History - net.minecraft.client.renderer.ShaderManager

1.21.4

Names

gmc

gmq

Fields

org.slf4j.Logger: d, LOGGER, field_53937, LOGGER, f_346228_

org.slf4j.Logger: d, LOGGER, field_53937, LOGGER

String: a, SHADER_PATH, field_53934, SHADERS_PATH, f_349013_

String: a, SHADER_PATH, field_53934, SHADERS_PATH

String: b, SHADER_INCLUDE_PATH, field_53935, INCLUDE_PATH, f_348823_

String: b, SHADER_INCLUDE_PATH, field_53935, INCLUDE_PATH

FileToIdConverter: e, PROGRAM_ID_CONVERTER, field_53938, SHADERS_FINDER, f_347349_

FileToIdConverter: e, PROGRAM_ID_CONVERTER, field_53938, SHADERS_FINDER

FileToIdConverter: f, POST_CHAIN_ID_CONVERTER, field_53939, POST_EFFECT_FINDER, f_349557_

FileToIdConverter: f, POST_CHAIN_ID_CONVERTER, field_53939, POST_EFFECT_FINDER

int: c, MAX_LOG_LENGTH, field_53936, field_53936, f_348348_

int: c, MAX_LOG_LENGTH, field_53936, field_53936

TextureManager: g, textureManager, field_53940, textureManager, f_346812_

TextureManager: g, textureManager, field_53940, textureManager

Consumer<Exception>: h, recoveryHandler, field_54019, onError, f_347216_

Consumer<Exception>: h, recoveryHandler, field_54019, onError

ShaderManager$CompilationCache: i, compilationCache, field_54020, cache, f_347744_

ShaderManager$CompilationCache: i, compilationCache, field_54020, cache

Constructors

Methods

ShaderManager$Configs (ResourceManager, ProfilerFiller): a, prepare, method_62942, prepare, m_5944_

ShaderManager$Configs (ResourceManager, ProfilerFiller): a, prepare, method_62942, prepare

void (ResourceLocation, Resource, CompiledShader$Type, Map<ResourceLocation, Resource>, com.google.common.collect.ImmutableMap$Builder<ShaderManager$ShaderSourceKey, String>): a, loadShader, method_62939, loadShaderSource, m_353561_

void (ResourceLocation, Resource, CompiledShader$Type, Map<ResourceLocation, Resource>, com.google.common.collect.ImmutableMap$Builder<ShaderManager$ShaderSourceKey, String>): a, loadShader, method_62939, loadShaderSource

GlslPreprocessor (Map<ResourceLocation, Resource>, ResourceLocation): a, createPreprocessor, method_62950, createImportProcessor, m_357542_

GlslPreprocessor (Map<ResourceLocation, Resource>, ResourceLocation): a, createPreprocessor, method_62950, createImportProcessor

void (ResourceLocation, Resource, com.google.common.collect.ImmutableMap$Builder<ResourceLocation, ShaderProgramConfig>): a, loadProgram, method_62938, loadDefinition, m_352389_

void (ResourceLocation, Resource, com.google.common.collect.ImmutableMap$Builder<ResourceLocation, ShaderProgramConfig>): a, loadProgram, method_62938, loadDefinition

void (ResourceLocation, Resource, com.google.common.collect.ImmutableMap$Builder<ResourceLocation, PostChainConfig>): b, loadPostChain, method_62953, loadPostEffect, m_357246_

void (ResourceLocation, Resource, com.google.common.collect.ImmutableMap$Builder<ResourceLocation, PostChainConfig>): b, loadPostChain, method_62953, loadPostEffect

boolean (ResourceLocation): a, isProgram, method_62937, isDefinition, m_354129_

boolean (ResourceLocation): a, isProgram, method_62937, isDefinition

boolean (ResourceLocation): b, isShader, method_62952, isShaderSource, m_356230_

boolean (ResourceLocation): b, isShader, method_62952, isShaderSource

void (ShaderManager$Configs, ResourceManager, ProfilerFiller): a, apply, method_62945, apply, m_5787_

void (ShaderManager$Configs, ResourceManager, ProfilerFiller): a, apply, method_62945, apply

String (): c, getName, method_22322, getName, m_7812_

String (): c, getName, method_22322, getName

void (ResourceProvider, ShaderProgram...): a, preloadForStartup, method_62944, preload, m_353287_

void (ResourceProvider, ShaderProgram...): a, preloadForStartup, method_62944, preload

CompiledShader (ResourceProvider, ResourceLocation, CompiledShader$Type, ShaderDefines): a, preloadShader, method_62943, compileShader, m_356670_

CompiledShader (ResourceProvider, ResourceLocation, CompiledShader$Type, ShaderDefines): a, preloadShader, method_62943, compileShader

CompiledShaderProgram (ShaderProgram): a, getProgram, method_62947, getOrCreateProgram, m_353645_

CompiledShaderProgram (ShaderProgram): a, getProgram, method_62947, getOrCreateProgram

CompiledShaderProgram (ShaderProgram): b, getProgramForLoading, method_64062, getProgramToLoad, m_352132_

CompiledShaderProgram (ShaderProgram): b, getProgramForLoading, method_64062, getProgramToLoad

CompiledShaderProgram (ShaderProgram, ShaderProgramConfig, CompiledShader, CompiledShader): a, linkProgram, method_62948, createProgram, m_353571_

CompiledShaderProgram (ShaderProgram, ShaderProgramConfig, CompiledShader, CompiledShader): a, linkProgram, method_62948, createProgram

PostChain (ResourceLocation, Set<ResourceLocation>): a, getPostChain, method_62941, loadPostEffect, m_354570_

PostChain (ResourceLocation, Set<ResourceLocation>): a, getPostChain, method_62941, loadPostEffect

void (): close, close, close

void (): close, close

void (Exception): a, tryTriggerRecovery, method_65232, handleError

1.21.3

Names

gmc

net.minecraft.client.renderer.ShaderManager

net.minecraft.class_10151

net.minecraft.client.gl.ShaderLoader

net.minecraft.src.C_345899_

Fields

org.slf4j.Logger: d, LOGGER, field_53937, LOGGER, f_346228_

String: a, SHADER_PATH, field_53934, SHADERS_PATH, f_349013_

String: b, SHADER_INCLUDE_PATH, field_53935, INCLUDE_PATH, f_348823_

FileToIdConverter: e, PROGRAM_ID_CONVERTER, field_53938, SHADERS_FINDER, f_347349_

FileToIdConverter: f, POST_CHAIN_ID_CONVERTER, field_53939, POST_EFFECT_FINDER, f_349557_

int: c, MAX_LOG_LENGTH, field_53936, field_53936, f_348348_

TextureManager: g, textureManager, field_53940, textureManager, f_346812_

Consumer<Exception>: h, recoveryHandler, field_54019, onError, f_347216_

ShaderManager$CompilationCache: i, compilationCache, field_54020, cache, f_347744_

Constructors

(TextureManager, Consumer<Exception>)

Methods

ShaderManager$Configs (ResourceManager, ProfilerFiller): a, prepare, method_62942, prepare, m_5944_

void (ResourceLocation, Resource, CompiledShader$Type, Map<ResourceLocation, Resource>, com.google.common.collect.ImmutableMap$Builder<ShaderManager$ShaderSourceKey, String>): a, loadShader, method_62939, loadShaderSource, m_353561_

GlslPreprocessor (Map<ResourceLocation, Resource>, ResourceLocation): a, createPreprocessor, method_62950, createImportProcessor, m_357542_

void (ResourceLocation, Resource, com.google.common.collect.ImmutableMap$Builder<ResourceLocation, ShaderProgramConfig>): a, loadProgram, method_62938, loadDefinition, m_352389_

void (ResourceLocation, Resource, com.google.common.collect.ImmutableMap$Builder<ResourceLocation, PostChainConfig>): b, loadPostChain, method_62953, loadPostEffect, m_357246_

boolean (ResourceLocation): a, isProgram, method_62937, isDefinition, m_354129_

boolean (ResourceLocation): b, isShader, method_62952, isShaderSource, m_356230_

void (ShaderManager$Configs, ResourceManager, ProfilerFiller): a, apply, method_62945, apply, m_5787_

String (): c, getName, method_22322, getName, m_7812_

void (ResourceProvider, ShaderProgram...): a, preloadForStartup, method_62944, preload, m_353287_

CompiledShader (ResourceProvider, ResourceLocation, CompiledShader$Type, ShaderDefines): a, preloadShader, method_62943, compileShader, m_356670_

CompiledShaderProgram (ShaderProgram): a, getProgram, method_62947, getOrCreateProgram, m_353645_

CompiledShaderProgram (ShaderProgram): b, getProgramForLoading, method_64062, getProgramToLoad, m_352132_

CompiledShaderProgram (ShaderProgram, ShaderProgramConfig, CompiledShader, CompiledShader): a, linkProgram, method_62948, createProgram, m_353571_

PostChain (ResourceLocation, Set<ResourceLocation>): a, getPostChain, method_62941, loadPostEffect, m_354570_

void (): close, close, close