net.minecraft.world.level.block

public class DragonEggBlock

extends FallingBlock

All mapped superinterfaces:

FeatureElement, ItemLike, Fallable

dne
net.minecraft.world.level.block.DragonEggBlock
net.minecraft.class_2328
net.minecraft.block.DragonEggBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<DragonEggBlock>
a
CODEC
field_46339
CODEC
private static final VoxelShape
b
SHAPE
field_10950
SHAPE

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<DragonEggBlock>
a()
codec()
method_53969()
getCodec()
protected VoxelShape
a(dym arg0, dgv arg1, jj arg2, fcz arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected InteractionResult
a(dym arg0, dhp arg1, jj arg2, cqi arg3, fcq arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
protected void
a_(dym arg0, dhp arg1, jj arg2, cqi arg3)
attack(BlockState arg0, Level arg1, BlockPos arg2, Player arg3)
method_9606(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3)
onBlockBreakStart(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3)
private void
e(dym arg0, dhp arg1, jj arg2)
teleport(BlockState arg0, Level arg1, BlockPos arg2)
method_10047(class_2680 arg0, class_1937 arg1, class_2338 arg2)
teleport(BlockState state, World world, BlockPos pos)
protected int
b()
getDelayAfterPlace()
method_26154()
getFallDelay()
protected boolean
a(dym arg0, evi arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)