net.minecraft.server.v1_9_R2

public class BlockCauldron

extends Block

akd
net.minecraft.block.BlockCauldron
net.minecraft.server.v1_9_R2.BlockCauldron

Field summary

Modifier and TypeField
public static final BlockStateInteger
a
field_176591_a
LEVEL
protected static final AxisAlignedBB
b
field_185596_b
protected static final AxisAlignedBB
c
field_185597_c
protected static final AxisAlignedBB
d
field_185598_d
protected static final AxisAlignedBB
e
field_185599_e
protected static final AxisAlignedBB
f
field_185600_f

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public void
a(ard arg0, aht arg1, cl arg2, bbf arg3, List<bbf> arg4, rr arg5)
func_185477_a(IBlockState arg0, World arg1, BlockPos arg2, AxisAlignedBB arg3, List<AxisAlignedBB> arg4, Entity arg5)
public AxisAlignedBB
a(ard arg0, ahx arg1, cl arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public boolean
b(ard arg0)
func_149662_c(IBlockState arg0)
public boolean
c(ard arg0)
func_149686_d(IBlockState arg0)
public void
a(aht arg0, cl arg1, ard arg2, rr arg3)
func_180634_a(World arg0, BlockPos arg1, IBlockState arg2, Entity arg3)
public boolean
a(aht arg0, cl arg1, ard arg2, zj arg3, qm arg4, adq arg5, cs arg6, float arg7, float arg8, float arg9)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, ItemStack arg5, EnumFacing arg6, float arg7, float arg8, float arg9)
interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumHand arg4, ItemStack arg5, EnumDirection arg6, float arg7, float arg8, float arg9)
public void
a(aht arg0, cl arg1, ard arg2, int arg3)
func_176590_a(World arg0, BlockPos arg1, IBlockState arg2, int arg3)
public void
h(aht arg0, cl arg1)
func_176224_k(World arg0, BlockPos arg1)
public Item
a(ard arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getDropType(IBlockData arg0, Random arg1, int arg2)
public ItemStack
a(aht arg0, cl arg1, ard arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
v(ard arg0)
func_149740_M(IBlockState arg0)
isComplexRedstone(IBlockData arg0)
public int
d(ard arg0, aht arg1, cl arg2)
func_180641_l(IBlockState arg0, World arg1, BlockPos arg2)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public int
e(ard arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
protected BlockStateList
b()
func_180661_e()
getStateList()
public boolean
b(ahx arg0, cl arg1)
func_176205_b(IBlockAccess arg0, BlockPos arg1)