History - net.minecraft.world.level.block.AbstractCauldronBlock

1.21.3

Names

der

djf

Fields

VoxelShape: h, INSIDE, field_10747, RAYCAST_SHAPE, f_151942_

VoxelShape: h, INSIDE, field_10747, RAYCAST_SHAPE

VoxelShape: b, SHAPE, field_10746, OUTLINE_SHAPE, f_151937_

VoxelShape: b, SHAPE, field_10746, OUTLINE_SHAPE

int: d, SIDE_THICKNESS, field_30989, field_30989, f_151938_

int: d, SIDE_THICKNESS, field_30989, field_30989

int: e, LEG_WIDTH, field_30990, field_30990, f_151939_

int: e, LEG_WIDTH, field_30990, field_30990

int: f, LEG_HEIGHT, field_30991, field_30991, f_151940_

int: f, LEG_HEIGHT, field_30991, field_30991

int: g, LEG_DEPTH, field_30992, field_30992, f_151941_

int: g, LEG_DEPTH, field_30992, field_30992

int: a, FLOOR_LEVEL, field_30988, field_30988, f_151936_

int: a, FLOOR_LEVEL, field_30988, field_30988

CauldronInteraction$InteractionMap: c, interactions, field_27084, behaviorMap, f_151943_

CauldronInteraction$InteractionMap: c, interactions, field_27084, behaviorMap

Constructors

Methods

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput

VoxelShape (BlockState, BlockGetter, BlockPos): a, getInteractionShape, method_9584, getRaycastShape, m_6079_

VoxelShape (BlockState, BlockGetter, BlockPos): a, getInteractionShape, method_9584, getRaycastShape

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape

double (BlockState): b, getContentHeight, method_31615, getFluidHeight, m_142446_

double (BlockState): b, getContentHeight, method_31615, getFluidHeight

boolean (BlockState, BlockPos, Entity): a, isEntityInsideContent, method_31616, isEntityTouchingFluid, m_151979_

boolean (BlockState, BlockPos, Entity): a, isEntityInsideContent, method_31616, isEntityTouchingFluid

boolean (BlockState): d, isFull, method_32766, isFull, m_142596_

boolean (BlockState): d, isFull, method_32766, isFull

boolean (Fluid): a, canReceiveStalactiteDrip, method_32765, canBeFilledByDripstone, m_142087_

boolean (Fluid): a, canReceiveStalactiteDrip, method_32765, canBeFilledByDripstone

void (BlockState, Level, BlockPos, Fluid): a, receiveStalactiteDrip, method_32764, fillFromDripstone, m_142310_

void (BlockState, Level, BlockPos, Fluid): a, receiveStalactiteDrip, method_32764, fillFromDripstone

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick

com.mojang.serialization.MapCodec<? extends AbstractCauldronBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<? extends AbstractCauldronBlock> (): a, codec, method_53969, getCodec

ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough

InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

ddu

der

Fields

Constructors

Methods

1.20.6

Names

cvj

ddu

Fields

Constructors

Methods

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

1.20.4

Names

cro

cvj

Fields

VoxelShape: g, INSIDE, field_10747, RAYCAST_SHAPE, f_151942_

VoxelShape: h, INSIDE, field_10747, RAYCAST_SHAPE, f_151942_

int: c, SIDE_THICKNESS, field_30989, field_30989, f_151938_

int: d, SIDE_THICKNESS, field_30989, field_30989, f_151938_

int: d, LEG_WIDTH, field_30990, field_30990, f_151939_

int: e, LEG_WIDTH, field_30990, field_30990, f_151939_

int: e, LEG_HEIGHT, field_30991, field_30991, f_151940_

int: f, LEG_HEIGHT, field_30991, field_30991, f_151940_

int: f, LEG_DEPTH, field_30992, field_30992, f_151941_

int: g, LEG_DEPTH, field_30992, field_30992, f_151941_

Map<Item, CauldronInteraction>: h, interactions, field_27084, behaviorMap, f_151943_

CauldronInteraction$InteractionMap: c, interactions, field_27084, behaviorMap, f_151943_

Constructors

(BlockBehaviour$Properties, Map<Item, CauldronInteraction>)

(BlockBehaviour$Properties, CauldronInteraction$InteractionMap)

Methods

com.mojang.serialization.MapCodec<? extends AbstractCauldronBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

cof

cro

Fields

Constructors

Methods

1.20.1

Names

coa

cof

Fields

Constructors

Methods

double (BlockState): a, getContentHeight, method_31615, getFluidHeight, m_142446_

double (BlockState): b, getContentHeight, method_31615, getFluidHeight, m_142446_

boolean (BlockState): c, isFull, method_32766, isFull, m_142596_

boolean (BlockState): d, isFull, method_32766, isFull, m_142596_

1.19.4

Names

clm

coa

Fields

Constructors

Methods

1.19.3

Names

cim

clm

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

chp

cim

Fields

Constructors

Methods

1.19

Names

ccj

chp

Fields

Constructors

Methods

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

1.18.2

Names

cbr

ccj

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

byi

cbr

Fields

Constructors

Methods

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_, isComplexRedstone

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

1.17.1

Names

byh

byi

Fields

Constructors

Methods

1.17

Names

bvc

byh

net.minecraft.world.level.block.CauldronBlock

net.minecraft.world.level.block.AbstractCauldronBlock

net.minecraft.block.CauldronBlock

net.minecraft.block.AbstractCauldronBlock

net.minecraft.block.CauldronBlock

net.minecraft.src.C_141186_

net.minecraft.server.v1_16_R3.BlockCauldron

net.minecraft.world.level.block.AbstractCauldronBlock

Fields

IntegerProperty: a, LEVEL, field_10745, LEVEL, field_176591_a, LEVEL

VoxelShape: c, INSIDE, field_10747, RAYCAST_SHAPE, field_196403_b

VoxelShape: g, INSIDE, field_10747, RAYCAST_SHAPE, f_151942_

VoxelShape: b, SHAPE, field_10746, OUTLINE_SHAPE, field_220269_b

VoxelShape: b, SHAPE, field_10746, OUTLINE_SHAPE, f_151937_

int: c, SIDE_THICKNESS, field_30989, field_30989, f_151938_

int: d, LEG_WIDTH, field_30990, field_30990, f_151939_

int: e, LEG_HEIGHT, field_30991, field_30991, f_151940_

int: f, LEG_DEPTH, field_30992, field_30992, f_151941_

int: a, FLOOR_LEVEL, field_30988, field_30988, f_151936_

Map<Item, CauldronInteraction>: h, interactions, field_27084, behaviorMap, f_151943_

Constructors

(BlockBehaviour$Properties)

(BlockBehaviour$Properties, Map<Item, CauldronInteraction>)

Methods

void (Level, BlockPos, BlockState, int): a, setWaterLevel, method_9726, setLevel, func_176590_a

void (Level, BlockPos): c, handleRain, method_9504, rainTick, func_176224_k

boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_, isComplexRedstone

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l

VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRaycastShape, func_199600_g

VoxelShape (BlockState, BlockGetter, BlockPos): a, getInteractionShape, method_9584, getRaycastShape, m_6079_

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

double (BlockState): a, getContentHeight, method_31615, getFluidHeight, m_142446_

boolean (BlockState, BlockPos, Entity): a, isEntityInsideContent, method_31616, isEntityTouchingFluid, m_151979_

boolean (BlockState): c, isFull, method_32766, isFull, m_142596_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

boolean (Fluid): a, canReceiveStalactiteDrip, method_32765, canBeFilledByDripstone, m_142087_

void (BlockState, Level, BlockPos, Fluid): a, receiveStalactiteDrip, method_32764, fillFromDripstone, m_142310_

1.16.5

Names

Fields

VoxelShape: c, INSIDE, field_10747, RAY_TRACE_SHAPE, field_196403_b

VoxelShape: c, INSIDE, field_10747, RAYCAST_SHAPE, field_196403_b

Constructors

Methods

1.16.4

Names

buz

bvc

net.minecraft.server.v1_16_R2.BlockCauldron

net.minecraft.server.v1_16_R3.BlockCauldron

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bwf

buz

net.minecraft.server.v1_16_R1.BlockCauldron

net.minecraft.server.v1_16_R2.BlockCauldron

Fields

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRayTraceShape, func_199600_g

VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRaycastShape, func_199600_g

1.16.1

Names

bpv

bwf

net.minecraft.server.v1_15_R1.BlockCauldron

net.minecraft.server.v1_16_R1.BlockCauldron

Fields

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

VoxelShape (BlockState, BlockGetter, BlockPos): j, getInteractionShape, method_9584, getRayTraceShape, func_199600_g

VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRayTraceShape, func_199600_g

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

1.15.2

Names

bps

bpv

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bnj

bps

net.minecraft.server.v1_14_R1.BlockCauldron

net.minecraft.server.v1_15_R1.BlockCauldron

Fields

Constructors

Methods

boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e

VoxelShape (BlockState, BlockGetter, BlockPos): i, getInteractionShape, method_9584, getRayTraceShape, func_199600_g

VoxelShape (BlockState, BlockGetter, BlockPos): j, getInteractionShape, method_9584, getRayTraceShape, func_199600_g

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

1.14.4

Names

bne

bnj

net.minecraft.world.level.block.CauldronBlock

Fields

BlockStateInteger: a, field_10745, LEVEL, field_176591_a, LEVEL

IntegerProperty: a, LEVEL, field_10745, LEVEL, field_176591_a, LEVEL

VoxelShape: c, field_10747, RAY_TRACE_SHAPE, field_196403_b

VoxelShape: c, INSIDE, field_10747, RAY_TRACE_SHAPE, field_196403_b

VoxelShape: b, field_10746, OUTLINE_SHAPE, field_220269_b

VoxelShape: b, SHAPE, field_10746, OUTLINE_SHAPE, field_220269_b

Constructors

Methods

void (World, BlockPosition, IBlockData, int): a, method_9726, setLevel, func_176590_a

void (Level, BlockPos, BlockState, int): a, setWaterLevel, method_9726, setLevel, func_176590_a

void (World, BlockPosition): c, method_9504, onRainTick, func_176224_k

void (Level, BlockPos): c, handleRain, method_9504, rainTick, func_176224_k

boolean (IBlockData): b, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

int (IBlockData, World, BlockPosition): a, method_9572, getComparatorOutput, func_180641_l

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l

boolean (IBlockData): f, method_9601, isOpaque, func_200124_e

boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e

VoxelShape (IBlockData, IBlockAccess, BlockPosition): i, method_9584, getRayTraceShape, func_199600_g

VoxelShape (BlockState, BlockGetter, BlockPos): i, getInteractionShape, method_9584, getRayTraceShape, func_199600_g

void (IBlockData, World, BlockPosition, Entity): a, method_9548, onEntityCollision, func_196262_a

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

1.14.3

Names

bna

bne

net.minecraft.block.CauldronBlock

Fields

BlockStateInteger: a, field_10745, field_176591_a, LEVEL

BlockStateInteger: a, field_10745, LEVEL, field_176591_a, LEVEL

VoxelShape: c, field_10747, field_196403_b

VoxelShape: c, field_10747, RAY_TRACE_SHAPE, field_196403_b

VoxelShape: b, field_10746, field_220269_b

VoxelShape: b, field_10746, OUTLINE_SHAPE, field_220269_b

Constructors

Methods

void (World, BlockPosition, IBlockData, int): a, method_9726, func_176590_a

void (World, BlockPosition, IBlockData, int): a, method_9726, setLevel, func_176590_a

void (World, BlockPosition): c, method_9504, func_176224_k

void (World, BlockPosition): c, method_9504, onRainTick, func_176224_k

boolean (IBlockData): b, method_9498, func_149740_M, isComplexRedstone

boolean (IBlockData): b, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

int (IBlockData, World, BlockPosition): a, method_9572, func_180641_l

int (IBlockData, World, BlockPosition): a, method_9572, getComparatorOutput, func_180641_l

boolean (IBlockData): f, method_9601, func_200124_e

boolean (IBlockData): f, method_9601, isOpaque, func_200124_e

VoxelShape (IBlockData, IBlockAccess, BlockPosition): i, method_9584, func_199600_g

VoxelShape (IBlockData, IBlockAccess, BlockPosition): i, method_9584, getRayTraceShape, func_199600_g

void (IBlockData, World, BlockPosition, Entity): a, method_9548, func_196262_a

void (IBlockData, World, BlockPosition, Entity): a, method_9548, onEntityCollision, func_196262_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bmz

bna

Fields

Constructors

Methods

1.14

Names

bdg

bmz

net.minecraft.class_2275

net.minecraft.block.BlockCauldron

net.minecraft.block.CauldronBlock

net.minecraft.server.v1_13_R2.BlockCauldron

net.minecraft.server.v1_14_R1.BlockCauldron

Fields

BlockStateInteger: a, field_176591_a, LEVEL

BlockStateInteger: a, field_10745, field_176591_a, LEVEL

VoxelShape: b, field_196403_b

VoxelShape: c, field_10747, field_196403_b

VoxelShape: c, field_196404_c

VoxelShape: b, field_10746, field_220269_b

Constructors

Methods

void (World, BlockPosition, IBlockData, int): a, func_176590_a

void (World, BlockPosition, IBlockData, int): a, method_9726, func_176590_a

void (World, BlockPosition): c, func_176224_k

void (World, BlockPosition): c, method_9504, func_176224_k

boolean (IBlockData): a, func_149686_d

boolean (IBlockData): u, func_149740_M, isComplexRedstone

boolean (IBlockData): b, method_9498, func_149740_M, isComplexRedstone

int (IBlockData, World, BlockPosition): a, func_180641_l

int (IBlockData, World, BlockPosition): a, method_9572, func_180641_l

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

boolean (IBlockData): f, func_200124_e

boolean (IBlockData): f, method_9601, func_200124_e

VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, func_199600_g

VoxelShape (IBlockData, IBlockAccess, BlockPosition): i, method_9584, func_199600_g

void (IBlockData, World, BlockPosition, Entity): a, func_196262_a

void (IBlockData, World, BlockPosition, Entity): a, method_9548, func_196262_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

1.13.2

Names

bdf

bdg

Fields

Constructors

Methods

1.13.1

Names

bcx

bdf

net.minecraft.server.v1_13_R1.BlockCauldron

net.minecraft.server.v1_13_R2.BlockCauldron

Fields

Constructors

Methods

1.13

Names

aph

bcx

net.minecraft.server.v1_12_R1.BlockCauldron

net.minecraft.server.v1_13_R1.BlockCauldron

Fields

AxisAlignedBB: b, field_185596_b

AxisAlignedBB: c, field_185597_c

AxisAlignedBB: d, field_185598_d

AxisAlignedBB: e, field_185599_e

AxisAlignedBB: f, field_185600_f

VoxelShape: b, field_196403_b

VoxelShape: c, field_196404_c

Constructors

()

(Block$Info)

Methods

void (World, BlockPosition, IBlockData, Entity): a, func_180634_a

void (World, BlockPosition): h, func_176224_k

void (World, BlockPosition): c, func_176224_k

Item (IBlockData, Random, int): a, func_180660_a, getDropType

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): b, func_180661_e, getStateList

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

boolean (IBlockData): b, func_149662_c

boolean (IBlockData): c, func_149686_d

boolean (IBlockData): a, func_149686_d

ItemStack (World, BlockPosition, IBlockData): a, func_185473_a

boolean (IBlockData): v, func_149740_M, isComplexRedstone

boolean (IBlockData): u, func_149740_M, isComplexRedstone

int (IBlockData, World, BlockPosition): c, func_180641_l

int (IBlockData, World, BlockPosition): a, func_180641_l

boolean (IBlockAccess, BlockPosition): b, func_176205_b

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact

void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

boolean (IBlockData): f, func_200124_e

VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, func_199600_g

void (IBlockData, World, BlockPosition, Entity): a, func_196262_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

apf

aph

Fields

Constructors

Methods

1.12

Names

amf

apf

net.minecraft.server.v1_11_R1.BlockCauldron

net.minecraft.server.v1_12_R1.BlockCauldron

Fields

Constructors

Methods

boolean (IBlockData): x, func_149740_M, isComplexRedstone

boolean (IBlockData): v, func_149740_M, isComplexRedstone

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

amd

amf

Fields

Constructors

Methods

void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a

void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a

1.11

Names

akq

amd

net.minecraft.server.v1_10_R1.BlockCauldron

net.minecraft.server.v1_11_R1.BlockCauldron

Fields

Constructors

Methods

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact

boolean (IBlockData): v, func_149740_M, isComplexRedstone

boolean (IBlockData): x, func_149740_M, isComplexRedstone

int (IBlockData, World, BlockPosition): d, func_180641_l

int (IBlockData, World, BlockPosition): c, func_180641_l

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

akd

akq

net.minecraft.server.v1_9_R2.BlockCauldron

net.minecraft.server.v1_10_R1.BlockCauldron

Fields

Constructors

Methods

1.9.4

Names

net.minecraft.server.v1_9_R1.BlockCauldron

net.minecraft.server.v1_9_R2.BlockCauldron

Fields

Constructors

Methods

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

afr

akd

net.minecraft.server.v1_8_R3.BlockCauldron

net.minecraft.server.v1_9_R1.BlockCauldron

Fields

AxisAlignedBB: b, field_185596_b

AxisAlignedBB: c, field_185597_c

AxisAlignedBB: d, field_185598_d

AxisAlignedBB: e, field_185599_e

AxisAlignedBB: f, field_185600_f

Constructors

Methods

void (World, BlockPosition, IBlockData, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_180638_a

void (): j, func_149683_g

boolean (): c, func_149662_c

boolean (): d, func_149686_d

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact

void (World, BlockPosition): k, func_176224_k

void (World, BlockPosition): h, func_176224_k

boolean (): O, func_149740_M, isComplexRedstone

int (World, BlockPosition): l, func_180641_l

int (IBlockData): c, func_176201_c, toLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

BlockStateList (): b, func_180661_e, getStateList

Item (World, BlockPosition): c, func_180665_b

void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

boolean (IBlockData): b, func_149662_c

boolean (IBlockData): c, func_149686_d

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact

ItemStack (World, BlockPosition, IBlockData): a, func_185473_a

boolean (IBlockData): v, func_149740_M, isComplexRedstone

int (IBlockData, World, BlockPosition): d, func_180641_l

boolean (IBlockAccess, BlockPosition): b, func_176205_b

1.8.8

Names

afr

net.minecraft.block.BlockCauldron

net.minecraft.server.v1_8_R3.BlockCauldron

Fields

BlockStateInteger: a, field_176591_a, LEVEL

Constructors

()

Methods

void (World, BlockPosition, IBlockData, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_180638_a

void (): j, func_149683_g

boolean (): c, func_149662_c

boolean (): d, func_149686_d

void (World, BlockPosition, IBlockData, Entity): a, func_180634_a

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact

void (World, BlockPosition, IBlockData, int): a, func_176590_a

void (World, BlockPosition): k, func_176224_k

Item (IBlockData, Random, int): a, func_180660_a, getDropType

boolean (): O, func_149740_M, isComplexRedstone

int (World, BlockPosition): l, func_180641_l

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): c, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

Item (World, BlockPosition): c, func_180665_b