com.mojang.blaze3d.pipeline

public abstract class RenderTarget

fij
com.mojang.blaze3d.pipeline.RenderTarget
net.minecraft.class_276
net.minecraft.client.gl.Framebuffer

Field summary

Modifier and TypeField
private static int
a
UNNAMED_RENDER_TARGETS
field_56737
index
private static final int
b
RED_CHANNEL
field_31901
red
private static final int
m
GREEN_CHANNEL
field_31902
green
private static final int
n
BLUE_CHANNEL
field_31903
blue
private static final int
o
ALPHA_CHANNEL
field_31904
alpha
public int
c
width
field_1482
textureWidth
public int
d
height
field_1481
textureHeight
public int
e
viewWidth
field_1480
viewportWidth
public int
f
viewHeight
field_1477
viewportHeight
protected final String
g
label
field_56738
name
public final boolean
h
useDepth
field_1478
useDepthAttachment
public int
i
frameBufferId
field_1476
fbo
protected GpuTexture
j
colorTexture
field_1475
colorAttachment
protected GpuTexture
k
depthTexture
field_56739
textureAttachment
private final float[]
p
clearChannels
field_1479
clearColor
public FilterMode
l
filterMode
field_1483
texFilter

Constructor summary

ModifierConstructor
public (String name, boolean useDepthAttachment)

Method summary

Modifier and TypeMethod
public void
a(int arg0, int arg1)
resize(int arg0, int arg1)
method_1234(int arg0, int arg1)
resize(int width, int height)
public void
a()
destroyBuffers()
method_1238()
delete()
public void
a(fij arg0)
copyDepthFrom(RenderTarget arg0)
method_29329(class_276 arg0)
copyDepthFrom(Framebuffer framebuffer)
public void
b(int arg0, int arg1)
createBuffers(int arg0, int arg1)
method_1231(int arg0, int arg1)
initFbo(int width, int height)
public void
a(fjv arg0)
setFilterMode(FilterMode arg0)
method_58226(class_10791 arg0)
setTexFilter(FilteredTexture filter)
private void
a(fjv arg0, boolean arg1)
setFilterMode(FilterMode arg0, boolean arg1)
method_1232(class_10791 arg0, boolean arg1)
setTexFilter(FilteredTexture filter, boolean force)
public void
b()
checkStatus()
method_1239()
checkFramebufferStatus()
public void
c()
unbindRead()
method_1242()
endRead()
public void
a(boolean arg0)
bindWrite(boolean arg0)
method_1235(boolean arg0)
beginWrite(boolean setViewport)
public void
d()
unbindWrite()
method_1240()
endWrite()
public void
a(float arg0, float arg1, float arg2, float arg3)
setClearColor(float arg0, float arg1, float arg2, float arg3)
method_1236(float arg0, float arg1, float arg2, float arg3)
setClearColor(float r, float g, float b, float a)
public void
c(int arg0, int arg1)
blitToScreen(int arg0, int arg1)
method_1237(int arg0, int arg1)
draw(int width, int height)
public void
e()
blitAndBlendToScreen()
method_1233()
drawInternal()
public void
f()
clear()
method_1230()
clear()
public void
b(float arg0, float arg1, float arg2, float arg3)
clear(float arg0, float arg1, float arg2, float arg3)
method_66511(float arg0, float arg1, float arg2, float arg3)
clear(float red, float green, float blue, float alpha)
public GpuTexture
g()
getColorTexture()
method_30277()
getColorAttachment()
public GpuTexture
h()
getDepthTexture()
method_30278()
getDepthAttachment()