static CauldronInteraction$InteractionMap | |
InteractionResult | | interact(dzo arg0, dip arg1, iu arg2, cqs arg3, btx arg4, cys arg5) | | interact(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, ItemStack arg5) | | interact(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_1799 arg5) | | interact(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack) |
|
static void | | a() | | bootStrap() | | method_32212() | | registerBehavior() |
|
static void | |
static InteractionResult | | a(dzo arg0, dip arg1, iu arg2, cqs arg3, btx arg4, cys arg5, cys arg6, Predicate<dzo> arg7, awk arg8) | | fillBucket(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, ItemStack arg5, ItemStack arg6, Predicate<BlockState> arg7, SoundEvent arg8) | | method_32210(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_1799 arg5, class_1799 arg6, Predicate<class_2680> arg7, class_3414 arg8) | | emptyCauldron(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack, ItemStack output, Predicate<BlockState> fullPredicate, SoundEvent soundEvent) |
|
static InteractionResult | | a(dip arg0, iu arg1, cqs arg2, btx arg3, cys arg4, dzo arg5, awk arg6) | | emptyBucket(Level arg0, BlockPos arg1, Player arg2, InteractionHand arg3, ItemStack arg4, BlockState arg5, SoundEvent arg6) | | method_32207(class_1937 arg0, class_2338 arg1, class_1657 arg2, class_1268 arg3, class_1799 arg4, class_2680 arg5, class_3414 arg6) | | fillCauldron(World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack, BlockState state, SoundEvent soundEvent) |
|
private static InteractionResult | | a(dzo arg0, dip arg1, iu arg2, cqs arg3, btx arg4, cys arg5) | | fillWaterInteraction(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, ItemStack arg5) | | method_62706(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_1799 arg5) | | tryFillWithWater(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack) |
|
private static InteractionResult | | b(dzo arg0, dip arg1, iu arg2, cqs arg3, btx arg4, cys arg5) | | fillLavaInteraction(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, ItemStack arg5) | | method_62707(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_1799 arg5) | | tryFillWithLava(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack) |
|
private static InteractionResult | | c(dzo arg0, dip arg1, iu arg2, cqs arg3, btx arg4, cys arg5) | | fillPowderSnowInteraction(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, ItemStack arg5) | | method_62708(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_1799 arg5) | | tryFillWithPowderSnow(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack) |
|
private static InteractionResult | | d(dzo arg0, dip arg1, iu arg2, cqs arg3, btx arg4, cys arg5) | | shulkerBoxInteraction(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, ItemStack arg5) | | method_62709(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_1799 arg5) | | cleanShulkerBox(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack) |
|
private static InteractionResult | | e(dzo arg0, dip arg1, iu arg2, cqs arg3, btx arg4, cys arg5) | | bannerInteraction(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, ItemStack arg5) | | method_62710(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_1799 arg5) | | cleanBanner(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack) |
|
private static InteractionResult | | f(dzo arg0, dip arg1, iu arg2, cqs arg3, btx arg4, cys arg5) | | dyedItemIteration(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, ItemStack arg5) | | method_62711(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_1799 arg5) | | cleanArmor(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack) |
|
private static boolean | |