History - net.minecraft.world.level.block.AbstractCauldronBlock
1.21.3
Names
der
djf
Fields
VoxelShape: h, INSIDE, field_10747, RAYCAST_SHAPE, f_151942_
VoxelShape: h, INSIDE, field_10747, RAYCAST_SHAPE
VoxelShape: b, SHAPE, field_10746, OUTLINE_SHAPE, f_151937_
VoxelShape: b, SHAPE, field_10746, OUTLINE_SHAPE
int: d, SIDE_THICKNESS, field_30989, field_30989, f_151938_
int: d, SIDE_THICKNESS, field_30989, field_30989
int: e, LEG_WIDTH, field_30990, field_30990, f_151939_
int: e, LEG_WIDTH, field_30990, field_30990
int: f, LEG_HEIGHT, field_30991, field_30991, f_151940_
int: f, LEG_HEIGHT, field_30991, field_30991
int: g, LEG_DEPTH, field_30992, field_30992, f_151941_
int: g, LEG_DEPTH, field_30992, field_30992
int: a, FLOOR_LEVEL, field_30988, field_30988, f_151936_
int: a, FLOOR_LEVEL, field_30988, field_30988
CauldronInteraction$InteractionMap: c, interactions, field_27084, behaviorMap, f_151943_
CauldronInteraction$InteractionMap: c, interactions, field_27084, behaviorMap
Constructors
Methods
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput
VoxelShape (BlockState, BlockGetter, BlockPos): a, getInteractionShape, method_9584, getRaycastShape, m_6079_
VoxelShape (BlockState, BlockGetter, BlockPos): a, getInteractionShape, method_9584, getRaycastShape
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape
double (BlockState): b, getContentHeight, method_31615, getFluidHeight, m_142446_
double (BlockState): b, getContentHeight, method_31615, getFluidHeight
boolean (BlockState, BlockPos, Entity): a, isEntityInsideContent, method_31616, isEntityTouchingFluid, m_151979_
boolean (BlockState, BlockPos, Entity): a, isEntityInsideContent, method_31616, isEntityTouchingFluid
boolean (BlockState): d, isFull, method_32766, isFull, m_142596_
boolean (BlockState): d, isFull, method_32766, isFull
boolean (Fluid): a, canReceiveStalactiteDrip, method_32765, canBeFilledByDripstone, m_142087_
boolean (Fluid): a, canReceiveStalactiteDrip, method_32765, canBeFilledByDripstone
void (BlockState, Level, BlockPos, Fluid): a, receiveStalactiteDrip, method_32764, fillFromDripstone, m_142310_
void (BlockState, Level, BlockPos, Fluid): a, receiveStalactiteDrip, method_32764, fillFromDripstone
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick
com.mojang.serialization.MapCodec<? extends AbstractCauldronBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<? extends AbstractCauldronBlock> (): a, codec, method_53969, getCodec
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
ddu
der
Fields
Constructors
Methods
1.20.6
Names
cvj
ddu
Fields
Constructors
Methods
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.20.4
Names
cro
cvj
Fields
VoxelShape: g, INSIDE, field_10747, RAYCAST_SHAPE, f_151942_
VoxelShape: h, INSIDE, field_10747, RAYCAST_SHAPE, f_151942_
int: c, SIDE_THICKNESS, field_30989, field_30989, f_151938_
int: d, SIDE_THICKNESS, field_30989, field_30989, f_151938_
int: d, LEG_WIDTH, field_30990, field_30990, f_151939_
int: e, LEG_WIDTH, field_30990, field_30990, f_151939_
int: e, LEG_HEIGHT, field_30991, field_30991, f_151940_
int: f, LEG_HEIGHT, field_30991, field_30991, f_151940_
int: f, LEG_DEPTH, field_30992, field_30992, f_151941_
int: g, LEG_DEPTH, field_30992, field_30992, f_151941_
Map<Item, CauldronInteraction>: h, interactions, field_27084, behaviorMap, f_151943_
CauldronInteraction$InteractionMap: c, interactions, field_27084, behaviorMap, f_151943_
Constructors
(BlockBehaviour$Properties, Map<Item, CauldronInteraction>)
(BlockBehaviour$Properties, CauldronInteraction$InteractionMap)
Methods
com.mojang.serialization.MapCodec<? extends AbstractCauldronBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cof
cro
Fields
Constructors
Methods
1.20.1
Names
coa
cof
Fields
Constructors
Methods
double (BlockState): a, getContentHeight, method_31615, getFluidHeight, m_142446_
double (BlockState): b, getContentHeight, method_31615, getFluidHeight, m_142446_
boolean (BlockState): c, isFull, method_32766, isFull, m_142596_
boolean (BlockState): d, isFull, method_32766, isFull, m_142596_
1.19.4
Names
clm
coa
Fields
Constructors
Methods
1.19.3
Names
cim
clm
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
chp
cim
Fields
Constructors
Methods
1.19
Names
ccj
chp
Fields
Constructors
Methods
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
1.18.2
Names
cbr
ccj
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
byi
cbr
Fields
Constructors
Methods
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_, isComplexRedstone
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
1.17.1
Names
byh
byi
Fields
Constructors
Methods
1.17
Names
bvc
byh
net.minecraft.world.level.block.CauldronBlock
net.minecraft.world.level.block.AbstractCauldronBlock
net.minecraft.block.CauldronBlock
net.minecraft.block.AbstractCauldronBlock
net.minecraft.block.CauldronBlock
net.minecraft.src.C_141186_
net.minecraft.server.v1_16_R3.BlockCauldron
net.minecraft.world.level.block.AbstractCauldronBlock
Fields
IntegerProperty: a, LEVEL, field_10745, LEVEL, field_176591_a, LEVEL
VoxelShape: c, INSIDE, field_10747, RAYCAST_SHAPE, field_196403_b
VoxelShape: g, INSIDE, field_10747, RAYCAST_SHAPE, f_151942_
VoxelShape: b, SHAPE, field_10746, OUTLINE_SHAPE, field_220269_b
VoxelShape: b, SHAPE, field_10746, OUTLINE_SHAPE, f_151937_
int: c, SIDE_THICKNESS, field_30989, field_30989, f_151938_
int: d, LEG_WIDTH, field_30990, field_30990, f_151939_
int: e, LEG_HEIGHT, field_30991, field_30991, f_151940_
int: f, LEG_DEPTH, field_30992, field_30992, f_151941_
int: a, FLOOR_LEVEL, field_30988, field_30988, f_151936_
Map<Item, CauldronInteraction>: h, interactions, field_27084, behaviorMap, f_151943_
Constructors
(BlockBehaviour$Properties, Map<Item, CauldronInteraction>)
Methods
void (Level, BlockPos, BlockState, int): a, setWaterLevel, method_9726, setLevel, func_176590_a
void (Level, BlockPos): c, handleRain, method_9504, rainTick, func_176224_k
boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_, isComplexRedstone
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l
VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRaycastShape, func_199600_g
VoxelShape (BlockState, BlockGetter, BlockPos): a, getInteractionShape, method_9584, getRaycastShape, m_6079_
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact
double (BlockState): a, getContentHeight, method_31615, getFluidHeight, m_142446_
boolean (BlockState, BlockPos, Entity): a, isEntityInsideContent, method_31616, isEntityTouchingFluid, m_151979_
boolean (BlockState): c, isFull, method_32766, isFull, m_142596_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways
boolean (Fluid): a, canReceiveStalactiteDrip, method_32765, canBeFilledByDripstone, m_142087_
void (BlockState, Level, BlockPos, Fluid): a, receiveStalactiteDrip, method_32764, fillFromDripstone, m_142310_
1.16.5
Names
Fields
VoxelShape: c, INSIDE, field_10747, RAY_TRACE_SHAPE, field_196403_b
VoxelShape: c, INSIDE, field_10747, RAYCAST_SHAPE, field_196403_b
Constructors
Methods
1.16.4
Names
buz
bvc
net.minecraft.server.v1_16_R2.BlockCauldron
net.minecraft.server.v1_16_R3.BlockCauldron
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bwf
buz
net.minecraft.server.v1_16_R1.BlockCauldron
net.minecraft.server.v1_16_R2.BlockCauldron
Fields
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRaycastShape, func_199600_g
1.16.1
Names
bpv
bwf
net.minecraft.server.v1_15_R1.BlockCauldron
net.minecraft.server.v1_16_R1.BlockCauldron
Fields
Constructors
Methods
boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
VoxelShape (BlockState, BlockGetter, BlockPos): j, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
1.15.2
Names
bps
bpv
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bnj
bps
net.minecraft.server.v1_14_R1.BlockCauldron
net.minecraft.server.v1_15_R1.BlockCauldron
Fields
Constructors
Methods
boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e
VoxelShape (BlockState, BlockGetter, BlockPos): i, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
VoxelShape (BlockState, BlockGetter, BlockPos): j, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact
1.14.4
Names
bne
bnj
net.minecraft.world.level.block.CauldronBlock
Fields
BlockStateInteger: a, field_10745, LEVEL, field_176591_a, LEVEL
IntegerProperty: a, LEVEL, field_10745, LEVEL, field_176591_a, LEVEL
VoxelShape: c, field_10747, RAY_TRACE_SHAPE, field_196403_b
VoxelShape: c, INSIDE, field_10747, RAY_TRACE_SHAPE, field_196403_b
VoxelShape: b, field_10746, OUTLINE_SHAPE, field_220269_b
VoxelShape: b, SHAPE, field_10746, OUTLINE_SHAPE, field_220269_b
Constructors
Methods
void (World, BlockPosition, IBlockData, int): a, method_9726, setLevel, func_176590_a
void (Level, BlockPos, BlockState, int): a, setWaterLevel, method_9726, setLevel, func_176590_a
void (World, BlockPosition): c, method_9504, onRainTick, func_176224_k
void (Level, BlockPos): c, handleRain, method_9504, rainTick, func_176224_k
boolean (IBlockData): b, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): a, method_9572, getComparatorOutput, func_180641_l
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l
boolean (IBlockData): f, method_9601, isOpaque, func_200124_e
boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e
VoxelShape (IBlockData, IBlockAccess, BlockPosition): i, method_9584, getRayTraceShape, func_199600_g
VoxelShape (BlockState, BlockGetter, BlockPos): i, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
void (IBlockData, World, BlockPosition, Entity): a, method_9548, onEntityCollision, func_196262_a
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact
1.14.3
Names
bna
bne
net.minecraft.block.CauldronBlock
Fields
BlockStateInteger: a, field_10745, field_176591_a, LEVEL
BlockStateInteger: a, field_10745, LEVEL, field_176591_a, LEVEL
VoxelShape: c, field_10747, field_196403_b
VoxelShape: c, field_10747, RAY_TRACE_SHAPE, field_196403_b
VoxelShape: b, field_10746, field_220269_b
VoxelShape: b, field_10746, OUTLINE_SHAPE, field_220269_b
Constructors
Methods
void (World, BlockPosition, IBlockData, int): a, method_9726, func_176590_a
void (World, BlockPosition, IBlockData, int): a, method_9726, setLevel, func_176590_a
void (World, BlockPosition): c, method_9504, func_176224_k
void (World, BlockPosition): c, method_9504, onRainTick, func_176224_k
boolean (IBlockData): b, method_9498, func_149740_M, isComplexRedstone
boolean (IBlockData): b, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): a, method_9572, func_180641_l
int (IBlockData, World, BlockPosition): a, method_9572, getComparatorOutput, func_180641_l
boolean (IBlockData): f, method_9601, func_200124_e
boolean (IBlockData): f, method_9601, isOpaque, func_200124_e
VoxelShape (IBlockData, IBlockAccess, BlockPosition): i, method_9584, func_199600_g
VoxelShape (IBlockData, IBlockAccess, BlockPosition): i, method_9584, getRayTraceShape, func_199600_g
void (IBlockData, World, BlockPosition, Entity): a, method_9548, func_196262_a
void (IBlockData, World, BlockPosition, Entity): a, method_9548, onEntityCollision, func_196262_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bmz
bna
Fields
Constructors
Methods
1.14
Names
bdg
bmz
net.minecraft.class_2275
net.minecraft.block.BlockCauldron
net.minecraft.block.CauldronBlock
net.minecraft.server.v1_13_R2.BlockCauldron
net.minecraft.server.v1_14_R1.BlockCauldron
Fields
BlockStateInteger: a, field_176591_a, LEVEL
BlockStateInteger: a, field_10745, field_176591_a, LEVEL
VoxelShape: b, field_196403_b
VoxelShape: c, field_10747, field_196403_b
VoxelShape: c, field_196404_c
VoxelShape: b, field_10746, field_220269_b
Constructors
Methods
void (World, BlockPosition, IBlockData, int): a, func_176590_a
void (World, BlockPosition, IBlockData, int): a, method_9726, func_176590_a
void (World, BlockPosition): c, func_176224_k
void (World, BlockPosition): c, method_9504, func_176224_k
boolean (IBlockData): a, func_149686_d
boolean (IBlockData): u, func_149740_M, isComplexRedstone
boolean (IBlockData): b, method_9498, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): a, func_180641_l
int (IBlockData, World, BlockPosition): a, method_9572, func_180641_l
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
boolean (IBlockData): f, func_200124_e
boolean (IBlockData): f, method_9601, func_200124_e
VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, func_199600_g
VoxelShape (IBlockData, IBlockAccess, BlockPosition): i, method_9584, func_199600_g
void (IBlockData, World, BlockPosition, Entity): a, func_196262_a
void (IBlockData, World, BlockPosition, Entity): a, method_9548, func_196262_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
1.13.2
Names
bdf
bdg
Fields
Constructors
Methods
1.13.1
Names
bcx
bdf
net.minecraft.server.v1_13_R1.BlockCauldron
net.minecraft.server.v1_13_R2.BlockCauldron
Fields
Constructors
Methods
1.13
Names
aph
bcx
net.minecraft.server.v1_12_R1.BlockCauldron
net.minecraft.server.v1_13_R1.BlockCauldron
Fields
AxisAlignedBB: b, field_185596_b
AxisAlignedBB: c, field_185597_c
AxisAlignedBB: d, field_185598_d
AxisAlignedBB: e, field_185599_e
AxisAlignedBB: f, field_185600_f
VoxelShape: b, field_196403_b
VoxelShape: c, field_196404_c
Constructors
()
Methods
void (World, BlockPosition, IBlockData, Entity): a, func_180634_a
void (World, BlockPosition): h, func_176224_k
void (World, BlockPosition): c, func_176224_k
Item (IBlockData, Random, int): a, func_180660_a, getDropType
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): b, func_180661_e, getStateList
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
boolean (IBlockData): b, func_149662_c
boolean (IBlockData): c, func_149686_d
boolean (IBlockData): a, func_149686_d
ItemStack (World, BlockPosition, IBlockData): a, func_185473_a
boolean (IBlockData): v, func_149740_M, isComplexRedstone
boolean (IBlockData): u, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): c, func_180641_l
int (IBlockData, World, BlockPosition): a, func_180641_l
boolean (IBlockAccess, BlockPosition): b, func_176205_b
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact
void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
boolean (IBlockData): f, func_200124_e
VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, func_199600_g
void (IBlockData, World, BlockPosition, Entity): a, func_196262_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
apf
aph
Fields
Constructors
Methods
1.12
Names
amf
apf
net.minecraft.server.v1_11_R1.BlockCauldron
net.minecraft.server.v1_12_R1.BlockCauldron
Fields
Constructors
Methods
boolean (IBlockData): x, func_149740_M, isComplexRedstone
boolean (IBlockData): v, func_149740_M, isComplexRedstone
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
amd
amf
Fields
Constructors
Methods
void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a
void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a
1.11
Names
akq
amd
net.minecraft.server.v1_10_R1.BlockCauldron
net.minecraft.server.v1_11_R1.BlockCauldron
Fields
Constructors
Methods
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact
boolean (IBlockData): v, func_149740_M, isComplexRedstone
boolean (IBlockData): x, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): d, func_180641_l
int (IBlockData, World, BlockPosition): c, func_180641_l
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
akd
akq
net.minecraft.server.v1_9_R2.BlockCauldron
net.minecraft.server.v1_10_R1.BlockCauldron
Fields
Constructors
Methods
1.9.4
Names
net.minecraft.server.v1_9_R1.BlockCauldron
net.minecraft.server.v1_9_R2.BlockCauldron
Fields
Constructors
Methods
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
afr
akd
net.minecraft.server.v1_8_R3.BlockCauldron
net.minecraft.server.v1_9_R1.BlockCauldron
Fields
AxisAlignedBB: b, field_185596_b
AxisAlignedBB: c, field_185597_c
AxisAlignedBB: d, field_185598_d
AxisAlignedBB: e, field_185599_e
AxisAlignedBB: f, field_185600_f
Constructors
Methods
void (World, BlockPosition, IBlockData, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_180638_a
void (): j, func_149683_g
boolean (): c, func_149662_c
boolean (): d, func_149686_d
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact
void (World, BlockPosition): k, func_176224_k
void (World, BlockPosition): h, func_176224_k
boolean (): O, func_149740_M, isComplexRedstone
int (World, BlockPosition): l, func_180641_l
int (IBlockData): c, func_176201_c, toLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
BlockStateList (): b, func_180661_e, getStateList
Item (World, BlockPosition): c, func_180665_b
void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
boolean (IBlockData): b, func_149662_c
boolean (IBlockData): c, func_149686_d
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact
ItemStack (World, BlockPosition, IBlockData): a, func_185473_a
boolean (IBlockData): v, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): d, func_180641_l
boolean (IBlockAccess, BlockPosition): b, func_176205_b
1.8.8
Names
afr
net.minecraft.block.BlockCauldron
net.minecraft.server.v1_8_R3.BlockCauldron
Fields
BlockStateInteger: a, field_176591_a, LEVEL
Constructors
()
Methods
void (World, BlockPosition, IBlockData, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_180638_a
void (): j, func_149683_g
boolean (): c, func_149662_c
boolean (): d, func_149686_d
void (World, BlockPosition, IBlockData, Entity): a, func_180634_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact
void (World, BlockPosition, IBlockData, int): a, func_176590_a
void (World, BlockPosition): k, func_176224_k
Item (IBlockData, Random, int): a, func_180660_a, getDropType
boolean (): O, func_149740_M, isComplexRedstone
int (World, BlockPosition): l, func_180641_l
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): c, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
Item (World, BlockPosition): c, func_180665_b