public static int[][] | |
public static boolean | | a(double arg0) | | isBlockFloorValid(double arg0) | | method_27932(double arg0) | | canDismountInBlock(double height) |
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public static boolean | |
public static boolean | | a(diu arg0, ffc arg1, bxj arg2, bxv arg3) | | canDismountTo(CollisionGetter arg0, Vec3 arg1, LivingEntity arg2, Pose arg3) | | method_33353(class_1941 arg0, class_243 arg1, class_1309 arg2, class_4050 arg3) | | canPlaceEntityAt(CollisionView world, Vec3d offset, LivingEntity entity, EntityPose pose) |
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public static VoxelShape | |
public static double | | a(iv arg0, int arg1, Function<iv, ffw> arg2) | | findCeilingFrom(BlockPos arg0, int arg1, Function<BlockPos, VoxelShape> arg2) | | method_30343(class_2338 arg0, int arg1, Function<class_2338, class_265> arg2) | | getCeilingHeight(BlockPos pos, int maxDistance, Function<BlockPos, VoxelShape> collisionShapeGetter) |
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public static Vec3 | | a(bwr<?> arg0, diu arg1, iv arg2, boolean arg3) | | findSafeDismountLocation(EntityType<?> arg0, CollisionGetter arg1, BlockPos arg2, boolean arg3) | | method_30769(class_1299<?> arg0, class_1941 arg1, class_2338 arg2, boolean arg3) | | findRespawnPos(EntityType<?> entityType, CollisionView world, BlockPos pos, boolean ignoreInvalidPos) |
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