com.mojang.blaze3d.resource

public record RenderTargetDescriptor

implements ResourceDescriptor<RenderTarget>

fgy
com.mojang.blaze3d.resource.RenderTargetDescriptor
net.minecraft.class_9923
net.minecraft.client.gl.SimpleFramebufferFactory

Field summary

Modifier and TypeField
private final int
a
width
comp_2978
width
private final int
b
height
comp_2979
height
private final boolean
c
useDepth
comp_2980
useDepth
private final int
d
clearColor
comp_3499
clearColor

Constructor summary

ModifierConstructor
public (int arg0, int arg1, boolean arg2, int arg3)

Method summary

Modifier and TypeMethod
public RenderTarget
a()
allocate()
method_61952()
create()
public void
a(ffy arg0)
prepare(RenderTarget arg0)
method_66518(class_276 arg0)
prepare(Framebuffer arg0)
public void
b(ffy arg0)
free(RenderTarget arg0)
method_61953(class_276 arg0)
close(Framebuffer arg0)
public boolean
a(fgz<?> arg0)
canUsePhysicalResource(ResourceDescriptor<?> arg0)
method_66519(class_9924<?> arg0)
equals(ClosableFactory<?> arg0)
public int
b()
width()
comp_2978()
width()
public int
c()
height()
comp_2979()
height()
public boolean
d()
useDepth()
comp_2980()
useDepth()
public int
e()
clearColor()
comp_3499()
clearColor()