protected void | |
public Vec3 | |
private boolean | |
protected boolean | |
protected void | | a(aro arg0, iu arg1, dzo arg2, evv arg3) | | spread(ServerLevel arg0, BlockPos arg1, BlockState arg2, FluidState arg3) | | method_15725(class_3218 arg0, class_2338 arg1, class_2680 arg2, class_3610 arg3) | | tryFlow(ServerWorld world, BlockPos fluidPos, BlockState blockState, FluidState fluidState) |
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private void | | a(aro arg0, iu arg1, evv arg2, dzo arg3) | | spreadToSides(ServerLevel arg0, BlockPos arg1, FluidState arg2, BlockState arg3) | | method_15744(class_3218 arg0, class_2338 arg1, class_3610 arg2, class_2680 arg3) | | flowToSides(ServerWorld world, BlockPos pos, FluidState fluidState, BlockState blockState) |
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protected FluidState | |
private static boolean | | a(ja arg0, dhv arg1, iu arg2, dzo arg3, iu arg4, dzo arg5) | | canPassThroughWall(Direction arg0, BlockGetter arg1, BlockPos arg2, BlockState arg3, BlockPos arg4, BlockState arg5) | | method_15732(class_2350 arg0, class_1922 arg1, class_2338 arg2, class_2680 arg3, class_2338 arg4, class_2680 arg5) | | receivesFlow(Direction face, BlockView world, BlockPos pos, BlockState state, BlockPos fromPos, BlockState fromState) |
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public abstract Fluid | | d() | | getFlowing() | | method_15750() | | getFlowing() |
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public FluidState | | a(int arg0, boolean arg1) | | getFlowing(int arg0, boolean arg1) | | method_15728(int arg0, boolean arg1) | | getFlowing(int level, boolean falling) |
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public abstract Fluid | | e() | | getSource() | | method_15751() | | getStill() |
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public FluidState | | a(boolean arg0) | | getSource(boolean arg0) | | method_15729(boolean arg0) | | getStill(boolean falling) |
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protected abstract boolean | |
protected void | | a(diq arg0, iu arg1, dzo arg2, ja arg3, evv arg4) | | spreadTo(LevelAccessor arg0, BlockPos arg1, BlockState arg2, Direction arg3, FluidState arg4) | | method_15745(class_1936 arg0, class_2338 arg1, class_2680 arg2, class_2350 arg3, class_3610 arg4) | | flow(WorldAccess world, BlockPos pos, BlockState state, Direction direction, FluidState fluidState) |
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protected abstract void | |
protected int | | a(dis arg0, iu arg1, int arg2, ja arg3, dzo arg4, evt$b arg5) | | getSlopeDistance(LevelReader arg0, BlockPos arg1, int arg2, Direction arg3, BlockState arg4, FlowingFluid$SpreadContext arg5) | | method_15742(class_4538 arg0, class_2338 arg1, int arg2, class_2350 arg3, class_2680 arg4, class_3609$class_9900 arg5) | | getMinFlowDownDistance(WorldView world, BlockPos pos, int arg2, Direction direction, BlockState state, FlowableFluid$SpreadCache spreadCache) |
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boolean | | a(dhv arg0, iu arg1, dzo arg2, iu arg3, dzo arg4) | | isWaterHole(BlockGetter arg0, BlockPos arg1, BlockState arg2, BlockPos arg3, BlockState arg4) | | method_15736(class_1922 arg0, class_2338 arg1, class_2680 arg2, class_2338 arg3, class_2680 arg4) | | canFlowDownTo(BlockView world, BlockPos pos, BlockState state, BlockPos fromPos, BlockState fromState) |
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private boolean | | a(dhv arg0, evu arg1, iu arg2, dzo arg3, ja arg4, iu arg5, dzo arg6, evv arg7) | | canPassThrough(BlockGetter arg0, Fluid arg1, BlockPos arg2, BlockState arg3, Direction arg4, BlockPos arg5, BlockState arg6, FluidState arg7) | | method_15746(class_1922 arg0, class_3611 arg1, class_2338 arg2, class_2680 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_3610 arg7) | | canFlowThrough(BlockView world, Fluid fluid, BlockPos pos, BlockState state, Direction face, BlockPos fromPos, BlockState fromState, FluidState fluidState) |
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private boolean | | a(dhv arg0, iu arg1, dzo arg2, ja arg3, iu arg4, dzo arg5, evv arg6) | | canMaybePassThrough(BlockGetter arg0, BlockPos arg1, BlockState arg2, Direction arg3, BlockPos arg4, BlockState arg5, FluidState arg6) | | method_61813(class_1922 arg0, class_2338 arg1, class_2680 arg2, class_2350 arg3, class_2338 arg4, class_2680 arg5, class_3610 arg6) | | canFlowThrough(BlockView world, BlockPos pos, BlockState state, Direction face, BlockPos fromPos, BlockState fromState, FluidState fluidState) |
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private boolean | |
protected abstract int | |
private int | |
protected Map<Direction, FluidState> | |
private static boolean | |
private static boolean | | a(dhv arg0, iu arg1, dzo arg2, evu arg3) | | canHoldFluid(BlockGetter arg0, BlockPos arg1, BlockState arg2, Fluid arg3) | | method_15754(class_1922 arg0, class_2338 arg1, class_2680 arg2, class_3611 arg3) | | canFill(BlockView world, BlockPos pos, BlockState state, Fluid fluid) |
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private static boolean | | b(dhv arg0, iu arg1, dzo arg2, evu arg3) | | canHoldSpecificFluid(BlockGetter arg0, BlockPos arg1, BlockState arg2, Fluid arg3) | | method_61815(class_1922 arg0, class_2338 arg1, class_2680 arg2, class_3611 arg3) | | canFillWithFluid(BlockView world, BlockPos pos, BlockState state, Fluid fluid) |
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protected abstract int | |
protected int | | a(dip arg0, iu arg1, evv arg2, evv arg3) | | getSpreadDelay(Level arg0, BlockPos arg1, FluidState arg2, FluidState arg3) | | method_15753(class_1937 arg0, class_2338 arg1, class_3610 arg2, class_3610 arg3) | | getNextTickDelay(World world, BlockPos pos, FluidState oldState, FluidState newState) |
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public void | | b(aro arg0, iu arg1, dzo arg2, evv arg3) | | tick(ServerLevel arg0, BlockPos arg1, BlockState arg2, FluidState arg3) | | method_15778(class_3218 arg0, class_2338 arg1, class_2680 arg2, class_3610 arg3) | | onScheduledTick(ServerWorld arg0, BlockPos arg1, BlockState arg2, FluidState arg3) |
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protected static int | |
private static boolean | |
public float | |
public float | |
public abstract int | |
public VoxelShape | |