| public AxisAlignedBB | |
| public AxisAlignedBB | |
| public boolean | |
| public static float | | e(int arg0) | | func_149801_b(int arg0) |
|
| protected int | |
| protected int | |
| public boolean | |
| public boolean | |
| public boolean | | a(ard arg0, boolean arg1) | | func_176209_a(IBlockState arg0, boolean arg1) |
|
| public boolean | |
| public EnumRenderType | |
| public Item | |
| public int | |
| protected Vec3D | |
| public Vec3D | |
| public int | |
| public void | |
| public void | |
| public boolean | |
| protected void | |
| public IBlockData | | a(int arg0) | | func_176203_a(int arg0) | | fromLegacyData(int arg0) |
|
| public int | |
| protected BlockStateList | | b() | | func_180661_e() | | getStateList() |
|
| public static BlockFlowing | |
| public static BlockStationary | |
| public boolean | |
| public boolean | |
| public int | |
| public BlockRenderLayer | |
| public void | |
| public static float | |