net.minecraft.server.v1_9_R2

public class BlockEnderChest

extends BlockTileEntity

All mapped superinterfaces:

ITileEntity

alf
net.minecraft.block.BlockEnderChest
net.minecraft.server.v1_9_R2.BlockEnderChest

Field summary

Modifier and TypeField
public static final BlockStateDirection
a
field_176437_a
FACING
protected static final AxisAlignedBB
b
field_185569_b

Constructor summary

ModifierConstructor
protected ()

Method summary

Modifier and TypeMethod
public AxisAlignedBB
a(ard arg0, ahx arg1, cl arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public boolean
b(ard arg0)
func_149662_c(IBlockState arg0)
public boolean
c(ard arg0)
func_149686_d(IBlockState arg0)
public EnumRenderType
a(ard arg0)
func_149645_b(IBlockState arg0)
public Item
a(ard arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getDropType(IBlockData arg0, Random arg1, int arg2)
public int
a(Random arg0)
func_149745_a(Random arg0)
protected boolean
o()
func_149700_E()
public IBlockData
a(aht arg0, cl arg1, cs arg2, float arg3, float arg4, float arg5, int arg6, sa arg7)
func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
getPlacedState(World arg0, BlockPosition arg1, EnumDirection arg2, float arg3, float arg4, float arg5, int arg6, EntityLiving arg7)
public void
a(aht arg0, cl arg1, ard arg2, sa arg3, adq arg4)
func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4)
public boolean
a(aht arg0, cl arg1, ard arg2, zj arg3, qm arg4, adq arg5, cs arg6, float arg7, float arg8, float arg9)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, ItemStack arg5, EnumFacing arg6, float arg7, float arg8, float arg9)
interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumHand arg4, ItemStack arg5, EnumDirection arg6, float arg7, float arg8, float arg9)
public TileEntity
a(aht arg0, int arg1)
func_149915_a(World arg0, int arg1)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public int
e(ard arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
public IBlockData
a(ard arg0, aoe arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockData
a(ard arg0, amr arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
protected BlockStateList
b()
func_180661_e()
getStateList()
public void
a(ard arg0, aht arg1, cl arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)