History - net.minecraft.world.level.block.ChorusFlowerBlock

1.21.3

Names

dhd

dls

Fields

IntegerProperty: c, AGE, field_10762, AGE, f_51647_

IntegerProperty: c, AGE, field_10762, AGE

int: b, DEAD_AGE, field_31060, MAX_AGE, f_153067_

int: b, DEAD_AGE, field_31060, MAX_AGE

VoxelShape: d, BLOCK_SUPPORT_SHAPE, field_45145, SHAPE, f_291564_

VoxelShape: d, BLOCK_SUPPORT_SHAPE, field_45145, SHAPE

com.mojang.serialization.MapCodec<ChorusFlowerBlock>: a, CODEC, field_46313, CODEC, f_303413_

com.mojang.serialization.MapCodec<ChorusFlowerBlock>: a, CODEC, field_46313, CODEC

Block: e, plant, field_10763, plantBlock, f_51648_

Block: e, plant, field_10763, plantBlock

Constructors

Methods

void (Level, BlockPos, int): a, placeGrownFlower, method_9745, grow, m_51661_

void (Level, BlockPos, int): a, placeGrownFlower, method_9745, grow

void (Level, BlockPos): a, placeDeadFlower, method_9747, die, m_51658_

void (Level, BlockPos): a, placeDeadFlower, method_9747, die

boolean (LevelReader, BlockPos, Direction): b, allNeighborsEmpty, method_9746, isSurroundedByAir, m_51697_

boolean (LevelReader, BlockPos, Direction): b, allNeighborsEmpty, method_9746, isSurroundedByAir

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

boolean (BlockState): d_, isRandomlyTicking, method_9542, hasRandomTicks, m_51695_

boolean (BlockState): f, isRandomlyTicking, method_9542, hasRandomTicks

void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, m_5581_

void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick

void (LevelAccessor, BlockPos, RandomSource, int): a, generatePlant, method_9744, generate, m_220962_

void (LevelAccessor, BlockPos, RandomSource, int): a, generatePlant, method_9744, generate

void (LevelAccessor, BlockPos, RandomSource, BlockPos, int, int): a, growTreeRecursive, method_9748, generate, m_220967_

void (LevelAccessor, BlockPos, RandomSource, BlockPos, int, int): a, growTreeRecursive, method_9748, generate

VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape, m_7947_

VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape

com.mojang.serialization.MapCodec<ChorusFlowerBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<ChorusFlowerBlock> (): a, codec, method_53969, getCodec

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dgg

dhd

Fields

Constructors

Methods

1.20.6

Names

cxv

dgg

Fields

Constructors

Methods

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_

boolean (BlockState): d_, isRandomlyTicking, method_9542, hasRandomTicks, m_51695_

1.20.4

Names

ctz

cxv

Fields

IntegerProperty: b, AGE, field_10762, AGE, f_51647_

IntegerProperty: c, AGE, field_10762, AGE, f_51647_

ChorusPlantBlock: d, plant, field_10763, plantBlock, f_51648_

int: a, DEAD_AGE, field_31060, MAX_AGE, f_153067_

int: b, DEAD_AGE, field_31060, MAX_AGE, f_153067_

VoxelShape: c, BLOCK_SUPPORT_SHAPE, field_45145, field_45145, f_291564_

VoxelShape: d, BLOCK_SUPPORT_SHAPE, field_45145, SHAPE, f_291564_

com.mojang.serialization.MapCodec<ChorusFlowerBlock>: a, CODEC, field_46313, CODEC, f_303413_

Block: e, plant, field_10763, plantBlock, f_51648_

Constructors

(ChorusPlantBlock, BlockBehaviour$Properties)

(Block, BlockBehaviour$Properties)

Methods

com.mojang.serialization.MapCodec<ChorusFlowerBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

cqr

ctz

Fields

ChorusPlantBlock: c, plant, field_10763, plantBlock, f_51648_

ChorusPlantBlock: d, plant, field_10763, plantBlock, f_51648_

VoxelShape: c, BLOCK_SUPPORT_SHAPE, field_45145, field_45145, f_291564_

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape, m_7947_

1.20.1

Names

cqk

cqr

Fields

Constructors

Methods

1.19.4

Names

cnu

cqk

Fields

Constructors

Methods

1.19.3

Names

cks

cnu

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cjv

cks

Fields

Constructors

Methods

1.19

Names

cep

cjv

Fields

Constructors

Methods

void (LevelAccessor, BlockPos, Random, int): a, generatePlant, method_9744, generate, m_51665_

void (LevelAccessor, BlockPos, Random, BlockPos, int, int): a, growTreeRecursive, method_9748, generate, m_51670_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

void (LevelAccessor, BlockPos, RandomSource, int): a, generatePlant, method_9744, generate, m_220962_

void (LevelAccessor, BlockPos, RandomSource, BlockPos, int, int): a, growTreeRecursive, method_9748, generate, m_220967_

1.18.2

Names

cdx

cep

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cao

cdx

Fields

Constructors

Methods

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_, isTicking

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

1.17.1

Names

can

cao

Fields

Constructors

Methods

1.17

Names

bvf

can

net.minecraft.block.ChorusFlowerBlock

net.minecraft.src.C_1734_

net.minecraft.server.v1_16_R3.BlockChorusFlower

net.minecraft.world.level.block.BlockChorusFlower

Fields

IntegerProperty: a, AGE, field_10762, AGE, field_185607_a, AGE

IntegerProperty: b, AGE, field_10762, AGE, f_51647_

ChorusPlantBlock: b, plant, field_10763, plantBlock, field_196405_b

ChorusPlantBlock: c, plant, field_10763, plantBlock, f_51648_

int: a, DEAD_AGE, field_31060, MAX_AGE, f_153067_

Constructors

Methods

void (Level, BlockPos, int): a, placeGrownFlower, method_9745, grow, func_185602_a

void (Level, BlockPos, int): a, placeGrownFlower, method_9745, grow, m_51661_

void (Level, BlockPos): a, placeDeadFlower, method_9747, die, func_185605_c

void (Level, BlockPos): a, placeDeadFlower, method_9747, die, m_51658_

boolean (LevelReader, BlockPos, Direction): b, allNeighborsEmpty, method_9746, isSurroundedByAir, func_185604_a

boolean (LevelReader, BlockPos, Direction): b, allNeighborsEmpty, method_9746, isSurroundedByAir, m_51697_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (LevelAccessor, BlockPos, Random, int): a, generatePlant, method_9744, generate, func_185603_a

void (LevelAccessor, BlockPos, Random, int): a, generatePlant, method_9744, generate, m_51665_

void (LevelAccessor, BlockPos, Random, BlockPos, int, int): a, growTreeRecursive, method_9748, generate, func_185601_a

void (LevelAccessor, BlockPos, Random, BlockPos, int, int): a, growTreeRecursive, method_9748, generate, m_51670_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

boolean (BlockState): a_, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_, isTicking

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_, tick

void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a

void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, m_5581_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bvc

bvf

net.minecraft.server.v1_16_R2.BlockChorusFlower

net.minecraft.server.v1_16_R3.BlockChorusFlower

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bwi

bvc

net.minecraft.server.v1_16_R1.BlockChorusFlower

net.minecraft.server.v1_16_R2.BlockChorusFlower

Fields

Constructors

Methods

void (Level, BlockPos, int): b, placeGrownFlower, method_9745, grow, func_185602_a

void (Level, BlockPos, int): a, placeGrownFlower, method_9745, grow, func_185602_a

1.16.1

Names

bpx

bwi

net.minecraft.server.v1_15_R1.BlockChorusFlower

net.minecraft.server.v1_16_R1.BlockChorusFlower

Fields

Constructors

(ChorusPlantBlock, Block$Properties)

(ChorusPlantBlock, BlockBehaviour$Properties)

Methods

void (Level, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways

boolean (BlockState): a_, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_, tick

void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a

1.15.2

Names

bpu

bpx

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bnl

bpu

net.minecraft.server.v1_14_R1.BlockChorusFlower

net.minecraft.server.v1_15_R1.BlockChorusFlower

Fields

Constructors

Methods

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

1.14.4

Names

bng

bnl

net.minecraft.world.level.block.ChorusFlowerBlock

Fields

BlockStateInteger: a, field_10762, AGE, field_185607_a, AGE

IntegerProperty: a, AGE, field_10762, AGE, field_185607_a, AGE

BlockChorusFruit: b, field_10763, plantBlock, field_196405_b

ChorusPlantBlock: b, plant, field_10763, plantBlock, field_196405_b

Constructors

Methods

void (World, BlockPosition, int): b, method_9745, grow, func_185602_a

void (Level, BlockPos, int): b, placeGrownFlower, method_9745, grow, func_185602_a

void (World, BlockPosition): a, method_9747, die, func_185605_c

void (Level, BlockPos): a, placeDeadFlower, method_9747, die, func_185605_c

TextureType (): c, method_9551, getRenderLayer, func_180664_k

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

boolean (IWorldReader, BlockPosition, EnumDirection): b, method_9746, isSurroundedByAir, func_185604_a

boolean (LevelReader, BlockPos, Direction): b, allNeighborsEmpty, method_9746, isSurroundedByAir, func_185604_a

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (GeneratorAccess, BlockPosition, Random, int): a, method_9744, generate, func_185603_a

void (LevelAccessor, BlockPos, Random, int): a, generatePlant, method_9744, generate, func_185603_a

void (GeneratorAccess, BlockPosition, Random, BlockPosition, int, int): a, method_9748, generate, func_185601_a

void (LevelAccessor, BlockPos, Random, BlockPos, int, int): a, growTreeRecursive, method_9748, generate, func_185601_a

void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19286, onProjectileHit, func_220066_a

void (Level, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a

1.14.3

Names

bnc

bng

net.minecraft.block.ChorusFlowerBlock

Fields

BlockStateInteger: a, field_10762, field_185607_a, AGE

BlockStateInteger: a, field_10762, AGE, field_185607_a, AGE

BlockChorusFruit: b, field_10763, field_196405_b

BlockChorusFruit: b, field_10763, plantBlock, field_196405_b

Constructors

Methods

void (World, BlockPosition, int): b, method_9745, func_185602_a

void (World, BlockPosition, int): b, method_9745, grow, func_185602_a

void (World, BlockPosition): a, method_9747, func_185605_c

void (World, BlockPosition): a, method_9747, die, func_185605_c

TextureType (): c, method_9551, func_180664_k

TextureType (): c, method_9551, getRenderLayer, func_180664_k

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

boolean (IWorldReader, BlockPosition, EnumDirection): b, method_9746, func_185604_a

boolean (IWorldReader, BlockPosition, EnumDirection): b, method_9746, isSurroundedByAir, func_185604_a

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (GeneratorAccess, BlockPosition, Random, int): a, method_9744, func_185603_a

void (GeneratorAccess, BlockPosition, Random, int): a, method_9744, generate, func_185603_a

void (GeneratorAccess, BlockPosition, Random, BlockPosition, int, int): a, method_9748, func_185601_a

void (GeneratorAccess, BlockPosition, Random, BlockPosition, int, int): a, method_9748, generate, func_185601_a

void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19286, func_220066_a

void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19286, onProjectileHit, func_220066_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bnb

bnc

Fields

Constructors

Methods

1.14

Names

bdi

bnb

net.minecraft.class_2279

net.minecraft.block.BlockChorusFlower

net.minecraft.block.ChorusFlowerBlock

net.minecraft.server.v1_13_R2.BlockChorusFlower

net.minecraft.server.v1_14_R1.BlockChorusFlower

Fields

BlockStateInteger: a, field_185607_a, AGE

BlockStateInteger: a, field_10762, field_185607_a, AGE

BlockChorusFruit: b, field_196405_b

BlockChorusFruit: b, field_10763, field_196405_b

Constructors

Methods

void (World, BlockPosition, int): b, func_185602_a

void (World, BlockPosition, int): b, method_9745, func_185602_a

void (World, BlockPosition): a, func_185605_c

void (World, BlockPosition): a, method_9747, func_185605_c

boolean (IBlockData): a, func_149686_d

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, func_180657_a

ItemStack (IBlockData): t, func_180643_i

TextureType (): c, func_180664_k

TextureType (): c, method_9551, func_180664_k

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

boolean (IWorldReader, BlockPosition, EnumDirection): a, func_185604_a

boolean (IWorldReader, BlockPosition, EnumDirection): b, method_9746, func_185604_a

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (GeneratorAccess, BlockPosition, Random, int): a, func_185603_a

void (GeneratorAccess, BlockPosition, Random, int): a, method_9744, func_185603_a

void (GeneratorAccess, BlockPosition, Random, BlockPosition, int, int): a, func_185601_a

void (GeneratorAccess, BlockPosition, Random, BlockPosition, int, int): a, method_9748, func_185601_a

void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19286, func_220066_a

1.13.2

Names

bdh

bdi

Fields

Constructors

Methods

1.13.1

Names

bcz

bdh

net.minecraft.server.v1_13_R1.BlockChorusFlower

net.minecraft.server.v1_13_R2.BlockChorusFlower

Fields

Constructors

Methods

1.13

Names

apj

bcz

net.minecraft.server.v1_12_R1.BlockChorusFlower

net.minecraft.server.v1_13_R1.BlockChorusFlower

Fields

BlockChorusFruit: b, field_196405_b

Constructors

()

(BlockChorusFruit, Block$Info)

Methods

Item (IBlockData, Random, int): a, func_180660_a, getDropType

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

void (World, BlockPosition, int): a, func_185602_a

void (World, BlockPosition, int): b, func_185602_a

void (World, BlockPosition): c, func_185605_c

void (World, BlockPosition): a, func_185605_c

boolean (World, BlockPosition, EnumDirection): a, func_185604_a

boolean (IBlockData): c, func_149686_d

boolean (IBlockData): a, func_149686_d

boolean (IBlockData): b, func_149662_c

boolean (World, BlockPosition): a, func_176196_c, canPlace

boolean (World, BlockPosition): b, func_185606_b

ItemStack (IBlockData): u, func_180643_i

ItemStack (IBlockData): t, func_180643_i

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): b, func_180661_e, getStateList

void (World, BlockPosition, Random, int): a, func_185603_a

void (World, BlockPosition, Random, BlockPosition, int, int): a, func_185601_a

BlockRenderLayer (): f, func_180664_k

TextureType (): c, func_180664_k

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

boolean (IWorldReader, BlockPosition, EnumDirection): a, func_185604_a

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (GeneratorAccess, BlockPosition, Random, int): a, func_185603_a

void (GeneratorAccess, BlockPosition, Random, BlockPosition, int, int): a, func_185601_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

aph

apj

Fields

Constructors

Methods

1.12

Names

amh

aph

net.minecraft.server.v1_11_R1.BlockChorusFlower

net.minecraft.server.v1_12_R1.BlockChorusFlower

Fields

Constructors

Methods

ItemStack (IBlockData): w, func_180643_i

ItemStack (IBlockData): u, func_180643_i

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

amf

amh

Fields

Constructors

Methods

1.11

Names

aks

amf

net.minecraft.server.v1_10_R1.BlockChorusFlower

net.minecraft.server.v1_11_R1.BlockChorusFlower

Fields

Constructors

Methods

ItemStack (IBlockData): u, func_180643_i

ItemStack (IBlockData): w, func_180643_i

void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

akf

aks

net.minecraft.server.v1_9_R2.BlockChorusFlower

net.minecraft.server.v1_10_R1.BlockChorusFlower

Fields

Constructors

Methods

1.9.4

Names

net.minecraft.server.v1_9_R1.BlockChorusFlower

net.minecraft.server.v1_9_R2.BlockChorusFlower

Fields

Constructors

Methods

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

akf

net.minecraft.block.BlockChorusFlower

net.minecraft.server.v1_9_R1.BlockChorusFlower

Fields

BlockStateInteger: a, field_185607_a, AGE

Constructors

()

Methods

Item (IBlockData, Random, int): a, func_180660_a, getDropType

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

void (World, BlockPosition, int): a, func_185602_a

void (World, BlockPosition): c, func_185605_c

boolean (World, BlockPosition, EnumDirection): a, func_185604_a

boolean (IBlockData): c, func_149686_d

boolean (IBlockData): b, func_149662_c

boolean (World, BlockPosition): a, func_176196_c, canPlace

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

boolean (World, BlockPosition): b, func_185606_b

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, func_180657_a

ItemStack (IBlockData): u, func_180643_i

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): b, func_180661_e, getStateList

void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace

void (World, BlockPosition, Random, int): a, func_185603_a

void (World, BlockPosition, Random, BlockPosition, int, int): a, func_185601_a

BlockRenderLayer (): f, func_180664_k