net.minecraft.world.level.block

public class CreakingHeartBlock

extends BaseEntityBlock

All mapped superinterfaces:

FeatureElement, ItemLike, EntityBlock

dnp
net.minecraft.world.level.block.CreakingHeartBlock
net.minecraft.class_10319
net.minecraft.block.CreakingHeartBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<CreakingHeartBlock>
a
CODEC
field_54738
CODEC
public static final EnumProperty<Direction$Axis>
b
AXIS
field_54739
AXIS
public static final EnumProperty<CreakingHeartState>
c
STATE
field_55064
ACTIVE
public static final BooleanProperty
d
NATURAL
field_55065
NATURAL

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<CreakingHeartBlock>
a()
codec()
method_53969()
getCodec()
public BlockEntity
a(iu arg0, dzo arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
public <T extends BlockEntity> BlockEntityTicker<T>
a(dip arg0, dzo arg1, dwp<T> arg2)
getTicker(Level arg0, BlockState arg1, BlockEntityType<T> arg2)
method_31645(class_1937 arg0, class_2680 arg1, class_2591<T> arg2)
getTicker(World arg0, BlockState arg1, BlockEntityType<T> arg2)
public static boolean
a(dip arg0)
isNaturalNight(Level arg0)
method_65147(class_1937 arg0)
isNightAndNatural(World world)
public void
a(dzo arg0, dip arg1, iu arg2, azt arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
protected BlockState
a(dzo arg0, dis arg1, dje arg2, iu arg3, ja arg4, iu arg5, dzo arg6, azt arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected void
a(dzo arg0, aro arg1, iu arg2, azt arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
private static BlockState
d(dzo arg0, dip arg1, iu arg2)
updateState(BlockState arg0, Level arg1, BlockPos arg2)
method_64785(class_2680 arg0, class_1937 arg1, class_2338 arg2)
enableIfValid(BlockState state, World arg1, BlockPos pos)
public static boolean
b(dzo arg0, dis arg1, iu arg2)
hasRequiredLogs(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_64784(class_2680 arg0, class_4538 arg1, class_2338 arg2)
shouldBeEnabled(BlockState state, WorldView world, BlockPos pos)
private static boolean
a(diq arg0, iu arg1)
isSurroundedByLogs(LevelAccessor arg0, BlockPos arg1)
method_64783(class_1936 arg0, class_2338 arg1)
isSurroundedByPaleOakLogs(WorldAccess world, BlockPos pos)
public BlockState
a(dcl arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected BlockState
a(dzo arg0, dsm arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected void
a(dzp$a<dlu, dzo> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected void
a(dzo arg0, aro arg1, iu arg2, boolean arg3)
affectNeighborsAfterRemoval(BlockState arg0, ServerLevel arg1, BlockPos arg2, boolean arg3)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
onStateReplaced(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3)
protected void
a(dzo arg0, aro arg1, iu arg2, dii arg3, BiConsumer<cys, iu> arg4)
onExplosionHit(BlockState arg0, ServerLevel arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4)
onExploded(BlockState arg0, ServerWorld arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
public BlockState
a(dip arg0, iu arg1, dzo arg2, cqs arg3)
playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
private void
a(cqs arg0, dzo arg1, dip arg2, iu arg3)
tryAwardExperience(Player arg0, BlockState arg1, Level arg2, BlockPos arg3)
method_65148(class_1657 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3)
dropExperienceOnBreak(PlayerEntity player, BlockState state, World world, BlockPos pos)
protected boolean
c_(dzo arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
hasComparatorOutput(BlockState arg0)
protected int
a(dzo arg0, dip arg1, iu arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)