protected ShaderManager$Configs | |
private static void | | a(alk arg0, avf arg1, fky arg2, Map<alk, avf> arg3, com.google.common.collect.ImmutableMap$Builder<gsu$d, String> arg4) | | loadShader(ResourceLocation arg0, Resource arg1, ShaderType arg2, Map<ResourceLocation, Resource> arg3, com.google.common.collect.ImmutableMap$Builder<ShaderManager$ShaderSourceKey, String> arg4) | | method_62939(class_2960 arg0, class_3298 arg1, class_282 arg2, Map<class_2960, class_3298> arg3, com.google.common.collect.ImmutableMap$Builder<class_10151$class_10155, String> arg4) | | loadShaderSource(Identifier id, Resource resource, ShaderType type, Map<Identifier, Resource> allResources, com.google.common.collect.ImmutableMap$Builder<ShaderLoader$ShaderSourceKey, String> builder) |
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private static GlslPreprocessor | |
private static void | | a(alk arg0, avf arg1, com.google.common.collect.ImmutableMap$Builder<alk, gsh> arg2) | | loadPostChain(ResourceLocation arg0, Resource arg1, com.google.common.collect.ImmutableMap$Builder<ResourceLocation, PostChainConfig> arg2) | | method_62953(class_2960 arg0, class_3298 arg1, com.google.common.collect.ImmutableMap$Builder<class_2960, class_9962> arg2) | | loadPostEffect(Identifier id, Resource resource, com.google.common.collect.ImmutableMap$Builder<Identifier, PostEffectPipeline> builder) |
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private static boolean | |
protected void | |
public String | | getName() | | getName() | | method_22322() | | getName() |
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private void | |
public PostChain | |
public void | |
public String | |