com.mojang.blaze3d.shaders

public enum Uniform$Type

implements StringRepresentable

fjq$a
com.mojang.blaze3d.shaders.Uniform$Type
net.minecraft.class_284$class_10789
net.minecraft.client.gl.GlUniform$UniformType

Enum constant summary

Enum Constant
a
INT
field_56741
INT
b
IVEC3
field_56742
IVEC3
c
FLOAT
field_56743
FLOAT
d
VEC2
field_56744
VEC2
e
VEC3
field_56745
VEC3
f
VEC4
field_56746
VEC4
g
MATRIX4X4
field_56747
MATRIX4X4

Field summary

Modifier and TypeField
public static final StringRepresentable$EnumCodec<Uniform$Type>
h
CODEC
field_56748
CODEC
final int
i
count
field_56749
size
final String
j
name
field_56750
name

Constructor summary

ModifierConstructor
private (int arg0, String arg1)

Method summary

Modifier and TypeMethod
boolean
a()
isIntStorage()
method_67771()
isIntegerData()
void
a(int arg0, IntBuffer arg1)
uploadIntBuffer(int arg0, IntBuffer arg1)
method_67773(int arg0, IntBuffer arg1)
uploadIntData(int location, IntBuffer buffer)
void
a(int arg0, FloatBuffer arg1)
uploadFloatBuffer(int arg0, FloatBuffer arg1)
method_67772(int arg0, FloatBuffer arg1)
uploadFloatData(int location, FloatBuffer buffer)
public String
c()
getSerializedName()
method_15434()
asString()