public AxisAlignedBB | |
public boolean | |
public boolean | |
public boolean | |
public void | |
public void | |
protected boolean | |
public int | |
public int | |
public void | |
protected void | |
public boolean | |
protected boolean | |
protected int | |
protected int | |
protected int | |
public boolean | |
public IBlockData | | a(aht arg0, cl arg1, cs arg2, float arg3, float arg4, float arg5, int arg6, sa arg7) | | func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7) | | getPlacedState(World arg0, BlockPosition arg1, EnumDirection arg2, float arg3, float arg4, float arg5, int arg6, EntityLiving arg7) |
|
public void | | a(aht arg0, cl arg1, ard arg2, sa arg3, adq arg4) | | func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4) | | postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4) |
|
public void | |
protected void | |
public void | |
public boolean | |
protected boolean | |
protected int | |
public static boolean | |
public boolean | |
public boolean | |
protected int | |
protected abstract int | |
protected abstract IBlockData | |
protected abstract IBlockData | |
public boolean | |
public boolean | |
public BlockRenderLayer | |