

NoiseGenerator3: l, field_147430_m

NoiseGeneratorOctaves: a, field_73214_a

NoiseGeneratorOctaves: b, field_73212_b

NoiseGeneratorOctaves: c, field_73213_c

World: m, field_73230_p

boolean: n, field_73229_q

WorldType: o, field_177475_o

double[]: p, field_147434_q

float[]: q, field_147433_r

CustomWorldSettingsFinal: r, field_177477_r

Block: s, field_177476_s

double[]: t, field_73227_s

WorldGenBase: u, field_73226_t

WorldGenStronghold: v, field_73225_u

WorldGenVillage: w, field_73224_v

WorldGenMineshaft: x, field_73223_w

WorldGenLargeFeature: y, field_73233_x

WorldGenBase: z, field_73232_y

WorldGenMonument: A, field_177474_A

BiomeBase[]: B, field_73231_z

double[]: d, field_147427_d

double[]: e, field_147428_e

double[]: f, field_147425_f

double[]: g, field_147426_g

Constructors

(World, long, boolean, String)

Methods

void (int, int, ChunkSnapshot): a, func_180518_a

void (int, int, ChunkSnapshot, BiomeBase[]): a, func_180517_a

Chunk (int, int): d, func_73154_d, getOrCreateChunk

void (int, int, int): a, func_147423_a

boolean (int, int): a, func_73149_a, isChunkLoaded

void (IChunkProvider, int, int): a, func_73153_a, getChunkAt

boolean (IChunkProvider, Chunk, int, int): a, func_177460_a

boolean (boolean, IProgressUpdate): a, func_73151_a, saveChunks

void (): c, func_104112_b

boolean (): d, func_73156_b, unloadChunks

boolean (): e, func_73157_c, canSave

String (): f, func_73148_d, getName

List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, func_177458_a, getMobsFor

BlockPosition (World, String, BlockPosition): a, func_180513_a, findNearestMapFeature

int (): g, func_73152_e, getLoadedChunks

void (Chunk, int, int): a, func_180514_a, recreateStructures

Chunk (BlockPosition): a, func_177459_a, getChunkAt