History - net.minecraft.client.renderer.ShaderManager
1.21.4
Names
gmc
gmq
Fields
org.slf4j.Logger: d, LOGGER, field_53937, LOGGER, f_346228_
org.slf4j.Logger: d, LOGGER, field_53937, LOGGER
String: a, SHADER_PATH, field_53934, SHADERS_PATH, f_349013_
String: a, SHADER_PATH, field_53934, SHADERS_PATH
String: b, SHADER_INCLUDE_PATH, field_53935, INCLUDE_PATH, f_348823_
String: b, SHADER_INCLUDE_PATH, field_53935, INCLUDE_PATH
FileToIdConverter: e, PROGRAM_ID_CONVERTER, field_53938, SHADERS_FINDER, f_347349_
FileToIdConverter: e, PROGRAM_ID_CONVERTER, field_53938, SHADERS_FINDER
FileToIdConverter: f, POST_CHAIN_ID_CONVERTER, field_53939, POST_EFFECT_FINDER, f_349557_
FileToIdConverter: f, POST_CHAIN_ID_CONVERTER, field_53939, POST_EFFECT_FINDER
int: c, MAX_LOG_LENGTH, field_53936, field_53936, f_348348_
int: c, MAX_LOG_LENGTH, field_53936, field_53936
TextureManager: g, textureManager, field_53940, textureManager, f_346812_
TextureManager: g, textureManager, field_53940, textureManager
Consumer<Exception>: h, recoveryHandler, field_54019, onError, f_347216_
Consumer<Exception>: h, recoveryHandler, field_54019, onError
ShaderManager$CompilationCache: i, compilationCache, field_54020, cache, f_347744_
ShaderManager$CompilationCache: i, compilationCache, field_54020, cache
Constructors
Methods
ShaderManager$Configs (ResourceManager, ProfilerFiller): a, prepare, method_62942, prepare, m_5944_
ShaderManager$Configs (ResourceManager, ProfilerFiller): a, prepare, method_62942, prepare
void (ResourceLocation, Resource, CompiledShader$Type, Map<ResourceLocation, Resource>, com.google.common.collect.ImmutableMap$Builder<ShaderManager$ShaderSourceKey, String>): a, loadShader, method_62939, loadShaderSource, m_353561_
void (ResourceLocation, Resource, CompiledShader$Type, Map<ResourceLocation, Resource>, com.google.common.collect.ImmutableMap$Builder<ShaderManager$ShaderSourceKey, String>): a, loadShader, method_62939, loadShaderSource
GlslPreprocessor (Map<ResourceLocation, Resource>, ResourceLocation): a, createPreprocessor, method_62950, createImportProcessor, m_357542_
GlslPreprocessor (Map<ResourceLocation, Resource>, ResourceLocation): a, createPreprocessor, method_62950, createImportProcessor
void (ResourceLocation, Resource, com.google.common.collect.ImmutableMap$Builder<ResourceLocation, ShaderProgramConfig>): a, loadProgram, method_62938, loadDefinition, m_352389_
void (ResourceLocation, Resource, com.google.common.collect.ImmutableMap$Builder<ResourceLocation, ShaderProgramConfig>): a, loadProgram, method_62938, loadDefinition
void (ResourceLocation, Resource, com.google.common.collect.ImmutableMap$Builder<ResourceLocation, PostChainConfig>): b, loadPostChain, method_62953, loadPostEffect, m_357246_
void (ResourceLocation, Resource, com.google.common.collect.ImmutableMap$Builder<ResourceLocation, PostChainConfig>): b, loadPostChain, method_62953, loadPostEffect
boolean (ResourceLocation): a, isProgram, method_62937, isDefinition, m_354129_
boolean (ResourceLocation): a, isProgram, method_62937, isDefinition
boolean (ResourceLocation): b, isShader, method_62952, isShaderSource, m_356230_
boolean (ResourceLocation): b, isShader, method_62952, isShaderSource
void (ShaderManager$Configs, ResourceManager, ProfilerFiller): a, apply, method_62945, apply, m_5787_
void (ShaderManager$Configs, ResourceManager, ProfilerFiller): a, apply, method_62945, apply
String (): c, getName, method_22322, getName, m_7812_
String (): c, getName, method_22322, getName
void (ResourceProvider, ShaderProgram...): a, preloadForStartup, method_62944, preload, m_353287_
void (ResourceProvider, ShaderProgram...): a, preloadForStartup, method_62944, preload
CompiledShader (ResourceProvider, ResourceLocation, CompiledShader$Type, ShaderDefines): a, preloadShader, method_62943, compileShader, m_356670_
CompiledShader (ResourceProvider, ResourceLocation, CompiledShader$Type, ShaderDefines): a, preloadShader, method_62943, compileShader
CompiledShaderProgram (ShaderProgram): a, getProgram, method_62947, getOrCreateProgram, m_353645_
CompiledShaderProgram (ShaderProgram): a, getProgram, method_62947, getOrCreateProgram
CompiledShaderProgram (ShaderProgram): b, getProgramForLoading, method_64062, getProgramToLoad, m_352132_
CompiledShaderProgram (ShaderProgram): b, getProgramForLoading, method_64062, getProgramToLoad
CompiledShaderProgram (ShaderProgram, ShaderProgramConfig, CompiledShader, CompiledShader): a, linkProgram, method_62948, createProgram, m_353571_
CompiledShaderProgram (ShaderProgram, ShaderProgramConfig, CompiledShader, CompiledShader): a, linkProgram, method_62948, createProgram
PostChain (ResourceLocation, Set<ResourceLocation>): a, getPostChain, method_62941, loadPostEffect, m_354570_
PostChain (ResourceLocation, Set<ResourceLocation>): a, getPostChain, method_62941, loadPostEffect
void (): close, close, close
void (): close, close
void (Exception): a, tryTriggerRecovery, method_65232, handleError
1.21.3
Names
gmc
net.minecraft.client.renderer.ShaderManager
net.minecraft.class_10151
net.minecraft.client.gl.ShaderLoader
net.minecraft.src.C_345899_
Fields
org.slf4j.Logger: d, LOGGER, field_53937, LOGGER, f_346228_
String: a, SHADER_PATH, field_53934, SHADERS_PATH, f_349013_
String: b, SHADER_INCLUDE_PATH, field_53935, INCLUDE_PATH, f_348823_
FileToIdConverter: e, PROGRAM_ID_CONVERTER, field_53938, SHADERS_FINDER, f_347349_
FileToIdConverter: f, POST_CHAIN_ID_CONVERTER, field_53939, POST_EFFECT_FINDER, f_349557_
int: c, MAX_LOG_LENGTH, field_53936, field_53936, f_348348_
TextureManager: g, textureManager, field_53940, textureManager, f_346812_
Consumer<Exception>: h, recoveryHandler, field_54019, onError, f_347216_
ShaderManager$CompilationCache: i, compilationCache, field_54020, cache, f_347744_
Constructors
(TextureManager, Consumer<Exception>)
Methods
ShaderManager$Configs (ResourceManager, ProfilerFiller): a, prepare, method_62942, prepare, m_5944_
void (ResourceLocation, Resource, CompiledShader$Type, Map<ResourceLocation, Resource>, com.google.common.collect.ImmutableMap$Builder<ShaderManager$ShaderSourceKey, String>): a, loadShader, method_62939, loadShaderSource, m_353561_
GlslPreprocessor (Map<ResourceLocation, Resource>, ResourceLocation): a, createPreprocessor, method_62950, createImportProcessor, m_357542_
void (ResourceLocation, Resource, com.google.common.collect.ImmutableMap$Builder<ResourceLocation, ShaderProgramConfig>): a, loadProgram, method_62938, loadDefinition, m_352389_
void (ResourceLocation, Resource, com.google.common.collect.ImmutableMap$Builder<ResourceLocation, PostChainConfig>): b, loadPostChain, method_62953, loadPostEffect, m_357246_
boolean (ResourceLocation): a, isProgram, method_62937, isDefinition, m_354129_
boolean (ResourceLocation): b, isShader, method_62952, isShaderSource, m_356230_
void (ShaderManager$Configs, ResourceManager, ProfilerFiller): a, apply, method_62945, apply, m_5787_
String (): c, getName, method_22322, getName, m_7812_
void (ResourceProvider, ShaderProgram...): a, preloadForStartup, method_62944, preload, m_353287_
CompiledShader (ResourceProvider, ResourceLocation, CompiledShader$Type, ShaderDefines): a, preloadShader, method_62943, compileShader, m_356670_
CompiledShaderProgram (ShaderProgram): a, getProgram, method_62947, getOrCreateProgram, m_353645_
CompiledShaderProgram (ShaderProgram): b, getProgramForLoading, method_64062, getProgramToLoad, m_352132_
CompiledShaderProgram (ShaderProgram, ShaderProgramConfig, CompiledShader, CompiledShader): a, linkProgram, method_62948, createProgram, m_353571_
PostChain (ResourceLocation, Set<ResourceLocation>): a, getPostChain, method_62941, loadPostEffect, m_354570_
void (): close, close, close