com.mojang.blaze3d.opengl

public class GlShaderModule

implements AutoCloseable

fjd
com.mojang.blaze3d.opengl.GlShaderModule
net.minecraft.class_10141
net.minecraft.client.gl.CompiledShader

Field summary

Modifier and TypeField
private static final int
b
NOT_ALLOCATED
field_53827
CLOSED
public static final GlShaderModule
a
INVALID_SHADER
field_57880
INVALID_SHADER
private final ResourceLocation
c
id
field_53828
id
private int
d
shaderId
field_53829
handle
private final ShaderType
e
type
field_57881
type

Constructor summary

ModifierConstructor
public (int handle, ResourceLocation path, ShaderType type)

Method summary

Modifier and TypeMethod
public static GlShaderModule
a(alk arg0, fky arg1, String arg2)
compile(ResourceLocation arg0, ShaderType arg1, String arg2)
method_62882(class_2960 arg0, class_282 arg1, String arg2)
compile(Identifier id, ShaderType type, String source)
public void
close()
close()
public ResourceLocation
a()
getId()
method_62881()
getId()
public int
b()
getShaderId()
method_62883()
getHandle()
public String
c()
getDebugLabel()
method_68423()
getDebugLabel()