net.minecraft.client.renderer.blockentity

public class HangingSignRenderer

extends AbstractSignRenderer

All mapped superinterfaces:

BlockEntityRenderer

gsa
net.minecraft.client.renderer.blockentity.HangingSignRenderer
net.minecraft.class_7761
net.minecraft.client.render.block.entity.HangingSignBlockEntityRenderer

Field summary

Modifier and TypeField
private static final String
a
PLANK
field_40522
PLANK
private static final String
b
V_CHAINS
field_40523
V_CHAINS
private static final String
c
NORMAL_CHAINS
field_40516
NORMAL_CHAINS
private static final String
d
CHAIN_L_1
field_40517
CHAIN_L1
private static final String
e
CHAIN_L_2
field_40518
CHAIN_L2
private static final String
f
CHAIN_R_1
field_40519
CHAIN_R1
private static final String
g
CHAIN_R_2
field_40520
CHAIN_R2
private static final String
h
BOARD
field_40521
BOARD
private static final float
i
MODEL_RENDER_SCALE
field_44574
MODEL_SCALE
private static final float
j
TEXT_RENDER_SCALE
field_44575
TEXT_SCALE
private static final Vec3
k
TEXT_OFFSET
field_44576
TEXT_OFFSET
private final Map<HangingSignRenderer$ModelKey, Model>
l
hangingSignModels
field_40524
models

Constructor summary

ModifierConstructor
public (BlockEntityRendererProvider$Context arg0)

Method summary

Modifier and TypeMethod
public static Model
a(gic arg0, ebc arg1, gsa$a arg2)
createSignModel(EntityModelSet arg0, WoodType arg1, HangingSignRenderer$AttachmentType arg2)
method_65830(class_5599 arg0, class_4719 arg1, class_7761$class_10381 arg2)
createModel(LoadedEntityModels models, WoodType woodType, HangingSignBlockEntityRenderer$AttachmentType attachmentType)
protected float
a()
getSignModelRenderScale()
method_51272()
getSignScale()
protected float
b()
getSignTextRenderScale()
method_51273()
getTextScale()
private static void
a(fiq arg0, float arg1)
translateBase(PoseStack arg0, float arg1)
method_49918(class_4587 arg0, float arg1)
setAngles(MatrixStack matrices, float blockRotationDegrees)
protected void
a(fiq arg0, float arg1, dzo arg2)
translateSign(PoseStack arg0, float arg1, BlockState arg2)
method_65824(class_4587 arg0, float arg1, class_2680 arg2)
applyTransforms(MatrixStack arg0, float arg1, BlockState arg2)
protected Model
a(dzo arg0, ebc arg1)
getSignModel(BlockState arg0, WoodType arg1)
method_65823(class_2680 arg0, class_4719 arg1)
getModel(BlockState arg0, WoodType arg1)
protected Material
a(ebc arg0)
getSignMaterial(WoodType arg0)
method_45792(class_4719 arg0)
getTextureId(WoodType arg0)
protected Vec3
c()
getTextOffset()
method_45790()
getTextOffset()
public static void
a(fiq arg0, gpd arg1, int arg2, int arg3, gfz arg4, hkg arg5)
renderInHand(PoseStack arg0, MultiBufferSource arg1, int arg2, int arg3, Model arg4, Material arg5)
method_65829(class_4587 arg0, class_4597 arg1, int arg2, int arg3, class_3879 arg4, class_4730 arg5)
renderAsItem(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, Model model, SpriteIdentifier texture)
public static LayerDefinition
a(gsa$a arg0)
createHangingSignLayer(HangingSignRenderer$AttachmentType arg0)
method_45795(class_7761$class_10381 arg0)
getTexturedModelData(HangingSignBlockEntityRenderer$AttachmentType attachmentType)