History - net.minecraft.world.level.material.FlowingFluid

1.21.3

Names

epc

etv

Fields

BooleanProperty: a, FALLING, field_15902, FALLING, f_75947_

BooleanProperty: a, FALLING, field_15902, FALLING

IntegerProperty: b, LEVEL, field_15900, LEVEL, f_75948_

IntegerProperty: b, LEVEL, field_15900, LEVEL

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: f, OCCLUSION_CACHE, field_15901, field_15901, f_75949_

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<FlowingFluid$BlockStatePairKey>>: f, OCCLUSION_CACHE, field_15901, field_15901

Map<FluidState, VoxelShape>: g, shapes, field_17587, shapeCache, f_75950_

Map<FluidState, VoxelShape>: g, shapes, field_17587, shapeCache

int: e, CACHE_SIZE, field_31726, field_31726, f_164507_

int: e, CACHE_SIZE, field_31726, field_31726

Constructors

Methods

void (StateDefinition$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_7180_

void (StateDefinition$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties

boolean (FluidState): g, affectsFlow, method_15748, isEmptyOrThis, m_76094_

boolean (FluidState): g, affectsFlow, method_15748, isEmptyOrThis

boolean (BlockGetter, BlockPos, Direction): a, isSolidFace, method_15749, isFlowBlocked, m_75990_

boolean (BlockGetter, BlockPos, Direction): a, isSolidFace, method_15749, isFlowBlocked

Fluid (): d, getFlowing, method_15750, getFlowing, m_5615_

Fluid (): d, getFlowing, method_15750, getFlowing

FluidState (int, boolean): a, getFlowing, method_15728, getFlowing, m_75953_

FluidState (int, boolean): a, getFlowing, method_15728, getFlowing

Fluid (): e, getSource, method_15751, getStill, m_5613_

Fluid (): e, getSource, method_15751, getStill

FluidState (boolean): a, getSource, method_15729, getStill, m_76068_

FluidState (boolean): a, getSource, method_15729, getStill

void (LevelAccessor, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow, m_6364_

void (LevelAccessor, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow

void (LevelAccessor, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock, m_7456_

void (LevelAccessor, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock

boolean (BlockGetter, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, canFlowDownTo, m_75956_

boolean (BlockGetter, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, m_75963_

boolean (BlockGetter, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough

boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, m_76096_

boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill

int (LevelReader): b, getSlopeFindDistance, method_15733, getMaxFlowDistance, m_6719_

int (LevelReader): b, getSlopeFindDistance, method_15733, getMaxFlowDistance

int (LevelReader, BlockPos): a, sourceNeighborCount, method_15740, countNeighboringSources, m_76019_

int (LevelReader, BlockPos): a, sourceNeighborCount, method_15740, countNeighboringSources

boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, m_75972_

boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill

boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, m_75977_

int (LevelReader): c, getDropOff, method_15739, getLevelDecreasePerBlock, m_6713_

int (LevelReader): c, getDropOff, method_15739, getLevelDecreasePerBlock

void (Level, BlockPos, FluidState): b, tick, method_15778, onScheduledTick, m_6292_

int (FluidState): e, getLegacyLevel, method_15741, getBlockStateLevel, m_76092_

int (FluidState): e, getLegacyLevel, method_15741, getBlockStateLevel

boolean (Direction, BlockGetter, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, m_76061_

boolean (Direction, BlockGetter, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow

short (BlockPos, BlockPos): a, getCacheKey, method_15747, packXZOffset, m_76058_

int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, getMinFlowDownDistance, m_76026_

Vec3 (BlockGetter, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_7000_

Vec3 (BlockGetter, BlockPos, FluidState): a, getFlow, method_15782, getVelocity

int (Level, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay, m_6886_

int (Level, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay

boolean (FluidState, BlockGetter, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual, m_76088_

boolean (FluidState, BlockGetter, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual

float (FluidState, BlockGetter, BlockPos): a, getHeight, method_15788, getHeight, m_6098_

float (FluidState, BlockGetter, BlockPos): a, getHeight, method_15788, getHeight

VoxelShape (FluidState, BlockGetter, BlockPos): b, getShape, method_17775, getShape, m_7999_

VoxelShape (FluidState, BlockGetter, BlockPos): b, getShape, method_17775, getShape

float (FluidState): a, getOwnHeight, method_20784, getHeight, m_7427_

float (FluidState): a, getOwnHeight, method_20784, getHeight

int (FluidState): d, getAmount, method_15779, getLevel, m_7430_

int (FluidState): d, getAmount, method_15779, getLevel

void (Level, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_76010_

void (Level, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, flowToSides, m_76014_

FluidState (Level, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_76035_

boolean (Level): a, canConvertToSource, method_15737, isInfinite, m_6760_

Map<Direction, FluidState> (Level, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_76079_

void (ServerLevel, BlockPos, BlockState, FluidState): a, spread, method_15725, tryFlow

void (ServerLevel, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, flowToSides

FluidState (ServerLevel, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState

boolean (ServerLevel): a, canConvertToSource, method_15737, isInfinite

int (LevelReader, BlockPos, int, Direction, BlockState, FlowingFluid$SpreadContext): a, getSlopeDistance, method_15742, getMinFlowDownDistance

boolean (BlockGetter, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, canFlowDownTo

boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canMaybePassThrough, method_61813, canFlowThrough

Map<Direction, FluidState> (ServerLevel, BlockPos, BlockState): b, getSpread, method_15726, getSpread

boolean (BlockState): a, canHoldAnyFluid, method_61814, canFill

boolean (BlockGetter, BlockPos, BlockState, Fluid): b, canHoldSpecificFluid, method_61815, canFillWithFluid

void (ServerLevel, BlockPos, BlockState, FluidState): b, tick, method_15778, onScheduledTick

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

env

epc

Fields

Constructors

Methods

int (LevelReader): b, getSlopeFindDistance, method_15733, getFlowSpeed, m_6719_

int (LevelReader): b, getSlopeFindDistance, method_15733, getMaxFlowDistance, m_6719_

int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, getFlowSpeedBetween, m_76026_

int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, getMinFlowDownDistance, m_76026_

1.20.6

Names

eep

env

Fields

Constructors

Methods

1.20.4

Names

eak

eep

Fields

Constructors

Methods

1.20.2

Names

dxc

eak

Fields

Constructors

Methods

1.20.1

Names

dwh

dxc

Fields

Constructors

Methods

short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, m_76058_

short (BlockPos, BlockPos): a, getCacheKey, method_15747, packXZOffset, m_76058_

1.19.4

Names

dth

dwh

Fields

Constructors

Methods

1.19.3

Names

dpt

dth

Fields

Constructors

Methods

boolean (BlockGetter, BlockPos, Direction): a, isSolidFace, method_15749, method_15749, m_75990_

boolean (BlockGetter, BlockPos, Direction): a, isSolidFace, method_15749, isFlowBlocked, m_75990_

void (LevelAccessor, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_76010_

void (LevelAccessor, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, method_15744, m_76014_

FluidState (LevelReader, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_76035_

boolean (): f, canConvertToSource, method_15737, isInfinite, m_6760_

boolean (BlockGetter, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, method_15736, m_75956_

boolean (BlockGetter, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, canFlowDownTo, m_75956_

int (LevelReader, BlockPos): a, sourceNeighborCount, method_15740, method_15740, m_76019_

int (LevelReader, BlockPos): a, sourceNeighborCount, method_15740, countNeighboringSources, m_76019_

Map<Direction, FluidState> (LevelReader, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_76079_

void (Level, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_6292_

void (Level, BlockPos, FluidState): b, tick, method_15778, onScheduledTick, m_6292_

int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, method_15742, m_76026_

int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, getFlowSpeedBetween, m_76026_

void (Level, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_76010_

void (Level, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, flowToSides, m_76014_

FluidState (Level, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_76035_

boolean (Level): a, canConvertToSource, method_15737, isInfinite, m_6760_

Map<Direction, FluidState> (Level, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_76079_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

dow

dpt

Fields

Constructors

Methods

1.19

Names

div

dow

Fields

Constructors

Methods

1.18.2

Names

dht

div

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

deq

dht

Fields

Constructors

Methods

boolean (FluidState): g, affectsFlow, method_15748, method_15748, m_76094_

boolean (FluidState): g, affectsFlow, method_15748, isEmptyOrThis, m_76094_

1.17.1

Names

Fields

Constructors

Methods

1.17

Names

cuv

deq

net.minecraft.fluid.FlowingFluid

net.minecraft.src.C_2688_

net.minecraft.server.v1_16_R3.FluidTypeFlowing

net.minecraft.world.level.material.FluidTypeFlowing

Fields

BooleanProperty: a, FALLING, field_15902, FALLING, field_207209_a, FALLING

BooleanProperty: a, FALLING, field_15902, FALLING, f_75947_

IntegerProperty: b, LEVEL, field_15900, LEVEL, field_207210_b, LEVEL

IntegerProperty: b, LEVEL, field_15900, LEVEL, f_75948_

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: e, OCCLUSION_CACHE, field_15901, field_15901, field_212756_e

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: f, OCCLUSION_CACHE, field_15901, field_15901, f_75949_

Map<FluidState, VoxelShape>: f, shapes, field_17587, shapeCache, field_215669_f

Map<FluidState, VoxelShape>: g, shapes, field_17587, shapeCache, f_75950_

int: e, CACHE_SIZE, field_31726, field_31726, f_164507_

Constructors

Methods

void (StateDefinition$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, func_207184_a

void (StateDefinition$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_7180_

boolean (FluidState): g, affectsFlow, method_15748, method_15748, func_212189_g

boolean (FluidState): g, affectsFlow, method_15748, method_15748, m_76094_

boolean (BlockGetter, BlockPos, Direction): a, isSolidFace, method_15749, method_15749, func_205573_a

boolean (BlockGetter, BlockPos, Direction): a, isSolidFace, method_15749, method_15749, m_75990_

void (LevelAccessor, BlockPos, FluidState): a, spread, method_15725, tryFlow, func_205575_a

void (LevelAccessor, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_76010_

void (LevelAccessor, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, method_15744, func_207937_a

void (LevelAccessor, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, method_15744, m_76014_

FluidState (LevelReader, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, func_205576_a

FluidState (LevelReader, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_76035_

Fluid (): d, getFlowing, method_15750, getFlowing, func_210197_e

Fluid (): d, getFlowing, method_15750, getFlowing, m_5615_

FluidState (int, boolean): a, getFlowing, method_15728, getFlowing, func_207207_a

FluidState (int, boolean): a, getFlowing, method_15728, getFlowing, m_75953_

Fluid (): e, getSource, method_15751, getStill, func_210198_f

Fluid (): e, getSource, method_15751, getStill, m_5613_

FluidState (boolean): a, getSource, method_15729, getStill, func_207204_a

FluidState (boolean): a, getSource, method_15729, getStill, m_76068_

boolean (): f, canConvertToSource, method_15737, isInfinite, func_205579_d

boolean (): f, canConvertToSource, method_15737, isInfinite, m_6760_

void (LevelAccessor, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow, func_205574_a

void (LevelAccessor, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow, m_6364_

void (LevelAccessor, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock, func_205580_a

void (LevelAccessor, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock, m_7456_

boolean (BlockGetter, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, method_15736, func_211759_a

boolean (BlockGetter, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, method_15736, m_75956_

boolean (BlockGetter, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, func_211760_a

boolean (BlockGetter, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, m_75963_

boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, func_211758_g

boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, m_76096_

int (LevelReader): b, getSlopeFindDistance, method_15733, getFlowSpeed, func_185698_b

int (LevelReader): b, getSlopeFindDistance, method_15733, getFlowSpeed, m_6719_

int (LevelReader, BlockPos): a, sourceNeighborCount, method_15740, method_15740, func_207936_a

int (LevelReader, BlockPos): a, sourceNeighborCount, method_15740, method_15740, m_76019_

Map<Direction, FluidState> (LevelReader, BlockPos, BlockState): b, getSpread, method_15726, getSpread, func_205572_b

Map<Direction, FluidState> (LevelReader, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_76079_

boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, func_211761_a

boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, m_75972_

boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, func_205570_b

boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, m_75977_

int (LevelReader): c, getDropOff, method_15739, getLevelDecreasePerBlock, func_204528_b

int (LevelReader): c, getDropOff, method_15739, getLevelDecreasePerBlock, m_6713_

void (Level, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, func_207191_a

void (Level, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_6292_

int (FluidState): e, getLegacyLevel, method_15741, getBlockStateLevel, func_207205_e

int (FluidState): e, getLegacyLevel, method_15741, getBlockStateLevel, m_76092_

boolean (Direction, BlockGetter, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, func_212751_a

boolean (Direction, BlockGetter, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, m_76061_

short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, func_212752_a

short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, m_76058_

int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, method_15742, func_205571_a

int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, method_15742, m_76026_

Vec3 (BlockGetter, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, func_215663_a

Vec3 (BlockGetter, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_7000_

int (Level, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay, func_215667_a

int (Level, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay, m_6886_

boolean (FluidState, BlockGetter, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual, func_215666_c

boolean (FluidState, BlockGetter, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual, m_76088_

float (FluidState, BlockGetter, BlockPos): a, getHeight, method_15788, getHeight, func_215662_a

float (FluidState, BlockGetter, BlockPos): a, getHeight, method_15788, getHeight, m_6098_

VoxelShape (FluidState, BlockGetter, BlockPos): b, getShape, method_17775, getShape, func_215664_b

VoxelShape (FluidState, BlockGetter, BlockPos): b, getShape, method_17775, getShape, m_7999_

float (FluidState): a, getOwnHeight, method_20784, getHeight, func_223407_a

float (FluidState): a, getOwnHeight, method_20784, getHeight, m_7427_

int (FluidState): d, getAmount, method_15779, getLevel, m_7430_

1.16.5

Names

Fields

Constructors

Methods

int (FluidState): e, getLegacyLevel, method_15741, method_15741, func_207205_e

int (FluidState): e, getLegacyLevel, method_15741, getBlockStateLevel, func_207205_e

1.16.4

Names

cus

cuv

net.minecraft.server.v1_16_R2.FluidTypeFlowing

net.minecraft.server.v1_16_R3.FluidTypeFlowing

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

cwy

cus

net.minecraft.server.v1_16_R1.FluidTypeFlowing

net.minecraft.server.v1_16_R2.FluidTypeFlowing

Fields

Constructors

Methods

1.16.1

Names

coh

cwy

net.minecraft.fluid.BaseFluid

net.minecraft.fluid.FlowableFluid

net.minecraft.server.v1_15_R1.FluidTypeFlowing

net.minecraft.server.v1_16_R1.FluidTypeFlowing

Fields

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: e, OCCLUSION_CACHE, field_15901, field_212756_e

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: e, OCCLUSION_CACHE, field_15901, field_15901, field_212756_e

Constructors

Methods

boolean (FluidState): g, affectsFlow, method_15748, func_212189_g

boolean (FluidState): g, affectsFlow, method_15748, method_15748, func_212189_g

boolean (BlockGetter, BlockPos, Direction): a, isSolidFace, method_15749, func_205573_a

boolean (BlockGetter, BlockPos, Direction): a, isSolidFace, method_15749, method_15749, func_205573_a

void (LevelAccessor, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, func_207937_a

void (LevelAccessor, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, method_15744, func_207937_a

boolean (BlockGetter, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, func_211759_a

boolean (BlockGetter, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, method_15736, func_211759_a

int (LevelReader): b, getSlopeFindDistance, method_15733, func_185698_b

int (LevelReader): b, getSlopeFindDistance, method_15733, getFlowSpeed, func_185698_b

int (LevelReader, BlockPos): a, sourceNeighborCount, method_15740, func_207936_a

int (LevelReader, BlockPos): a, sourceNeighborCount, method_15740, method_15740, func_207936_a

int (FluidState): e, getLegacyLevel, method_15741, func_207205_e

int (FluidState): e, getLegacyLevel, method_15741, method_15741, func_207205_e

short (BlockPos, BlockPos): a, getCacheKey, method_15747, func_212752_a

short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, func_212752_a

int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, func_205571_a

int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, method_15742, func_205571_a

1.15.2

Names

coe

coh

Fields

Constructors

Methods

boolean (BlockGetter, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, func_211760_a

boolean (BlockGetter, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, func_211760_a

boolean (FluidState): h, isSourceBlockOfThisType, method_15752, func_211758_g

boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, func_211758_g

Map<Direction, FluidState> (LevelReader, BlockPos, BlockState): b, getSpread, method_15726, func_205572_b

Map<Direction, FluidState> (LevelReader, BlockPos, BlockState): b, getSpread, method_15726, getSpread, func_205572_b

boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, func_211761_a

boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, func_211761_a

1.15.1

Names

Fields

Constructors

Methods

void (LevelAccessor, BlockPos, FluidState): a, spread, method_15725, method_15725, func_205575_a

void (LevelAccessor, BlockPos, FluidState): a, spread, method_15725, tryFlow, func_205575_a

boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, func_205570_b

boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, func_205570_b

float (FluidState): a, getOwnHeight, method_20784, func_223407_a

float (FluidState): a, getOwnHeight, method_20784, getHeight, func_223407_a

1.15

Names

cli

coe

net.minecraft.server.v1_14_R1.FluidTypeFlowing

net.minecraft.server.v1_15_R1.FluidTypeFlowing

Fields

Constructors

Methods

void (LevelAccessor, BlockPos, FluidState): a, spread, method_15725, tryFlow, func_205575_a

void (LevelAccessor, BlockPos, FluidState): a, spread, method_15725, method_15725, func_205575_a

Fluid (): e, getFlowing, method_15750, getFlowing, func_210197_e

Fluid (): d, getFlowing, method_15750, getFlowing, func_210197_e

Fluid (): f, getSource, method_15751, getStill, func_210198_f

Fluid (): e, getSource, method_15751, getStill, func_210198_f

boolean (): g, canConvertToSource, method_15737, isInfinite, func_205579_d

boolean (): f, canConvertToSource, method_15737, isInfinite, func_205579_d

boolean (BlockGetter, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, func_211760_a

boolean (BlockGetter, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, func_211760_a

boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, func_211758_g

boolean (FluidState): h, isSourceBlockOfThisType, method_15752, func_211758_g

Map<Direction, FluidState> (LevelReader, BlockPos, BlockState): b, getSpread, method_15726, getSpread, func_205572_b

Map<Direction, FluidState> (LevelReader, BlockPos, BlockState): b, getSpread, method_15726, func_205572_b

boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, func_211761_a

boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, func_211761_a

boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, func_205570_b

boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, func_205570_b

1.14.4

Names

cld

cli

net.minecraft.world.level.material.FlowingFluid

Fields

BlockStateBoolean: a, field_15902, FALLING, field_207209_a, FALLING

BooleanProperty: a, FALLING, field_15902, FALLING, field_207209_a, FALLING

BlockStateInteger: b, field_15900, LEVEL, field_207210_b, LEVEL

IntegerProperty: b, LEVEL, field_15900, LEVEL, field_207210_b, LEVEL

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$a>>: e, field_15901, field_15901, field_212756_e

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: e, OCCLUSION_CACHE, field_15901, field_212756_e

Map<Fluid, VoxelShape>: f, field_17587, shapeCache, field_215669_f

Map<FluidState, VoxelShape>: f, shapes, field_17587, shapeCache, field_215669_f

Constructors

Methods

void (BlockStateList$a<FluidType, Fluid>): a, method_15775, appendProperties, func_207184_a

void (StateDefinition$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, func_207184_a

boolean (Fluid): g, method_15748, method_15748, func_212189_g

boolean (FluidState): g, affectsFlow, method_15748, func_212189_g

boolean (IBlockAccess, BlockPosition, EnumDirection): a, method_15749, method_15749, func_205573_a

boolean (BlockGetter, BlockPos, Direction): a, isSolidFace, method_15749, func_205573_a

void (GeneratorAccess, BlockPosition, Fluid): a, method_15725, method_15725, func_205575_a

void (LevelAccessor, BlockPos, FluidState): a, spread, method_15725, tryFlow, func_205575_a

void (GeneratorAccess, BlockPosition, Fluid, IBlockData): a, method_15744, method_15744, func_207937_a

void (LevelAccessor, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, func_207937_a

Fluid (IWorldReader, BlockPosition, IBlockData): a, method_15727, getUpdatedState, func_205576_a

FluidState (LevelReader, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, func_205576_a

FluidType (): e, method_15750, getFlowing, func_210197_e

Fluid (): e, getFlowing, method_15750, getFlowing, func_210197_e

Fluid (int, boolean): a, method_15728, getFlowing, func_207207_a

FluidState (int, boolean): a, getFlowing, method_15728, getFlowing, func_207207_a

FluidType (): f, method_15751, getStill, func_210198_f

Fluid (): f, getSource, method_15751, getStill, func_210198_f

Fluid (boolean): a, method_15729, getStill, func_207204_a

FluidState (boolean): a, getSource, method_15729, getStill, func_207204_a

boolean (): g, method_15737, isInfinite, func_205579_d

boolean (): g, canConvertToSource, method_15737, isInfinite, func_205579_d

void (GeneratorAccess, BlockPosition, IBlockData, EnumDirection, Fluid): a, method_15745, flow, func_205574_a

void (LevelAccessor, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow, func_205574_a

void (GeneratorAccess, BlockPosition, IBlockData): a, method_15730, beforeBreakingBlock, func_205580_a

void (LevelAccessor, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock, func_205580_a

boolean (IBlockAccess, FluidType, BlockPosition, IBlockData, BlockPosition, IBlockData): a, method_15736, method_15736, func_211759_a

boolean (BlockGetter, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, func_211759_a

boolean (IBlockAccess, FluidType, BlockPosition, IBlockData, EnumDirection, BlockPosition, IBlockData, Fluid): a, method_15746, method_15746, func_211760_a

boolean (BlockGetter, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, func_211760_a

boolean (Fluid): h, method_15752, method_15752, func_211758_g

boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, func_211758_g

int (IWorldReader): b, method_15733, method_15733, func_185698_b

int (LevelReader): b, getSlopeFindDistance, method_15733, func_185698_b

int (IWorldReader, BlockPosition): a, method_15740, method_15740, func_207936_a

int (LevelReader, BlockPos): a, sourceNeighborCount, method_15740, func_207936_a

Map<EnumDirection, Fluid> (IWorldReader, BlockPosition, IBlockData): b, method_15726, method_15726, func_205572_b

Map<Direction, FluidState> (LevelReader, BlockPos, BlockState): b, getSpread, method_15726, getSpread, func_205572_b

boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, method_15754, method_15754, func_211761_a

boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, func_211761_a

boolean (IBlockAccess, BlockPosition, IBlockData, EnumDirection, BlockPosition, IBlockData, Fluid, FluidType): a, method_15738, method_15738, func_205570_b

boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, func_205570_b

int (IWorldReader): c, method_15739, getLevelDecreasePerBlock, func_204528_b

int (LevelReader): c, getDropOff, method_15739, getLevelDecreasePerBlock, func_204528_b

void (World, BlockPosition, Fluid): a, method_15778, onScheduledTick, func_207191_a

void (Level, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, func_207191_a

int (Fluid): e, method_15741, method_15741, func_207205_e

int (FluidState): e, getLegacyLevel, method_15741, func_207205_e

boolean (EnumDirection, IBlockAccess, BlockPosition, IBlockData, BlockPosition, IBlockData): a, method_15732, receivesFlow, func_212751_a

boolean (Direction, BlockGetter, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, func_212751_a

short (BlockPosition, BlockPosition): a, method_15747, method_15747, func_212752_a

short (BlockPos, BlockPos): a, getCacheKey, method_15747, func_212752_a

int (IWorldReader, BlockPosition, int, EnumDirection, IBlockData, BlockPosition, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<IBlockData, Fluid>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, method_15742, method_15742, func_205571_a

int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, func_205571_a

Vec3D (IBlockAccess, BlockPosition, Fluid): a, method_15782, getVelocity, func_215663_a

Vec3 (BlockGetter, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, func_215663_a

int (World, BlockPosition, Fluid, Fluid): a, method_15753, getNextTickDelay, func_215667_a

int (Level, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay, func_215667_a

boolean (Fluid, IBlockAccess, BlockPosition): c, method_17774, isFluidAboveEqual, func_215666_c

boolean (FluidState, BlockGetter, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual, func_215666_c

float (Fluid, IBlockAccess, BlockPosition): a, method_15788, getHeight, func_215662_a

float (FluidState, BlockGetter, BlockPos): a, getHeight, method_15788, getHeight, func_215662_a

VoxelShape (Fluid, IBlockAccess, BlockPosition): b, method_17775, getShape, func_215664_b

VoxelShape (FluidState, BlockGetter, BlockPos): b, getShape, method_17775, getShape, func_215664_b

float (Fluid): a, method_20784, method_20784, func_223407_a

float (FluidState): a, getOwnHeight, method_20784, func_223407_a

1.14.3

Names

ckz

cld

net.minecraft.fluid.BaseFluid

Fields

BlockStateBoolean: a, field_15902, field_207209_a, FALLING

BlockStateBoolean: a, field_15902, FALLING, field_207209_a, FALLING

BlockStateInteger: b, field_15900, field_207210_b, LEVEL

BlockStateInteger: b, field_15900, LEVEL, field_207210_b, LEVEL

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$a>>: e, field_15901, field_212756_e

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$a>>: e, field_15901, field_15901, field_212756_e

Map<Fluid, VoxelShape>: f, field_17587, field_215669_f

Map<Fluid, VoxelShape>: f, field_17587, shapeCache, field_215669_f

Constructors

Methods

void (BlockStateList$a<FluidType, Fluid>): a, method_15775, func_207184_a

void (BlockStateList$a<FluidType, Fluid>): a, method_15775, appendProperties, func_207184_a

boolean (Fluid): f, method_15748, func_212189_g

boolean (Fluid): g, method_15748, method_15748, func_212189_g

boolean (IBlockAccess, BlockPosition, EnumDirection): a, method_15749, func_205573_a

boolean (IBlockAccess, BlockPosition, EnumDirection): a, method_15749, method_15749, func_205573_a

void (GeneratorAccess, BlockPosition, Fluid): a, method_15725, func_205575_a

void (GeneratorAccess, BlockPosition, Fluid): a, method_15725, method_15725, func_205575_a

void (GeneratorAccess, BlockPosition, Fluid, IBlockData): a, method_15744, func_207937_a

void (GeneratorAccess, BlockPosition, Fluid, IBlockData): a, method_15744, method_15744, func_207937_a

Fluid (IWorldReader, BlockPosition, IBlockData): a, method_15727, func_205576_a

Fluid (IWorldReader, BlockPosition, IBlockData): a, method_15727, getUpdatedState, func_205576_a

FluidType (): e, method_15750, func_210197_e

FluidType (): e, method_15750, getFlowing, func_210197_e

Fluid (int, boolean): a, method_15728, func_207207_a

Fluid (int, boolean): a, method_15728, getFlowing, func_207207_a

FluidType (): f, method_15751, func_210198_f

FluidType (): f, method_15751, getStill, func_210198_f

Fluid (boolean): a, method_15729, func_207204_a

Fluid (boolean): a, method_15729, getStill, func_207204_a

boolean (): g, method_15737, func_205579_d

boolean (): g, method_15737, isInfinite, func_205579_d

void (GeneratorAccess, BlockPosition, IBlockData, EnumDirection, Fluid): a, method_15745, func_205574_a

void (GeneratorAccess, BlockPosition, IBlockData, EnumDirection, Fluid): a, method_15745, flow, func_205574_a

void (GeneratorAccess, BlockPosition, IBlockData): a, method_15730, func_205580_a

void (GeneratorAccess, BlockPosition, IBlockData): a, method_15730, beforeBreakingBlock, func_205580_a

boolean (IBlockAccess, FluidType, BlockPosition, IBlockData, BlockPosition, IBlockData): a, method_15736, func_211759_a

boolean (IBlockAccess, FluidType, BlockPosition, IBlockData, BlockPosition, IBlockData): a, method_15736, method_15736, func_211759_a

boolean (IBlockAccess, FluidType, BlockPosition, IBlockData, EnumDirection, BlockPosition, IBlockData, Fluid): a, method_15746, func_211760_a

boolean (IBlockAccess, FluidType, BlockPosition, IBlockData, EnumDirection, BlockPosition, IBlockData, Fluid): a, method_15746, method_15746, func_211760_a

boolean (Fluid): g, method_15752, func_211758_g

boolean (Fluid): h, method_15752, method_15752, func_211758_g

int (IWorldReader): b, method_15733, func_185698_b

int (IWorldReader): b, method_15733, method_15733, func_185698_b

int (IWorldReader, BlockPosition): a, method_15740, func_207936_a

int (IWorldReader, BlockPosition): a, method_15740, method_15740, func_207936_a

Map<EnumDirection, Fluid> (IWorldReader, BlockPosition, IBlockData): b, method_15726, func_205572_b

Map<EnumDirection, Fluid> (IWorldReader, BlockPosition, IBlockData): b, method_15726, method_15726, func_205572_b

boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, method_15754, func_211761_a

boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, method_15754, method_15754, func_211761_a

boolean (IBlockAccess, BlockPosition, IBlockData, EnumDirection, BlockPosition, IBlockData, Fluid, FluidType): a, method_15738, func_205570_b

boolean (IBlockAccess, BlockPosition, IBlockData, EnumDirection, BlockPosition, IBlockData, Fluid, FluidType): a, method_15738, method_15738, func_205570_b

int (IWorldReader): c, method_15739, func_204528_b

int (IWorldReader): c, method_15739, getLevelDecreasePerBlock, func_204528_b

void (World, BlockPosition, Fluid): a, method_15778, func_207191_a

void (World, BlockPosition, Fluid): a, method_15778, onScheduledTick, func_207191_a

int (Fluid): d, method_15741, func_207205_e

int (Fluid): e, method_15741, method_15741, func_207205_e

boolean (EnumDirection, IBlockAccess, BlockPosition, IBlockData, BlockPosition, IBlockData): a, method_15732, func_212751_a

boolean (EnumDirection, IBlockAccess, BlockPosition, IBlockData, BlockPosition, IBlockData): a, method_15732, receivesFlow, func_212751_a

short (BlockPosition, BlockPosition): a, method_15747, func_212752_a

short (BlockPosition, BlockPosition): a, method_15747, method_15747, func_212752_a

int (IWorldReader, BlockPosition, int, EnumDirection, IBlockData, BlockPosition, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<IBlockData, Fluid>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, method_15742, func_205571_a

int (IWorldReader, BlockPosition, int, EnumDirection, IBlockData, BlockPosition, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<IBlockData, Fluid>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, method_15742, method_15742, func_205571_a

Vec3D (IBlockAccess, BlockPosition, Fluid): a, method_15782, func_215663_a

Vec3D (IBlockAccess, BlockPosition, Fluid): a, method_15782, getVelocity, func_215663_a

int (World, BlockPosition, Fluid, Fluid): a, method_15753, func_215667_a

int (World, BlockPosition, Fluid, Fluid): a, method_15753, getNextTickDelay, func_215667_a

boolean (Fluid, IBlockAccess, BlockPosition): c, method_17774, func_215666_c

boolean (Fluid, IBlockAccess, BlockPosition): c, method_17774, isFluidAboveEqual, func_215666_c

float (Fluid, IBlockAccess, BlockPosition): a, method_15788, func_215662_a

float (Fluid, IBlockAccess, BlockPosition): a, method_15788, getHeight, func_215662_a

VoxelShape (Fluid, IBlockAccess, BlockPosition): b, method_17775, func_215664_b

VoxelShape (Fluid, IBlockAccess, BlockPosition): b, method_17775, getShape, func_215664_b

float (Fluid): a, method_20784, method_20784, func_223407_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

ckx

ckz

Fields

Constructors

Methods

1.14

Names

byu

ckx

net.minecraft.class_3609

net.minecraft.server.v1_13_R2.FluidTypeFlowing

net.minecraft.server.v1_14_R1.FluidTypeFlowing

Fields

BlockStateBoolean: a, field_207209_a, FALLING

BlockStateBoolean: a, field_15902, field_207209_a, FALLING

BlockStateInteger: b, field_207210_b, LEVEL

BlockStateInteger: b, field_15900, field_207210_b, LEVEL

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$a>>: e, field_212756_e

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$a>>: e, field_15901, field_212756_e

Map<Fluid, VoxelShape>: f, field_17587, field_215669_f

Constructors

Methods

void (BlockStateList$a<FluidType, Fluid>): a, func_207184_a

void (BlockStateList$a<FluidType, Fluid>): a, method_15775, func_207184_a

Vec3D (IWorldReader, BlockPosition, Fluid): a, func_205564_a

boolean (Fluid): g, func_212189_g

boolean (Fluid): f, method_15748, func_212189_g

boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_205573_a

boolean (IBlockAccess, BlockPosition, EnumDirection): a, method_15749, func_205573_a

void (GeneratorAccess, BlockPosition, Fluid): a, func_205575_a

void (GeneratorAccess, BlockPosition, Fluid): a, method_15725, func_205575_a

void (GeneratorAccess, BlockPosition, Fluid, IBlockData): a, func_207937_a

void (GeneratorAccess, BlockPosition, Fluid, IBlockData): a, method_15744, func_207937_a

Fluid (IWorldReader, BlockPosition, IBlockData): a, func_205576_a

Fluid (IWorldReader, BlockPosition, IBlockData): a, method_15727, func_205576_a

FluidType (): e, func_210197_e

FluidType (): e, method_15750, func_210197_e

Fluid (int, boolean): a, func_207207_a

Fluid (int, boolean): a, method_15728, func_207207_a

FluidType (): f, func_210198_f

FluidType (): f, method_15751, func_210198_f

Fluid (boolean): a, func_207204_a

Fluid (boolean): a, method_15729, func_207204_a

boolean (): g, func_205579_d

boolean (): g, method_15737, func_205579_d

void (GeneratorAccess, BlockPosition, IBlockData, EnumDirection, Fluid): a, func_205574_a

void (GeneratorAccess, BlockPosition, IBlockData, EnumDirection, Fluid): a, method_15745, func_205574_a

void (GeneratorAccess, BlockPosition, IBlockData): a, func_205580_a

void (GeneratorAccess, BlockPosition, IBlockData): a, method_15730, func_205580_a

boolean (IBlockAccess, FluidType, BlockPosition, IBlockData, BlockPosition, IBlockData): a, func_211759_a

boolean (IBlockAccess, FluidType, BlockPosition, IBlockData, BlockPosition, IBlockData): a, method_15736, func_211759_a

boolean (IBlockAccess, FluidType, BlockPosition, IBlockData, EnumDirection, BlockPosition, IBlockData, Fluid): a, func_211760_a

boolean (IBlockAccess, FluidType, BlockPosition, IBlockData, EnumDirection, BlockPosition, IBlockData, Fluid): a, method_15746, func_211760_a

boolean (Fluid): h, func_211758_g

boolean (Fluid): g, method_15752, func_211758_g

int (IWorldReader): b, func_185698_b

int (IWorldReader): b, method_15733, func_185698_b

int (IWorldReader, BlockPosition): a, func_207936_a

int (IWorldReader, BlockPosition): a, method_15740, func_207936_a

Map<EnumDirection, Fluid> (IWorldReader, BlockPosition, IBlockData): b, func_205572_b

Map<EnumDirection, Fluid> (IWorldReader, BlockPosition, IBlockData): b, method_15726, func_205572_b

boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_211761_a

boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, method_15754, func_211761_a

boolean (IBlockAccess, BlockPosition, IBlockData, EnumDirection, BlockPosition, IBlockData, Fluid, FluidType): a, func_205570_b

boolean (IBlockAccess, BlockPosition, IBlockData, EnumDirection, BlockPosition, IBlockData, Fluid, FluidType): a, method_15738, func_205570_b

int (IWorldReader): c, func_204528_b

int (IWorldReader): c, method_15739, func_204528_b

int (World, Fluid, Fluid): a, func_205578_a

void (World, BlockPosition, Fluid): a, func_207191_a

void (World, BlockPosition, Fluid): a, method_15778, func_207191_a

int (Fluid): e, func_207205_e

int (Fluid): d, method_15741, func_207205_e

float (Fluid): a, func_207181_a

boolean (EnumDirection, IBlockAccess, BlockPosition, IBlockData, BlockPosition, IBlockData): a, func_212751_a

boolean (EnumDirection, IBlockAccess, BlockPosition, IBlockData, BlockPosition, IBlockData): a, method_15732, func_212751_a

short (BlockPosition, BlockPosition): a, func_212752_a

short (BlockPosition, BlockPosition): a, method_15747, func_212752_a

int (IWorldReader, BlockPosition, int, EnumDirection, IBlockData, BlockPosition, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<IBlockData, Fluid>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, func_205571_a

int (IWorldReader, BlockPosition, int, EnumDirection, IBlockData, BlockPosition, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<IBlockData, Fluid>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, method_15742, func_205571_a

Vec3D (IBlockAccess, BlockPosition, Fluid): a, method_15782, func_215663_a

int (World, BlockPosition, Fluid, Fluid): a, method_15753, func_215667_a

boolean (Fluid, IBlockAccess, BlockPosition): c, method_17774, func_215666_c

float (Fluid, IBlockAccess, BlockPosition): a, method_15788, func_215662_a

VoxelShape (Fluid, IBlockAccess, BlockPosition): b, method_17775, func_215664_b

1.13.2

Names

byt

byu

Fields

Constructors

Methods

1.13.1

Names

byl

byt

net.minecraft.server.v1_13_R1.FluidTypeFlowing

net.minecraft.server.v1_13_R2.FluidTypeFlowing

Fields

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$a>>: e, field_212756_e

Constructors

Methods

boolean (EnumDirection, VoxelShape, VoxelShape): a, func_211762_a

int (IWorldReader, BlockPosition, int, EnumDirection, IBlockData): a, func_205571_a

boolean (EnumDirection, IBlockAccess, BlockPosition, IBlockData, BlockPosition, IBlockData): a, func_212751_a

short (BlockPosition, BlockPosition): a, func_212752_a

int (IWorldReader, BlockPosition, int, EnumDirection, IBlockData, BlockPosition, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<IBlockData, Fluid>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, func_205571_a

1.13

Names

byl

net.minecraft.fluid.FlowingFluid

net.minecraft.server.v1_13_R1.FluidTypeFlowing

Fields

BlockStateBoolean: a, field_207209_a, FALLING

BlockStateInteger: b, field_207210_b, LEVEL

Constructors

()

Methods

void (BlockStateList$a<FluidType, Fluid>): a, func_207184_a

Vec3D (IWorldReader, BlockPosition, Fluid): a, func_205564_a

boolean (Fluid): g, func_212189_g

boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_205573_a

void (GeneratorAccess, BlockPosition, Fluid): a, func_205575_a

void (GeneratorAccess, BlockPosition, Fluid, IBlockData): a, func_207937_a

Fluid (IWorldReader, BlockPosition, IBlockData): a, func_205576_a

boolean (EnumDirection, VoxelShape, VoxelShape): a, func_211762_a

FluidType (): e, func_210197_e

Fluid (int, boolean): a, func_207207_a

FluidType (): f, func_210198_f

Fluid (boolean): a, func_207204_a

boolean (): g, func_205579_d

void (GeneratorAccess, BlockPosition, IBlockData, EnumDirection, Fluid): a, func_205574_a

void (GeneratorAccess, BlockPosition, IBlockData): a, func_205580_a

int (IWorldReader, BlockPosition, int, EnumDirection, IBlockData): a, func_205571_a

boolean (IBlockAccess, FluidType, BlockPosition, IBlockData, BlockPosition, IBlockData): a, func_211759_a

boolean (IBlockAccess, FluidType, BlockPosition, IBlockData, EnumDirection, BlockPosition, IBlockData, Fluid): a, func_211760_a

boolean (Fluid): h, func_211758_g

int (IWorldReader): b, func_185698_b

int (IWorldReader, BlockPosition): a, func_207936_a

Map<EnumDirection, Fluid> (IWorldReader, BlockPosition, IBlockData): b, func_205572_b

boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_211761_a

boolean (IBlockAccess, BlockPosition, IBlockData, EnumDirection, BlockPosition, IBlockData, Fluid, FluidType): a, func_205570_b

int (IWorldReader): c, func_204528_b

int (World, Fluid, Fluid): a, func_205578_a

void (World, BlockPosition, Fluid): a, func_207191_a

int (Fluid): e, func_207205_e

float (Fluid): a, func_207181_a