net.minecraft.server.v1_9_R1

public class BlockFenceGate

extends BlockFacingHorizontal

alk
net.minecraft.block.BlockFenceGate
net.minecraft.server.v1_9_R1.BlockFenceGate

Field summary

Modifier and TypeField
public static final BlockStateBoolean
a
field_176466_a
OPEN
public static final BlockStateBoolean
b
field_176465_b
POWERED
public static final BlockStateBoolean
c
field_176467_M
IN_WALL
protected static final AxisAlignedBB
d
field_185541_d
protected static final AxisAlignedBB
e
field_185542_e
protected static final AxisAlignedBB
f
field_185543_f
protected static final AxisAlignedBB
g
field_185544_g
protected static final AxisAlignedBB
B
field_185539_B
protected static final AxisAlignedBB
C
field_185540_C

Constructor summary

ModifierConstructor
public (BlockWood$EnumLogVariant arg0)

Method summary

Modifier and TypeMethod
public AxisAlignedBB
a(arc arg0, ahx arg1, cj arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public IBlockData
b(arc arg0, ahx arg1, cj arg2)
func_176221_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
updateState(IBlockData arg0, IBlockAccess arg1, BlockPosition arg2)
public IBlockData
a(arc arg0, aoe arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockData
a(arc arg0, amr arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
public boolean
a(aht arg0, cj arg1)
func_176196_c(World arg0, BlockPos arg1)
canPlace(World arg0, BlockPosition arg1)
public AxisAlignedBB
a(arc arg0, aht arg1, cj arg2)
func_180646_a(IBlockState arg0, World arg1, BlockPos arg2)
public boolean
b(arc arg0)
func_149662_c(IBlockState arg0)
public boolean
c(arc arg0)
func_149686_d(IBlockState arg0)
public boolean
b(ahx arg0, cj arg1)
func_176205_b(IBlockAccess arg0, BlockPos arg1)
public IBlockData
a(aht arg0, cj arg1, cq arg2, float arg3, float arg4, float arg5, int arg6, sa arg7)
func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
getPlacedState(World arg0, BlockPosition arg1, EnumDirection arg2, float arg3, float arg4, float arg5, int arg6, EntityLiving arg7)
public boolean
a(aht arg0, cj arg1, arc arg2, zj arg3, qm arg4, adq arg5, cq arg6, float arg7, float arg8, float arg9)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, ItemStack arg5, EnumFacing arg6, float arg7, float arg8, float arg9)
interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumHand arg4, ItemStack arg5, EnumDirection arg6, float arg7, float arg8, float arg9)
public void
a(aht arg0, cj arg1, arc arg2, ajt arg3)
func_176204_a(World arg0, BlockPos arg1, IBlockState arg2, Block arg3)
doPhysics(World arg0, BlockPosition arg1, IBlockData arg2, Block arg3)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public int
e(arc arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
protected BlockStateList
b()
func_180661_e()
getStateList()
public boolean
a(arc arg0, ahx arg1, cj arg2, cq arg3)
func_176225_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)