com.mojang.blaze3d.pipeline

public abstract class RenderTarget

fjs
com.mojang.blaze3d.pipeline.RenderTarget
net.minecraft.class_276
net.minecraft.client.gl.Framebuffer

Field summary

Modifier and TypeField
private static int
a
UNNAMED_RENDER_TARGETS
field_56737
index
public int
c
width
field_1482
textureWidth
public int
d
height
field_1481
textureHeight
public int
e
viewWidth
field_1480
viewportWidth
public int
f
viewHeight
field_1477
viewportHeight
protected final String
g
label
field_56738
name
public final boolean
h
useDepth
field_1478
useDepthAttachment
protected GpuTexture
i
colorTexture
field_1475
colorAttachment
protected GpuTexture
j
depthTexture
field_56739
depthAttachment
public FilterMode
k
filterMode
field_1483
texFilter

Constructor summary

ModifierConstructor
public (String name, boolean useDepthAttachment)

Method summary

Modifier and TypeMethod
public void
a(int arg0, int arg1)
resize(int arg0, int arg1)
method_1234(int arg0, int arg1)
resize(int width, int height)
public void
a()
destroyBuffers()
method_1238()
delete()
public void
a(fjs arg0)
copyDepthFrom(RenderTarget arg0)
method_29329(class_276 arg0)
copyDepthFrom(Framebuffer framebuffer)
public void
b(int arg0, int arg1)
createBuffers(int arg0, int arg1)
method_1231(int arg0, int arg1)
initFbo(int width, int height)
public void
a(fli arg0)
setFilterMode(FilterMode arg0)
method_58226(class_10791 arg0)
setTexFilter(FilteredTexture filter)
private void
a(fli arg0, boolean arg1)
setFilterMode(FilterMode arg0, boolean arg1)
method_1232(class_10791 arg0, boolean arg1)
setTexFilter(FilteredTexture filter, boolean force)
public void
b()
unbindRead()
method_1242()
endRead()
public void
c()
blitToScreen()
method_1237()
blitToScreen()
public void
a(flj arg0)
blitAndBlendToTexture(GpuTexture arg0)
method_68445(class_10792 arg0)
blitToTexture(DrawableTexture texture)
public GpuTexture
d()
getColorTexture()
method_30277()
getColorAttachment()
public GpuTexture
e()
getDepthTexture()
method_30278()
getDepthAttachment()