public Item | |
public void | |
private void | |
private void | |
private static boolean | |
public boolean | |
public boolean | |
public boolean | |
public void | |
public boolean | |
public void | | a(aht arg0, zj arg1, cj arg2, arc arg3, apv arg4, adq arg5) | | func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5) |
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protected ItemStack | |
public IBlockData | | a(int arg0) | | func_176203_a(int arg0) | | fromLegacyData(int arg0) |
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public int | |
protected BlockStateList | | b() | | func_180661_e() | | getStateList() |
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public void | |
public static void | |
private static void | | a(aht arg0, cj arg1, Random arg2, cj arg3, int arg4, int arg5) | | func_185601_a(World arg0, BlockPos arg1, Random arg2, BlockPos arg3, int arg4, int arg5) |
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public BlockRenderLayer | |