net.minecraft.world.entity

public abstract class Entity

implements SyncedDataHolder, Nameable, EntityAccess, ScoreHolder, DataComponentGetter

bwv
net.minecraft.world.entity.Entity
net.minecraft.class_1297
net.minecraft.entity.Entity

Field summary

Modifier and TypeField
public static final String
v
ID_TAG
field_29985
ID_KEY
public static final String
w
PASSENGERS_TAG
field_29986
PASSENGERS_KEY
private static final String
b
DATA_TAG
field_58050
CUSTOM_DATA_NBT_KEY
private static final AtomicInteger
c
ENTITY_COUNTER
field_5978
CURRENT_ID
public static final int
x
CONTENTS_SLOT_INDEX
field_49791
field_49791
public static final int
y
BOARDING_COOLDOWN
field_29987
MAX_RIDING_COOLDOWN
public static final int
z
TOTAL_AIR_SUPPLY
field_29988
DEFAULT_PORTAL_COOLDOWN
public static final int
A
MAX_ENTITY_TAG_COUNT
field_29989
MAX_COMMAND_TAGS
private static final com.mojang.serialization.Codec<List<String>>
d
TAG_LIST_CODEC
field_56631
TAG_LIST_CODEC
public static final float
B
DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2
field_44870
field_44870
public static final double
C
DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5
field_44871
field_44871
public static final double
D
DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0
field_44872
field_44872
public static final int
E
BASE_TICKS_REQUIRED_TO_FREEZE
field_29992
DEFAULT_MIN_FREEZE_DAMAGE_TICKS
public static final int
F
FREEZE_HURT_FREQUENCY
field_29993
FREEZING_DAMAGE_INTERVAL
public static final int
G
BASE_SAFE_FALL_DISTANCE
field_49073
field_49073
private static final com.google.common.collect.ImmutableList<Direction$Axis>
e
YXZ_AXIS_ORDER
field_57580
X_THEN_Z
private static final com.google.common.collect.ImmutableList<Direction$Axis>
m
YZX_AXIS_ORDER
field_57581
Z_THEN_X
private static final AABB
n
INITIAL_AABB
field_6025
NULL_BOX
private static final double
o
WATER_FLOW_SCALE
field_29984
SPEED_IN_WATER
private static final double
p
LAVA_FAST_FLOW_SCALE
field_29982
SPEED_IN_LAVA_IN_NETHER
private static final double
q
LAVA_SLOW_FLOW_SCALE
field_29983
SPEED_IN_LAVA
public static final String
H
UUID_TAG
field_29994
UUID_KEY
private static double
r
viewScale
field_5999
renderDistanceMultiplier
private final EntityType<?>
s
type
field_5961
type
private int
t
id
field_5986
id
public boolean
I
blocksBuilding
field_23807
intersectionChecked
private com.google.common.collect.ImmutableList<Entity>
u
passengers
field_5979
passengerList
protected int
J
boardingCooldown
field_5951
ridingCooldown
private Entity
ay
vehicle
field_6034
vehicle
private Level
az
level
field_6002
world
public double
K
xo
field_6014
lastX
public double
L
yo
field_6036
lastY
public double
M
zo
field_5969
lastZ
private Vec3
aA
position
field_22467
pos
private BlockPos
aB
blockPosition
field_22468
blockPos
private ChunkPos
aC
chunkPosition
field_35101
chunkPos
private Vec3
aD
deltaMovement
field_18276
velocity
private float
aE
yRot
field_6031
yaw
private float
aF
xRot
field_5965
pitch
public float
N
yRotO
field_5982
lastYaw
public float
O
xRotO
field_6004
lastPitch
private AABB
aG
bb
field_6005
boundingBox
private boolean
aH
onGround
field_5952
onGround
public boolean
P
horizontalCollision
field_5976
horizontalCollision
public boolean
Q
verticalCollision
field_5992
verticalCollision
public boolean
R
verticalCollisionBelow
field_36331
groundCollision
public boolean
S
minorHorizontalCollision
field_34927
collidedSoftly
public boolean
T
hurtMarked
field_6037
velocityModified
protected Vec3
U
stuckSpeedMultiplier
field_17046
movementMultiplier
private Entity$RemovalReason
aI
removalReason
field_26995
removalReason
public static final float
V
DEFAULT_BB_WIDTH
field_29973
DEFAULT_FRICTION
public static final float
W
DEFAULT_BB_HEIGHT
field_29974
MIN_RISING_BUBBLE_COLUMN_SPEED
public float
X
moveDist
field_5994
distanceTraveled
public float
Y
flyDist
field_28627
speed
public double
Z
fallDistance
field_6017
fallDistance
private float
aJ
nextStep
field_6003
nextStepSoundDistance
public double
aa
xOld
field_6038
lastRenderX
public double
ab
yOld
field_5971
lastRenderY
public double
ac
zOld
field_5989
lastRenderZ
public boolean
ad
noPhysics
field_5960
noClip
protected final RandomSource
ae
random
field_5974
random
public int
af
tickCount
field_6012
age
private int
aK
remainingFireTicks
field_5956
fireTicks
protected boolean
ag
wasTouchingWater
field_5957
touchingWater
protected it.unimi.dsi.fastutil.objects.Object2DoubleMap<TagKey<Fluid>>
ah
fluidHeight
field_5964
fluidHeight
protected boolean
ai
wasEyeInWater
field_6000
submergedInWater
private final Set<TagKey<Fluid>>
aL
fluidOnEyes
field_25599
submergedFluidTag
public int
aj
invulnerableTime
field_6008
timeUntilRegen
protected boolean
ak
firstTick
field_5953
firstUpdate
protected final SynchedEntityData
al
entityData
field_6011
dataTracker
protected static final EntityDataAccessor<Byte>
am
DATA_SHARED_FLAGS_ID
field_5990
FLAGS
protected static final int
an
FLAG_ONFIRE
field_29979
ON_FIRE_FLAG_INDEX
private static final int
aM
FLAG_SHIFT_KEY_DOWN
field_29975
SNEAKING_FLAG_INDEX
private static final int
aN
FLAG_SPRINTING
field_29976
SPRINTING_FLAG_INDEX
private static final int
aO
FLAG_SWIMMING
field_29977
SWIMMING_FLAG_INDEX
private static final int
aP
FLAG_INVISIBLE
field_29978
INVISIBLE_FLAG_INDEX
protected static final int
ao
FLAG_GLOWING
field_29980
GLOWING_FLAG_INDEX
protected static final int
ap
FLAG_FALL_FLYING
field_29981
GLIDING_FLAG_INDEX
private static final EntityDataAccessor<Integer>
aQ
DATA_AIR_SUPPLY_ID
field_6032
AIR
private static final EntityDataAccessor<Optional<Component>>
aR
DATA_CUSTOM_NAME
field_6027
CUSTOM_NAME
private static final EntityDataAccessor<Boolean>
aS
DATA_CUSTOM_NAME_VISIBLE
field_5975
NAME_VISIBLE
private static final EntityDataAccessor<Boolean>
aT
DATA_SILENT
field_5962
SILENT
private static final EntityDataAccessor<Boolean>
aU
DATA_NO_GRAVITY
field_5995
NO_GRAVITY
protected static final EntityDataAccessor<Pose>
aq
DATA_POSE
field_18064
POSE
private static final EntityDataAccessor<Integer>
aV
DATA_TICKS_FROZEN
field_27858
FROZEN_TICKS
private EntityInLevelCallback
aW
levelCallback
field_26996
changeListener
private final VecDeltaCodec
aX
packetPositionCodec
field_38931
trackedPosition
public boolean
ar
hasImpulse
field_6007
velocityDirty
public PortalProcessor
as
portalProcess
field_51994
portalManager
private int
aY
portalCooldown
field_6018
portalCooldown
private boolean
aZ
invulnerable
field_6009
invulnerable
protected UUID
at
uuid
field_6021
uuid
protected String
au
stringUUID
field_5981
uuidString
private boolean
ba
hasGlowingTag
field_5958
glowing
private final Set<String>
bb
tags
field_6029
commandTags
private final double[]
bc
pistonDeltas
field_5993
pistonMovementDelta
private long
bd
pistonDeltasGameTime
field_5996
pistonMovementTick
private EntityDimensions
be
dimensions
field_18065
dimensions
private float
bf
eyeHeight
field_18066
standingEyeHeight
public boolean
av
isInPowderSnow
field_27857
inPowderSnow
public boolean
aw
wasInPowderSnow
field_28628
wasInPowderSnow
public Optional<BlockPos>
ax
mainSupportingBlockPos
field_44784
supportingBlockPos
private boolean
bg
onGroundNoBlocks
field_44873
forceUpdateSupportingBlockPos
private float
bh
crystalSoundIntensity
field_26997
lastChimeIntensity
private int
bi
lastCrystalSoundPlayTick
field_26994
lastChimeAge
private boolean
bj
hasVisualFire
field_33758
hasVisualFire
private BlockState
bk
inBlockState
field_47742
stateAtPos
private final List<List<Entity$Movement>>
bl
movementThisTick
field_54947
queuedCollisionChecks
private final List<Entity$Movement>
bm
finalMovementsThisTick
field_57579
currentlyCheckedCollisions
private final it.unimi.dsi.fastutil.longs.LongSet
bn
visitedBlocks
field_54948
collidedBlockPositions
private final InsideBlockEffectApplier$StepBasedCollector
bo
insideEffectCollector
field_56630
collisionHandler
private CustomData
bp
customData
field_58051
customData

Constructor summary

ModifierConstructor
public (EntityType<?> type, Level world)

Method summary

Modifier and TypeMethod
public boolean
a(iw arg0, ebg arg1)
isColliding(BlockPos arg0, BlockState arg1)
method_30632(class_2338 arg0, class_2680 arg1)
collidesWithStateAtPos(BlockPos pos, BlockState state)
public int
f_()
getTeamColor()
method_22861()
getTeamColorValue()
public boolean
Z_()
isSpectator()
method_7325()
isSpectator()
public final void
al()
unRide()
method_18375()
detach()
public void
e(double arg0, double arg1, double arg2)
syncPacketPositionCodec(double arg0, double arg1, double arg2)
method_43391(double arg0, double arg1, double arg2)
updateTrackedPosition(double x, double y, double z)
public VecDeltaCodec
am()
getPositionCodec()
method_43389()
getTrackedPosition()
public EntityType<?>
an()
getType()
method_5864()
getType()
public int
ao()
getId()
method_5628()
getId()
public void
e(int arg0)
setId(int arg0)
method_5838(int arg0)
setId(int id)
public Set<String>
ap()
getTags()
method_5752()
getCommandTags()
public boolean
a(String arg0)
addTag(String arg0)
method_5780(String arg0)
addCommandTag(String tag)
public boolean
b(String arg0)
removeTag(String arg0)
method_5738(String arg0)
removeCommandTag(String tag)
public void
c(aru arg0)
kill(ServerLevel arg0)
method_5768(class_3218 arg0)
kill(ServerWorld world)
public final void
aq()
discard()
method_31472()
discard()
protected abstract void
a(akr$a arg0)
defineSynchedData(SynchedEntityData$Builder arg0)
method_5693(class_2945$class_9222 arg0)
initDataTracker(DataTracker$Builder builder)
public SynchedEntityData
ar()
getEntityData()
method_5841()
getDataTracker()
public void
a(bwv$d arg0)
remove(Entity$RemovalReason arg0)
method_5650(class_1297$class_5529 arg0)
remove(Entity$RemovalReason reason)
public void
as()
onClientRemoval()
method_36209()
onRemoved()
public void
b(bwv$d arg0)
onRemoval(Entity$RemovalReason arg0)
method_64615(class_1297$class_5529 arg0)
onRemove(Entity$RemovalReason reason)
public void
b(byi arg0)
setPose(Pose arg0)
method_18380(class_4050 arg0)
setPose(EntityPose pose)
public Pose
at()
getPose()
method_18376()
getPose()
public boolean
c(byi arg0)
hasPose(Pose arg0)
method_41328(class_4050 arg0)
isInPose(EntityPose pose)
public boolean
a(bwv arg0, double arg1)
closerThan(Entity arg0, double arg1)
method_24516(class_1297 arg0, double arg1)
isInRange(Entity entity, double radius)
public boolean
a(bwv arg0, double arg1, double arg2)
closerThan(Entity arg0, double arg1, double arg2)
method_43259(class_1297 arg0, double arg1, double arg2)
isInRange(Entity entity, double horizontalRadius, double verticalRadius)
protected void
b(float arg0, float arg1)
setRot(float arg0, float arg1)
method_5710(float arg0, float arg1)
setRotation(float yaw, float pitch)
public final void
b(ffs arg0)
setPos(Vec3 arg0)
method_33574(class_243 arg0)
setPosition(Vec3d pos)
public void
a_(double arg0, double arg1, double arg2)
setPos(double arg0, double arg1, double arg2)
method_5814(double arg0, double arg1, double arg2)
setPosition(double x, double y, double z)
protected final AABB
au()
makeBoundingBox()
method_33332()
calculateBoundingBox()
protected AABB
c(ffs arg0)
makeBoundingBox(Vec3 arg0)
method_65341(class_243 arg0)
calculateDefaultBoundingBox(Vec3d pos)
protected void
av()
reapplyPosition()
method_23311()
refreshPosition()
public void
b(double arg0, double arg1)
turn(double arg0, double arg1)
method_5872(double arg0, double arg1)
changeLookDirection(double cursorDeltaX, double cursorDeltaY)
public void
h()
tick()
method_5773()
tick()
public void
aw()
baseTick()
method_5670()
baseTick()
public void
c(boolean arg0)
setSharedFlagOnFire(boolean arg0)
method_33572(boolean arg0)
setOnFire(boolean onFire)
public void
ax()
checkBelowWorld()
method_31473()
attemptTickInVoid()
public void
ay()
setPortalCooldown()
method_30229()
resetPortalCooldown()
public void
f(int arg0)
setPortalCooldown(int arg0)
method_51850(int arg0)
setPortalCooldown(int portalCooldown)
public int
az()
getPortalCooldown()
method_51848()
getPortalCooldown()
public boolean
aA()
isOnPortalCooldown()
method_30230()
hasPortalCooldown()
protected void
M()
processPortalCooldown()
method_5760()
tickPortalCooldown()
public void
aB()
lavaIgnite()
method_67633()
igniteByLava()
public void
aC()
lavaHurt()
method_5730()
setOnFireFromLava()
protected boolean
aD()
shouldPlayLavaHurtSound()
method_64270()
shouldPlayBurnSoundInLava()
public final void
e(float arg0)
igniteForSeconds(float arg0)
method_5639(float arg0)
setOnFireFor(float seconds)
public void
g(int arg0)
igniteForTicks(int arg0)
method_56073(int arg0)
setOnFireForTicks(int ticks)
public void
h(int arg0)
setRemainingFireTicks(int arg0)
method_20803(int arg0)
setFireTicks(int fireTicks)
public int
aE()
getRemainingFireTicks()
method_20802()
getFireTicks()
public void
aF()
clearFire()
method_5646()
extinguish()
protected void
aG()
onBelowWorld()
method_5825()
tickInVoid()
public boolean
f(double arg0, double arg1, double arg2)
isFree(double arg0, double arg1, double arg2)
method_5654(double arg0, double arg1, double arg2)
doesNotCollide(double offsetX, double offsetY, double offsetZ)
private boolean
b(ffn arg0)
isFree(AABB arg0)
method_5629(class_238 arg0)
doesNotCollide(Box box)
public void
d(boolean arg0)
setOnGround(boolean arg0)
method_24830(boolean arg0)
setOnGround(boolean onGround)
public void
a(boolean arg0, ffs arg1)
setOnGroundWithMovement(boolean arg0, Vec3 arg1)
method_65342(boolean arg0, class_243 arg1)
setMovement(boolean onGround, Vec3d movement)
public void
a(boolean arg0, boolean arg1, ffs arg2)
setOnGroundWithMovement(boolean arg0, boolean arg1, Vec3 arg2)
method_60607(boolean arg0, boolean arg1, class_243 arg2)
setMovement(boolean onGround, boolean horizontalCollision, Vec3d movement)
public boolean
d(iw arg0)
isSupportedBy(BlockPos arg0)
method_51849(class_2338 arg0)
isSupportedBy(BlockPos pos)
protected void
b(boolean arg0, ffs arg1)
checkSupportingBlock(boolean arg0, Vec3 arg1)
method_51703(boolean arg0, class_243 arg1)
updateSupportingBlockPos(boolean onGround, Vec3d movement)
public boolean
aH()
onGround()
method_24828()
isOnGround()
public void
a(bya arg0, ffs arg1)
move(MoverType arg0, Vec3 arg1)
method_5784(class_1313 arg0, class_243 arg1)
move(MovementType type, Vec3d movement)
private void
a(bwv$c arg0, ffs arg1, iw arg2, ebg arg3)
applyMovementEmissionAndPlaySound(Entity$MovementEmission arg0, Vec3 arg1, BlockPos arg2, BlockState arg3)
method_61407(class_1297$class_5799 arg0, class_243 arg1, class_2338 arg2, class_2680 arg3)
applyMoveEffect(Entity$MoveEffect moveEffect, Vec3d movement, BlockPos landingPos, BlockState landingState)
protected void
aI()
applyEffectsFromBlocks()
method_61409()
tickBlockCollision()
public void
aJ()
removeLatestMovementRecordingBatch()
method_68259()
popQueuedCollisionCheck()
protected void
a(ffs arg0, ffs arg1)
applyEffectsFromBlocks(Vec3 arg0, Vec3 arg1)
method_64166(class_243 arg0, class_243 arg1)
tickBlockCollision(Vec3d lastRenderPos, Vec3d pos)
private void
b(List<bwv$b> arg0)
applyEffectsFromBlocks(List<Entity$Movement> arg0)
method_68260(List<class_1297$class_10365> arg0)
tickBlockCollisions(List<Entity$QueuedCollisionCheck> checks)
protected boolean
aK()
isAffectedByBlocks()
method_61410()
shouldTickBlockCollision()
private boolean
c(ebg arg0)
isStateClimbable(BlockState arg0)
method_51702(class_2680 arg0)
canClimb(BlockState state)
private boolean
a(iw arg0, ebg arg1, boolean arg2, boolean arg3, ffs arg4)
vibrationAndSoundEffectsFromBlock(BlockPos arg0, BlockState arg1, boolean arg2, boolean arg3, Vec3 arg4)
method_51701(class_2338 arg0, class_2680 arg1, boolean arg2, boolean arg3, class_243 arg4)
stepOnBlock(BlockPos pos, BlockState state, boolean playSound, boolean emitEvent, Vec3d movement)
protected boolean
d(ffs arg0)
isHorizontalCollisionMinor(Vec3 arg0)
method_39759(class_243 arg0)
hasCollidedSoftly(Vec3d adjustedMovement)
protected void
aL()
playEntityOnFireExtinguishedSound()
method_36975()
playExtinguishSound()
public void
aM()
extinguishFire()
method_46395()
extinguishWithSound()
protected void
aN()
processFlappingMovement()
method_33573()
addAirTravelEffects()
public BlockPos
aO()
getOnPosLegacy()
method_43260()
getLandingPos()
public BlockPos
aP()
getBlockPosBelowThatAffectsMyMovement()
method_23314()
getVelocityAffectingPos()
public BlockPos
aQ()
getOnPos()
method_23312()
getSteppingPos()
protected BlockPos
f(float arg0)
getOnPos(float arg0)
method_43258(float arg0)
getPosWithYOffset(float offset)
protected float
aR()
getBlockJumpFactor()
method_23313()
getJumpVelocityMultiplier()
protected float
aS()
getBlockSpeedFactor()
method_23326()
getVelocityMultiplier()
protected Vec3
a(ffs arg0, bya arg1)
maybeBackOffFromEdge(Vec3 arg0, MoverType arg1)
method_18796(class_243 arg0, class_1313 arg1)
adjustMovementForSneaking(Vec3d movement, MovementType type)
protected Vec3
e(ffs arg0)
limitPistonMovement(Vec3 arg0)
method_18794(class_243 arg0)
adjustMovementForPiston(Vec3d movement)
private double
a(jc$a arg0, double arg1)
applyPistonMovementRestriction(Direction$Axis arg0, double arg1)
method_18797(class_2350$class_2351 arg0, double arg1)
calculatePistonMovementFactor(Direction$Axis axis, double offsetFactor)
private Vec3
a(ffs arg0)
collide(Vec3 arg0)
method_17835(class_243 arg0)
adjustMovementForCollisions(Vec3d movement)
private static float[]
a(ffn arg0, List<fgm> arg1, float arg2, float arg3)
collectCandidateStepUpHeights(AABB arg0, List<VoxelShape> arg1, float arg2, float arg3)
method_59921(class_238 arg0, List<class_265> arg1, float arg2, float arg3)
collectStepHeights(Box collisionBox, List<VoxelShape> collisions, float arg2, float stepHeight)
public static Vec3
a(bwv arg0, ffs arg1, ffn arg2, djz arg3, List<fgm> arg4)
collideBoundingBox(Entity arg0, Vec3 arg1, AABB arg2, Level arg3, List<VoxelShape> arg4)
method_20736(class_1297 arg0, class_243 arg1, class_238 arg2, class_1937 arg3, List<class_265> arg4)
adjustMovementForCollisions(Entity entity, Vec3d movement, Box entityBoundingBox, World world, List<VoxelShape> collisions)
private static List<VoxelShape>
a(bwv arg0, djz arg1, List<fgm> arg2, ffn arg3)
collectColliders(Entity arg0, Level arg1, List<VoxelShape> arg2, AABB arg3)
method_59920(class_1297 arg0, class_1937 arg1, List<class_265> arg2, class_238 arg3)
findCollisionsForMovement(Entity entity, World world, List<VoxelShape> regularCollisions, Box movingEntityBoundingBox)
private static Vec3
a(ffs arg0, ffn arg1, List<fgm> arg2)
collideWithShapes(Vec3 arg0, AABB arg1, List<VoxelShape> arg2)
method_20737(class_243 arg0, class_238 arg1, List<class_265> arg2)
adjustMovementForCollisions(Vec3d movement, Box entityBoundingBox, List<VoxelShape> collisions)
private static Iterable<Direction$Axis>
k(ffs arg0)
axisStepOrder(Vec3 arg0)
method_68261(class_243 arg0)
getAxisCheckOrder(Vec3d movement)
protected float
aT()
nextStep()
method_5867()
calculateNextStepSoundDistance()
protected SoundEvent
aU()
getSwimSound()
method_5737()
getSwimSound()
protected SoundEvent
aV()
getSwimSplashSound()
method_5625()
getSplashSound()
protected SoundEvent
aW()
getSwimHighSpeedSplashSound()
method_5672()
getHighSpeedSplashSound()
private void
a(List<bwv$b> arg0, bxo$a arg1)
checkInsideBlocks(List<Entity$Movement> arg0, InsideBlockEffectApplier$StepBasedCollector arg1)
method_65037(List<class_1297$class_10365> arg0, class_10774$class_10775 arg1)
checkBlockCollision(List<Entity$QueuedCollisionCheck> queuedCollisionChecks, EntityCollisionHandler$Impl collisionHandler)
private boolean
a(exq arg0, iw arg1, ffs arg2, ffs arg3)
collidedWithFluid(FluidState arg0, BlockPos arg1, Vec3 arg2, Vec3 arg3)
method_66648(class_3610 arg0, class_2338 arg1, class_243 arg2, class_243 arg3)
collidesWithFluid(FluidState state, BlockPos fluidPos, Vec3d oldPos, Vec3d newPos)
private boolean
a(ffs arg0, ffs arg1, List<ffn> arg2)
collidedWithShapeMovingFrom(Vec3 arg0, Vec3 arg1, List<AABB> arg2)
method_63612(class_243 arg0, class_243 arg1, List<class_238> arg2)
collides(Vec3d oldPos, Vec3d newPos, List<Box> boxes)
protected void
a(ebg arg0)
onInsideBlock(BlockState arg0)
method_5622(class_2680 arg0)
onBlockCollision(BlockState state)
public BlockPos
a(aru arg0, iw arg1)
adjustSpawnLocation(ServerLevel arg0, BlockPos arg1)
method_14245(class_3218 arg0, class_2338 arg1)
getWorldSpawnPos(ServerWorld world, BlockPos basePos)
public void
a(jg<egg> arg0, bwv arg1)
gameEvent(Holder<GameEvent> arg0, Entity arg1)
method_32875(class_6880<class_5712> arg0, class_1297 arg1)
emitGameEvent(RegistryEntry<GameEvent> event, Entity entity)
public void
a(jg<egg> arg0)
gameEvent(Holder<GameEvent> arg0)
method_32876(class_6880<class_5712> arg0)
emitGameEvent(RegistryEntry<GameEvent> event)
private void
c(iw arg0, ebg arg1)
walkingStepSound(BlockPos arg0, BlockState arg1)
method_51297(class_2338 arg0, class_2680 arg1)
playStepSounds(BlockPos pos, BlockState state)
protected void
aX()
waterSwimSound()
method_51295()
playSwimSound()
protected BlockPos
e(iw arg0)
getPrimaryStepSoundBlockPos(BlockPos arg0)
method_49788(class_2338 arg0)
getStepSoundPos(BlockPos pos)
protected void
a(ebg arg0, ebg arg1)
playCombinationStepSounds(BlockState arg0, BlockState arg1)
method_49787(class_2680 arg0, class_2680 arg1)
playCombinationStepSounds(BlockState primaryState, BlockState secondaryState)
protected void
b(ebg arg0)
playMuffledStepSound(BlockState arg0)
method_51296(class_2680 arg0)
playSecondaryStepSound(BlockState state)
protected void
b(iw arg0, ebg arg1)
playStepSound(BlockPos arg0, BlockState arg1)
method_5712(class_2338 arg0, class_2680 arg1)
playStepSound(BlockPos pos, BlockState state)
private boolean
d(ebg arg0)
shouldPlayAmethystStepSound(BlockState arg0)
method_49790(class_2680 arg0)
shouldPlayAmethystChimeSound(BlockState state)
private void
j()
playAmethystStepSound()
method_37215()
playAmethystChimeSound()
protected void
g(float arg0)
playSwimSound(float arg0)
method_5734(float arg0)
playSwimSound(float volume)
protected void
aY()
onFlap()
method_5801()
addFlapEffects()
protected boolean
aZ()
isFlapping()
method_5776()
isFlappingWings()
public void
a(awq arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
method_5783(class_3414 arg0, float arg1, float arg2)
playSound(SoundEvent sound, float volume, float pitch)
public void
a(awq arg0)
playSound(SoundEvent arg0)
method_43077(class_3414 arg0)
playSoundIfNotSilent(SoundEvent event)
public boolean
ba()
isSilent()
method_5701()
isSilent()
public void
e(boolean arg0)
setSilent(boolean arg0)
method_5803(boolean arg0)
setSilent(boolean silent)
public boolean
bb()
isNoGravity()
method_5740()
hasNoGravity()
public void
f(boolean arg0)
setNoGravity(boolean arg0)
method_5875(boolean arg0)
setNoGravity(boolean noGravity)
protected double
bc()
getDefaultGravity()
method_7490()
getGravity()
public final double
bd()
getGravity()
method_56989()
getFinalGravity()
protected void
be()
applyGravity()
method_56990()
applyGravity()
protected Entity$MovementEmission
bf()
getMovementEmission()
method_33570()
getMoveEffect()
public boolean
bg()
dampensVibrations()
method_33189()
occludeVibrationSignals()
public final void
a(double arg0, double arg1, double arg2, boolean arg3)
doCheckFallDamage(double arg0, double arg1, double arg2, boolean arg3)
method_65942(double arg0, double arg1, double arg2, boolean arg3)
handleFall(double xDifference, double yDifference, double zDifference, boolean onGround)
protected void
a(double arg0, boolean arg1, ebg arg2, iw arg3)
checkFallDamage(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
method_5623(double arg0, boolean arg1, class_2680 arg2, class_2338 arg3)
fall(double heightDifference, boolean onGround, BlockState state, BlockPos landedPosition)
public boolean
bh()
fireImmune()
method_5753()
isFireImmune()
public boolean
a(double arg0, float arg1, bvk arg2)
causeFallDamage(double arg0, float arg1, DamageSource arg2)
method_5747(double arg0, float arg1, class_1282 arg2)
handleFallDamage(double fallDistance, float damagePerDistance, DamageSource damageSource)
protected void
b(double arg0, float arg1, bvk arg2)
propagateFallToPassengers(double arg0, float arg1, DamageSource arg2)
method_67345(double arg0, float arg1, class_1282 arg2)
handleFallDamageForPassengers(double fallDistance, float damagePerDistance, DamageSource damageSource)
public boolean
bi()
isInWater()
method_5799()
isTouchingWater()
boolean
bj()
isInRain()
method_5778()
isBeingRainedOn()
public boolean
bk()
isInWaterOrRain()
method_5721()
isTouchingWaterOrRain()
public boolean
bl()
isInLiquid()
method_52535()
isInFluid()
public boolean
bm()
isUnderWater()
method_5869()
isSubmergedInWater()
public void
bn()
updateSwimming()
method_5790()
updateSwimming()
protected boolean
bo()
updateInWaterStateAndDoFluidPushing()
method_5876()
updateWaterState()
void
bp()
updateInWaterStateAndDoWaterCurrentPushing()
method_5713()
checkWaterState()
private void
o()
updateFluidOnEyes()
method_5630()
updateSubmergedInWaterState()
protected void
bq()
doWaterSplashEffect()
method_5746()
onSwimmingStart()
protected BlockState
br()
getBlockStateOnLegacy()
method_43261()
getLandingBlockState()
public BlockState
bs()
getBlockStateOn()
method_25936()
getSteppingBlockState()
public boolean
bt()
canSpawnSprintParticle()
method_27298()
shouldSpawnSprintingParticles()
protected void
bu()
spawnSprintParticle()
method_5839()
spawnSprintingParticles()
public boolean
a(axv<exp> arg0)
isEyeInFluid(TagKey<Fluid> arg0)
method_5777(class_6862<class_3611> arg0)
isSubmergedIn(TagKey<Fluid> fluidTag)
public boolean
bv()
isInLava()
method_5771()
isInLava()
public void
a(float arg0, ffs arg1)
moveRelative(float arg0, Vec3 arg1)
method_5724(float arg0, class_243 arg1)
updateVelocity(float speed, Vec3d movementInput)
protected static Vec3
a(ffs arg0, float arg1, float arg2)
getInputVector(Vec3 arg0, float arg1, float arg2)
method_18795(class_243 arg0, float arg1, float arg2)
movementInputToVelocity(Vec3d movementInput, float speed, float yaw)
public float
bw()
getLightLevelDependentMagicValue()
method_5718()
getBrightnessAtEyes()
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4)
absSnapTo(double arg0, double arg1, double arg2, float arg3, float arg4)
method_5641(double arg0, double arg1, double arg2, float arg3, float arg4)
updatePositionAndAngles(double x, double y, double z, float yaw, float pitch)
public void
c(float arg0, float arg1)
absSnapRotationTo(float arg0, float arg1)
method_60608(float arg0, float arg1)
setAngles(float yaw, float pitch)
public void
g(double arg0, double arg1, double arg2)
absSnapTo(double arg0, double arg1, double arg2)
method_30634(double arg0, double arg1, double arg2)
updatePosition(double x, double y, double z)
public void
f(ffs arg0)
snapTo(Vec3 arg0)
method_29495(class_243 arg0)
refreshPositionAfterTeleport(Vec3d pos)
public void
d(double arg0, double arg1, double arg2)
snapTo(double arg0, double arg1, double arg2)
method_24203(double arg0, double arg1, double arg2)
refreshPositionAfterTeleport(double x, double y, double z)
public void
a(iw arg0, float arg1, float arg2)
snapTo(BlockPos arg0, float arg1, float arg2)
method_5725(class_2338 arg0, float arg1, float arg2)
refreshPositionAndAngles(BlockPos pos, float yaw, float pitch)
public void
b(ffs arg0, float arg1, float arg2)
snapTo(Vec3 arg0, float arg1, float arg2)
method_60949(class_243 arg0, float arg1, float arg2)
refreshPositionAndAngles(Vec3d pos, float yaw, float pitch)
public void
b(double arg0, double arg1, double arg2, float arg3, float arg4)
snapTo(double arg0, double arg1, double arg2, float arg3, float arg4)
method_5808(double arg0, double arg1, double arg2, float arg3, float arg4)
refreshPositionAndAngles(double x, double y, double z, float yaw, float pitch)
public final void
bx()
setOldPosAndRot()
method_22862()
resetPosition()
public final void
c(ffs arg0, float arg1, float arg2)
setOldPosAndRot(Vec3 arg0, float arg1, float arg2)
method_63615(class_243 arg0, float arg1, float arg2)
setLastPositionAndAngles(Vec3d pos, float yaw, float pitch)
protected void
by()
setOldPos()
method_63613()
updateLastPosition()
public void
bz()
setOldRot()
method_63614()
updateLastAngles()
private void
l(ffs arg0)
setOldPos(Vec3 arg0)
method_63618(class_243 arg0)
setLastPosition(Vec3d pos)
private void
f(float arg0, float arg1)
setOldRot(float arg0, float arg1)
method_63617(float arg0, float arg1)
setLastAngles(float lastYaw, float lastPitch)
public final Vec3
bA()
oldPosition()
method_61411()
getLastRenderPos()
public float
f(bwv arg0)
distanceTo(Entity arg0)
method_5739(class_1297 arg0)
distanceTo(Entity entity)
public double
h(double arg0, double arg1, double arg2)
distanceToSqr(double arg0, double arg1, double arg2)
method_5649(double arg0, double arg1, double arg2)
squaredDistanceTo(double x, double y, double z)
public double
g(bwv arg0)
distanceToSqr(Entity arg0)
method_5858(class_1297 arg0)
squaredDistanceTo(Entity entity)
public double
g(ffs arg0)
distanceToSqr(Vec3 arg0)
method_5707(class_243 arg0)
squaredDistanceTo(Vec3d vector)
public void
a_(crz arg0)
playerTouch(Player arg0)
method_5694(class_1657 arg0)
onPlayerCollision(PlayerEntity player)
public void
h(bwv arg0)
push(Entity arg0)
method_5697(class_1297 arg0)
pushAwayFrom(Entity entity)
public void
h(ffs arg0)
push(Vec3 arg0)
method_60491(class_243 arg0)
addVelocity(Vec3d velocity)
public void
i(double arg0, double arg1, double arg2)
push(double arg0, double arg1, double arg2)
method_5762(double arg0, double arg1, double arg2)
addVelocity(double deltaX, double deltaY, double deltaZ)
protected void
bB()
markHurt()
method_5785()
scheduleVelocityUpdate()
public final void
a(bvk arg0, float arg1)
hurt(DamageSource arg0, float arg1)
method_64419(class_1282 arg0, float arg1)
serverDamage(DamageSource source, float amount)
public final boolean
b(bvk arg0, float arg1)
hurtOrSimulate(DamageSource arg0, float arg1)
method_64420(class_1282 arg0, float arg1)
sidedDamage(DamageSource source, float amount)
public abstract boolean
a(aru arg0, bvk arg1, float arg2)
hurtServer(ServerLevel arg0, DamageSource arg1, float arg2)
method_64397(class_3218 arg0, class_1282 arg1, float arg2)
damage(ServerWorld world, DamageSource source, float amount)
public boolean
b(bvk arg0)
hurtClient(DamageSource arg0)
method_5643(class_1282 arg0)
clientDamage(DamageSource source)
public final Vec3
h(float arg0)
getViewVector(float arg0)
method_5828(float arg0)
getRotationVec(float tickProgress)
public Direction
bC()
getNearestViewDirection()
method_58149()
getFacing()
public float
i(float arg0)
getViewXRot(float arg0)
method_5695(float arg0)
getPitch(float tickProgress)
public float
j(float arg0)
getViewYRot(float arg0)
method_5705(float arg0)
getYaw(float tickProgress)
public float
k(float arg0)
getXRot(float arg0)
method_61414(float arg0)
getLerpedPitch(float tickProgress)
public float
l(float arg0)
getYRot(float arg0)
method_61415(float arg0)
getLerpedYaw(float tickProgress)
public final Vec3
d(float arg0, float arg1)
calculateViewVector(float arg0, float arg1)
method_5631(float arg0, float arg1)
getRotationVector(float pitch, float yaw)
public final Vec3
m(float arg0)
getUpVector(float arg0)
method_18864(float arg0)
getOppositeRotationVector(float tickProgress)
protected final Vec3
e(float arg0, float arg1)
calculateUpVector(float arg0, float arg1)
method_18863(float arg0, float arg1)
getOppositeRotationVector(float pitch, float yaw)
public final Vec3
bD()
getEyePosition()
method_33571()
getEyePos()
public final Vec3
n(float arg0)
getEyePosition(float arg0)
method_5836(float arg0)
getCameraPosVec(float tickProgress)
public Vec3
o(float arg0)
getLightProbePosition(float arg0)
method_31166(float arg0)
getClientCameraPosVec(float tickProgress)
public final Vec3
p(float arg0)
getPosition(float arg0)
method_30950(float arg0)
getLerpedPos(float deltaTicks)
public HitResult
a(double arg0, float arg1, boolean arg2)
pick(double arg0, float arg1, boolean arg2)
method_5745(double arg0, float arg1, boolean arg2)
raycast(double maxDistance, float tickProgress, boolean includeFluids)
public boolean
bE()
canBeHitByProjectile()
method_49108()
canBeHitByProjectile()
public boolean
bF()
isPickable()
method_5863()
canHit()
public boolean
bG()
isPushable()
method_5810()
isPushable()
public void
a(bwv arg0, bvk arg1)
awardKillScore(Entity arg0, DamageSource arg1)
method_5716(class_1297 arg0, class_1282 arg1)
updateKilledAdvancementCriterion(Entity entityKilled, DamageSource damageSource)
public boolean
j(double arg0, double arg1, double arg2)
shouldRender(double arg0, double arg1, double arg2)
method_5727(double arg0, double arg1, double arg2)
shouldRender(double cameraX, double cameraY, double cameraZ)
public boolean
a(double arg0)
shouldRenderAtSqrDistance(double arg0)
method_5640(double arg0)
shouldRender(double distance)
public boolean
f(ua arg0)
saveAsPassenger(CompoundTag arg0)
method_5786(class_2487 arg0)
saveSelfNbt(NbtCompound nbt)
public boolean
g(ua arg0)
save(CompoundTag arg0)
method_5662(class_2487 arg0)
saveNbt(NbtCompound nbt)
public CompoundTag
h(ua arg0)
saveWithoutId(CompoundTag arg0)
method_5647(class_2487 arg0)
writeNbt(NbtCompound nbt)
public void
i(ua arg0)
load(CompoundTag arg0)
method_5651(class_2487 arg0)
readNbt(NbtCompound nbt)
protected boolean
bH()
repositionEntityAfterLoad()
method_5638()
shouldSetPositionOnLoad()
protected final String
bI()
getEncodeId()
method_5653()
getSavedEntityId()
protected abstract void
a(ua arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
readCustomDataFromNbt(NbtCompound nbt)
protected abstract void
b(ua arg0)
addAdditionalSaveData(CompoundTag arg0)
method_5652(class_2487 arg0)
writeCustomDataToNbt(NbtCompound nbt)
public ItemEntity
a(aru arg0, djy arg1)
spawnAtLocation(ServerLevel arg0, ItemLike arg1)
method_5706(class_3218 arg0, class_1935 arg1)
dropItem(ServerWorld world, ItemConvertible item)
public ItemEntity
a(aru arg0, djy arg1, int arg2)
spawnAtLocation(ServerLevel arg0, ItemLike arg1, int arg2)
method_5870(class_3218 arg0, class_1935 arg1, int arg2)
dropItem(ServerWorld world, ItemConvertible item, int offsetY)
public ItemEntity
a(aru arg0, daa arg1)
spawnAtLocation(ServerLevel arg0, ItemStack arg1)
method_5775(class_3218 arg0, class_1799 arg1)
dropStack(ServerWorld world, ItemStack stack)
public ItemEntity
a(aru arg0, daa arg1, float arg2)
spawnAtLocation(ServerLevel arg0, ItemStack arg1, float arg2)
method_5699(class_3218 arg0, class_1799 arg1, float arg2)
dropStack(ServerWorld world, ItemStack stack, float yOffset)
public boolean
bJ()
isAlive()
method_5805()
isAlive()
public boolean
bK()
isInWall()
method_5757()
isInsideWall()
public InteractionResult
a(crz arg0, bus arg1)
interact(Player arg0, InteractionHand arg1)
method_5688(class_1657 arg0, class_1268 arg1)
interact(PlayerEntity player, Hand hand)
public boolean
i(bwv arg0)
canCollideWith(Entity arg0)
method_30949(class_1297 arg0)
collidesWith(Entity other)
public boolean
bL()
canBeCollidedWith()
method_30948()
isCollidable()
public void
r()
rideTick()
method_5842()
tickRiding()
public final void
j(bwv arg0)
positionRider(Entity arg0)
method_24201(class_1297 arg0)
updatePassengerPosition(Entity passenger)
protected void
a(bwv arg0, bwv$a arg1)
positionRider(Entity arg0, Entity$MoveFunction arg1)
method_5865(class_1297 arg0, class_1297$class_4738 arg1)
updatePassengerPosition(Entity passenger, Entity$PositionUpdater positionUpdater)
public void
k(bwv arg0)
onPassengerTurned(Entity arg0)
method_5644(class_1297 arg0)
onPassengerLookAround(Entity passenger)
public Vec3
l(bwv arg0)
getVehicleAttachmentPoint(Entity arg0)
method_55668(class_1297 arg0)
getVehicleAttachmentPos(Entity vehicle)
public Vec3
m(bwv arg0)
getPassengerRidingPosition(Entity arg0)
method_52538(class_1297 arg0)
getPassengerRidingPos(Entity passenger)
protected Vec3
a(bwv arg0, bwy arg1, float arg2)
getPassengerAttachmentPoint(Entity arg0, EntityDimensions arg1, float arg2)
method_52533(class_1297 arg0, class_4048 arg1, float arg2)
getPassengerAttachmentPos(Entity passenger, EntityDimensions dimensions, float scaleFactor)
protected static Vec3
a(bwv arg0, bwv arg1, bwx arg2)
getDefaultPassengerAttachmentPoint(Entity arg0, Entity arg1, EntityAttachments arg2)
method_55665(class_1297 arg0, class_1297 arg1, class_9066 arg2)
getPassengerAttachmentPos(Entity vehicle, Entity passenger, EntityAttachments attachments)
public boolean
n(bwv arg0)
startRiding(Entity arg0)
method_5804(class_1297 arg0)
startRiding(Entity entity)
public boolean
bM()
showVehicleHealth()
method_5709()
isLiving()
public boolean
a(bwv arg0, boolean arg1)
startRiding(Entity arg0, boolean arg1)
method_5873(class_1297 arg0, boolean arg1)
startRiding(Entity entity, boolean force)
protected boolean
o(bwv arg0)
canRide(Entity arg0)
method_5860(class_1297 arg0)
canStartRiding(Entity entity)
public void
bN()
ejectPassengers()
method_5772()
removeAllPassengers()
public void
ab()
removeVehicle()
method_29239()
dismountVehicle()
public void
bO()
stopRiding()
method_5848()
stopRiding()
protected void
p(bwv arg0)
addPassenger(Entity arg0)
method_5627(class_1297 arg0)
addPassenger(Entity passenger)
protected void
q(bwv arg0)
removePassenger(Entity arg0)
method_5793(class_1297 arg0)
removePassenger(Entity passenger)
protected boolean
r(bwv arg0)
canAddPassenger(Entity arg0)
method_5818(class_1297 arg0)
canAddPassenger(Entity passenger)
protected boolean
bP()
couldAcceptPassenger()
method_48921()
couldAcceptPassenger()
public final boolean
bQ()
isInterpolating()
method_66245()
isInterpolating()
public final void
d(ffs arg0, float arg1, float arg2)
moveOrInterpolateTo(Vec3 arg0, float arg1, float arg2)
method_66246(class_243 arg0, float arg1, float arg2)
updateTrackedPositionAndAngles(Vec3d pos, float yaw, float pitch)
public InterpolationHandler
R_()
getInterpolation()
method_66233()
getInterpolator()
public void
a(float arg0, int arg1)
lerpHeadTo(float arg0, int arg1)
method_5683(float arg0, int arg1)
updateTrackedHeadRotation(float yaw, int interpolationSteps)
public float
bR()
getPickRadius()
method_5871()
getTargetingMargin()
public Vec3
bS()
getLookAngle()
method_5720()
getRotationVector()
public Vec3
a(czw arg0)
getHandHoldingItemAngle(Item arg0)
method_40123(class_1792 arg0)
getHandPosOffset(Item item)
public Vec2
bT()
getRotationVector()
method_5802()
getRotationClient()
public Vec3
bU()
getForward()
method_5663()
getRotationVecClient()
public void
a(dtd arg0, iw arg1)
setAsInsidePortal(Portal arg0, BlockPos arg1)
method_60697(class_9797 arg0, class_2338 arg1)
tryUsePortal(Portal portal, BlockPos pos)
protected void
bV()
handlePortal()
method_60698()
tickPortalTeleportation()
public int
bW()
getDimensionChangingDelay()
method_5806()
getDefaultPortalCooldown()
public void
k(double arg0, double arg1, double arg2)
lerpMotion(double arg0, double arg1, double arg2)
method_5750(double arg0, double arg1, double arg2)
setVelocityClient(double x, double y, double z)
public void
c(bvk arg0)
handleDamageEvent(DamageSource arg0)
method_48922(class_1282 arg0)
onDamaged(DamageSource damageSource)
public void
b(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
handleStatus(byte status)
public void
q(float arg0)
animateHurt(float arg0)
method_5879(float arg0)
animateDamage(float yaw)
public boolean
bX()
isOnFire()
method_5809()
isOnFire()
public boolean
bY()
isPassenger()
method_5765()
hasVehicle()
public boolean
bZ()
isVehicle()
method_5782()
hasPassengers()
public boolean
ca()
dismountsUnderwater()
method_49693()
shouldDismountUnderwater()
public boolean
cb()
canControlVehicle()
method_52534()
shouldControlVehicles()
public void
g(boolean arg0)
setShiftKeyDown(boolean arg0)
method_5660(boolean arg0)
setSneaking(boolean sneaking)
public boolean
cc()
isShiftKeyDown()
method_5715()
isSneaking()
public boolean
cd()
isSteppingCarefully()
method_21749()
bypassesSteppingEffects()
public boolean
ce()
isSuppressingBounce()
method_21750()
bypassesLandingEffects()
public boolean
cf()
isDiscrete()
method_21751()
isSneaky()
public boolean
cg()
isDescending()
method_21752()
isDescending()
public boolean
ch()
isCrouching()
method_18276()
isInSneakingPose()
public boolean
ci()
isSprinting()
method_5624()
isSprinting()
public void
h(boolean arg0)
setSprinting(boolean arg0)
method_5728(boolean arg0)
setSprinting(boolean sprinting)
public boolean
cj()
isSwimming()
method_5681()
isSwimming()
public boolean
ck()
isVisuallySwimming()
method_20232()
isInSwimmingPose()
public boolean
cl()
isVisuallyCrawling()
method_20448()
isCrawling()
public void
i(boolean arg0)
setSwimming(boolean arg0)
method_5796(boolean arg0)
setSwimming(boolean swimming)
public final boolean
cm()
hasGlowingTag()
method_36361()
isGlowingLocal()
public final void
j(boolean arg0)
setGlowingTag(boolean arg0)
method_5834(boolean arg0)
setGlowing(boolean glowing)
public boolean
cn()
isCurrentlyGlowing()
method_5851()
isGlowing()
public boolean
co()
isInvisible()
method_5767()
isInvisible()
public boolean
d(crz arg0)
isInvisibleTo(Player arg0)
method_5756(class_1657 arg0)
isInvisibleTo(PlayerEntity player)
public boolean
cp()
isOnRails()
method_52172()
isOnRail()
public void
a(BiConsumer<egd<?>, aru> arg0)
updateDynamicGameEventListener(BiConsumer<DynamicGameEventListener<?>, ServerLevel> arg0)
method_42147(BiConsumer<class_5715<?>, class_3218> arg0)
updateEventHandler(BiConsumer<EntityGameEventHandler<?>, ServerWorld> callback)
public PlayerTeam
cq()
getTeam()
method_5781()
getScoreboardTeam()
public final boolean
s(bwv arg0)
isAlliedTo(Entity arg0)
method_5722(class_1297 arg0)
isTeammate(Entity other)
protected boolean
t(bwv arg0)
considersEntityAsAlly(Entity arg0)
method_61416(class_1297 arg0)
isInSameTeam(Entity other)
public boolean
a(fgz arg0)
isAlliedTo(Team arg0)
method_5645(class_270 arg0)
isTeamPlayer(AbstractTeam team)
public void
k(boolean arg0)
setInvisible(boolean arg0)
method_5648(boolean arg0)
setInvisible(boolean invisible)
protected boolean
i(int arg0)
getSharedFlag(int arg0)
method_5795(int arg0)
getFlag(int index)
protected void
b(int arg0, boolean arg1)
setSharedFlag(int arg0, boolean arg1)
method_5729(int arg0, boolean arg1)
setFlag(int index, boolean value)
public int
cr()
getMaxAirSupply()
method_5748()
getMaxAir()
public int
cs()
getAirSupply()
method_5669()
getAir()
public void
j(int arg0)
setAirSupply(int arg0)
method_5855(int arg0)
setAir(int air)
public void
ct()
clearFreeze()
method_67635()
defrost()
public int
cu()
getTicksFrozen()
method_32312()
getFrozenTicks()
public void
k(int arg0)
setTicksFrozen(int arg0)
method_32317(int arg0)
setFrozenTicks(int frozenTicks)
public float
cv()
getPercentFrozen()
method_32313()
getFreezingScale()
public boolean
cw()
isFullyFrozen()
method_32314()
isFrozen()
public int
cx()
getTicksRequiredToFreeze()
method_32315()
getMinFreezeDamageTicks()
public void
a(aru arg0, bxv arg1)
thunderHit(ServerLevel arg0, LightningBolt arg1)
method_5800(class_3218 arg0, class_1538 arg1)
onStruckByLightning(ServerWorld world, LightningEntity lightning)
public void
a(boolean arg0, iw arg1)
onAboveBubbleColumn(boolean arg0, BlockPos arg1)
method_5700(boolean arg0, class_2338 arg1)
onBubbleColumnSurfaceCollision(boolean drag, BlockPos pos)
protected static void
a(bwv arg0, boolean arg1, iw arg2)
handleOnAboveBubbleColumn(Entity arg0, boolean arg1, BlockPos arg2)
method_67123(class_1297 arg0, boolean arg1, class_2338 arg2)
applyBubbleColumnSurfaceEffects(Entity entity, boolean drag, BlockPos pos)
protected static void
a(djz arg0, iw arg1)
sendBubbleColumnParticles(Level arg0, BlockPos arg1)
method_66250(class_1937 arg0, class_2338 arg1)
spawnBubbleColumnParticles(World world, BlockPos pos)
public void
l(boolean arg0)
onInsideBubbleColumn(boolean arg0)
method_5764(boolean arg0)
onBubbleColumnCollision(boolean drag)
protected static void
b(bwv arg0, boolean arg1)
handleOnInsideBubbleColumn(Entity arg0, boolean arg1)
method_67124(class_1297 arg0, boolean arg1)
applyBubbleColumnEffects(Entity entity, boolean drag)
public boolean
a(aru arg0, bxw arg1)
killedEntity(ServerLevel arg0, LivingEntity arg1)
method_5874(class_3218 arg0, class_1309 arg1)
onKilledOther(ServerWorld world, LivingEntity other)
public void
cy()
checkSlowFallDistance()
method_45318()
limitFallDistance()
public void
k()
resetFallDistance()
method_38785()
onLanding()
protected void
l(double arg0, double arg1, double arg2)
moveTowardsClosestSpace(double arg0, double arg1, double arg2)
method_5632(double arg0, double arg1, double arg2)
pushOutOfBlocks(double x, double y, double z)
public void
a(ebg arg0, ffs arg1)
makeStuckInBlock(BlockState arg0, Vec3 arg1)
method_5844(class_2680 arg0, class_243 arg1)
slowMovement(BlockState state, Vec3d multiplier)
private static Component
a(xc arg0)
removeAction(Component arg0)
method_5856(class_2561 arg0)
removeClickEvents(Text textComponent)
public Component
ai()
getName()
method_5477()
getName()
protected Component
cz()
getTypeName()
method_23315()
getDefaultName()
public boolean
u(bwv arg0)
is(Entity arg0)
method_5779(class_1297 arg0)
isPartOf(Entity entity)
public float
cA()
getYHeadRot()
method_5791()
getHeadYaw()
public void
r(float arg0)
setYHeadRot(float arg0)
method_5847(float arg0)
setHeadYaw(float headYaw)
public void
s(float arg0)
setYBodyRot(float arg0)
method_5636(float arg0)
setBodyYaw(float bodyYaw)
public boolean
cB()
isAttackable()
method_5732()
isAttackable()
public boolean
v(bwv arg0)
skipAttackInteraction(Entity arg0)
method_5698(class_1297 arg0)
handleAttack(Entity attacker)
protected final boolean
d(bvk arg0)
isInvulnerableToBase(DamageSource arg0)
method_64421(class_1282 arg0)
isAlwaysInvulnerableTo(DamageSource damageSource)
public boolean
cC()
isInvulnerable()
method_5655()
isInvulnerable()
public void
m(boolean arg0)
setInvulnerable(boolean arg0)
method_5684(boolean arg0)
setInvulnerable(boolean invulnerable)
public void
w(bwv arg0)
copyPosition(Entity arg0)
method_5719(class_1297 arg0)
copyPositionAndRotation(Entity entity)
public void
x(bwv arg0)
restoreFrom(Entity arg0)
method_5878(class_1297 arg0)
copyFrom(Entity original)
public Entity
b(eyq arg0)
teleport(TeleportTransition arg0)
method_5731(class_5454 arg0)
teleportTo(TeleportTarget teleportTarget)
private Entity
a(aru arg0, eyq arg1)
teleportSameDimension(ServerLevel arg0, TeleportTransition arg1)
method_64611(class_3218 arg0, class_5454 arg1)
teleportSameDimension(ServerWorld world, TeleportTarget teleportTarget)
private Entity
b(aru arg0, eyq arg1)
teleportCrossDimension(ServerLevel arg0, TeleportTransition arg1)
method_64614(class_3218 arg0, class_5454 arg1)
teleportCrossDimension(ServerWorld world, TeleportTarget teleportTarget)
private TeleportTransition
a(eyq arg0, bwv arg1)
calculatePassengerTransition(TeleportTransition arg0, Entity arg1)
method_64613(class_5454 arg0, class_1297 arg1)
getPassengerTeleportTarget(TeleportTarget teleportTarget, Entity passenger)
private void
a(eyq arg0)
sendTeleportTransitionToRidingPlayers(TeleportTransition arg0)
method_64612(class_5454 arg0)
sendTeleportPacket(TeleportTarget teleportTarget)
public void
a(byj arg0, Set<byk> arg1)
teleportSetPosition(PositionMoveRotation arg0, Set<Relative> arg1)
method_61412(class_10182 arg0, Set<class_2709> arg1)
setPosition(PlayerPosition pos, Set<PositionFlag> flags)
public void
a(float arg0, float arg1)
forceSetRotation(float arg0, float arg1)
method_64578(float arg0, float arg1)
rotate(float yaw, float pitch)
public void
f(iw arg0)
placePortalTicket(BlockPos arg0)
method_60950(class_2338 arg0)
addPortalChunkTicketAt(BlockPos pos)
protected void
cD()
removeAfterChangingDimensions()
method_30076()
removeFromDimension()
public Vec3
a(jc$a arg0, m$a arg1)
getRelativePortalPosition(Direction$Axis arg0, BlockUtil$FoundRectangle arg1)
method_30633(class_2350$class_2351 arg0, class_5459$class_5460 arg1)
positionInPortal(Direction$Axis portalAxis, BlockLocating$Rectangle portalRect)
public boolean
n(boolean arg0)
canUsePortal(boolean arg0)
method_5822(boolean arg0)
canUsePortals(boolean allowVehicles)
public boolean
a(djz arg0, djz arg1)
canTeleport(Level arg0, Level arg1)
method_61113(class_1937 arg0, class_1937 arg1)
canTeleportBetween(World from, World to)
public float
a(djs arg0, djd arg1, iw arg2, ebg arg3, exq arg4, float arg5)
getBlockExplosionResistance(Explosion arg0, BlockGetter arg1, BlockPos arg2, BlockState arg3, FluidState arg4, float arg5)
method_5774(class_1927 arg0, class_1922 arg1, class_2338 arg2, class_2680 arg3, class_3610 arg4, float arg5)
getEffectiveExplosionResistance(Explosion explosion, BlockView world, BlockPos pos, BlockState blockState, FluidState fluidState, float max)
public boolean
a(djs arg0, djd arg1, iw arg2, ebg arg3, float arg4)
shouldBlockExplode(Explosion arg0, BlockGetter arg1, BlockPos arg2, BlockState arg3, float arg4)
method_5853(class_1927 arg0, class_1922 arg1, class_2338 arg2, class_2680 arg3, float arg4)
canExplosionDestroyBlock(Explosion explosion, BlockView world, BlockPos pos, BlockState state, float explosionPower)
public int
cE()
getMaxFallDistance()
method_5850()
getSafeFallDistance()
public boolean
g_()
isIgnoringBlockTriggers()
method_5696()
canAvoidTraps()
public void
a(q arg0)
fillCrashReportCategory(CrashReportCategory arg0)
method_5819(class_129 arg0)
populateCrashReport(CrashReportSection section)
public boolean
cF()
displayFireAnimation()
method_5862()
doesRenderOnFire()
public void
a_(UUID arg0)
setUUID(UUID arg0)
method_5826(UUID arg0)
setUuid(UUID uuid)
public UUID
cG()
getUUID()
method_5667()
getUuid()
public String
cH()
getStringUUID()
method_5845()
getUuidAsString()
public String
cI()
getScoreboardName()
method_5820()
getNameForScoreboard()
public boolean
cJ()
isPushedByFluid()
method_5675()
isPushedByFluids()
public static double
cK()
getViewScale()
method_5824()
getRenderDistanceMultiplier()
public static void
b(double arg0)
setViewScale(double arg0)
method_5840(double arg0)
setRenderDistanceMultiplier(double value)
public Component
m_()
getDisplayName()
method_5476()
getDisplayName()
public void
b(xc arg0)
setCustomName(Component arg0)
method_5665(class_2561 arg0)
setCustomName(Text name)
public Component
ak()
getCustomName()
method_5797()
getCustomName()
public boolean
h_()
hasCustomName()
method_16914()
hasCustomName()
public void
o(boolean arg0)
setCustomNameVisible(boolean arg0)
method_5880(boolean arg0)
setCustomNameVisible(boolean visible)
public boolean
cL()
isCustomNameVisible()
method_5807()
isCustomNameVisible()
public boolean
a(aru arg0, double arg1, double arg2, double arg3, Set<byk> arg4, float arg5, float arg6, boolean arg7)
teleportTo(ServerLevel arg0, double arg1, double arg2, double arg3, Set<Relative> arg4, float arg5, float arg6, boolean arg7)
method_48105(class_3218 arg0, double arg1, double arg2, double arg3, Set<class_2709> arg4, float arg5, float arg6, boolean arg7)
teleport(ServerWorld world, double destX, double destY, double destZ, Set<PositionFlag> flags, float yaw, float pitch, boolean resetCamera)
public void
m(double arg0, double arg1, double arg2)
dismountTo(double arg0, double arg1, double arg2)
method_33567(double arg0, double arg1, double arg2)
requestTeleportAndDismount(double destX, double destY, double destZ)
public void
b(double arg0, double arg1, double arg2)
teleportTo(double arg0, double arg1, double arg2)
method_5859(double arg0, double arg1, double arg2)
requestTeleport(double destX, double destY, double destZ)
private void
v()
teleportPassengers()
method_49792()
teleportPassengers()
public void
c(double arg0, double arg1, double arg2)
teleportRelative(double arg0, double arg1, double arg2)
method_45166(double arg0, double arg1, double arg2)
requestTeleportOffset(double offsetX, double offsetY, double offsetZ)
public boolean
cM()
shouldShowName()
method_5733()
shouldRenderName()
public void
a(List<akr$c<?>> arg0)
onSyncedDataUpdated(List<SynchedEntityData$DataValue<?>> arg0)
method_48850(List<class_2945$class_7834<?>> arg0)
onDataTrackerUpdate(List<DataTracker$SerializedEntry<?>> arg0)
public void
a(akn<?> arg0)
onSyncedDataUpdated(EntityDataAccessor<?> arg0)
method_5674(class_2940<?> arg0)
onTrackedDataSet(TrackedData<?> arg0)
protected void
cN()
fixupDimensions()
method_46396()
reinitDimensions()
public void
i_()
refreshDimensions()
method_18382()
calculateDimensions()
public boolean
a(bwy arg0)
fudgePositionAfterSizeChange(EntityDimensions arg0)
method_60490(class_4048 arg0)
recalculateDimensions(EntityDimensions previous)
public Direction
cO()
getDirection()
method_5735()
getHorizontalFacing()
public Direction
cP()
getMotionDirection()
method_5755()
getMovementDirection()
protected HoverEvent
cQ()
createHoverEvent()
method_5769()
getHoverEvent()
public boolean
a(arv arg0)
broadcastToPlayer(ServerPlayer arg0)
method_5680(class_3222 arg0)
canBeSpectated(ServerPlayerEntity spectator)
public final AABB
cR()
getBoundingBox()
method_5829()
getBoundingBox()
public final void
a(ffn arg0)
setBoundingBox(AABB arg0)
method_5857(class_238 arg0)
setBoundingBox(Box boundingBox)
public final float
d(byi arg0)
getEyeHeight(Pose arg0)
method_18381(class_4050 arg0)
getEyeHeight(EntityPose pose)
public final float
cS()
getEyeHeight()
method_5751()
getStandingEyeHeight()
public Vec3
t(float arg0)
getLeashOffset(float arg0)
method_45321(float arg0)
getLeashOffset(float tickProgress)
protected Vec3
cT()
getLeashOffset()
method_29919()
getLeashOffset()
public SlotAccess
a_(int arg0)
getSlot(int arg0)
method_32318(int arg0)
getStackReference(int mappedIndex)
public Level
cU()
getCommandSenderWorld()
method_5770()
getEntityWorld()
public MinecraftServer
cV()
getServer()
method_5682()
getServer()
public InteractionResult
a(crz arg0, ffs arg1, bus arg2)
interactAt(Player arg0, Vec3 arg1, InteractionHand arg2)
method_5664(class_1657 arg0, class_243 arg1, class_1268 arg2)
interactAt(PlayerEntity player, Vec3d hitPos, Hand hand)
public boolean
a(djs arg0)
ignoreExplosion(Explosion arg0)
method_5659(class_1927 arg0)
isImmuneToExplosion(Explosion explosion)
public void
d(arv arg0)
startSeenByPlayer(ServerPlayer arg0)
method_5837(class_3222 arg0)
onStartedTrackingBy(ServerPlayerEntity player)
public void
e(arv arg0)
stopSeenByPlayer(ServerPlayer arg0)
method_5742(class_3222 arg0)
onStoppedTrackingBy(ServerPlayerEntity player)
public float
a(dty arg0)
rotate(Rotation arg0)
method_5832(class_2470 arg0)
applyRotation(BlockRotation rotation)
public float
a(dsh arg0)
mirror(Mirror arg0)
method_5763(class_2415 arg0)
applyMirror(BlockMirror mirror)
public ProjectileDeflection
a(csu arg0)
deflection(Projectile arg0)
method_56071(class_1676 arg0)
getProjectileDeflection(ProjectileEntity projectile)
public LivingEntity
cW()
getControllingPassenger()
method_5642()
getControllingPassenger()
public final boolean
cX()
hasControllingPassenger()
method_42148()
hasControllingPassenger()
public final List<Entity>
cY()
getPassengers()
method_5685()
getPassengerList()
public Entity
cZ()
getFirstPassenger()
method_31483()
getFirstPassenger()
public boolean
y(bwv arg0)
hasPassenger(Entity arg0)
method_5626(class_1297 arg0)
hasPassenger(Entity passenger)
public boolean
a(Predicate<bwv> arg0)
hasPassenger(Predicate<Entity> arg0)
method_5703(Predicate<class_1297> arg0)
hasPassenger(Predicate<Entity> predicate)
private Stream<Entity>
D()
getIndirectPassengersStream()
method_31484()
streamIntoPassengers()
public Stream<Entity>
da()
getSelfAndPassengers()
method_24204()
streamSelfAndPassengers()
public Stream<Entity>
db()
getPassengersAndSelf()
method_31748()
streamPassengersAndSelf()
public Iterable<Entity>
dc()
getIndirectPassengers()
method_5736()
getPassengersDeep()
public int
dd()
countPlayerPassengers()
method_54757()
getPlayerPassengers()
public boolean
de()
hasExactlyOnePlayerPassenger()
method_5817()
hasPlayerRider()
public Entity
df()
getRootVehicle()
method_5668()
getRootVehicle()
public boolean
z(bwv arg0)
isPassengerOfSameVehicle(Entity arg0)
method_5794(class_1297 arg0)
isConnectedThroughVehicle(Entity entity)
public boolean
A(bwv arg0)
hasIndirectPassenger(Entity arg0)
method_5821(class_1297 arg0)
hasPassengerDeep(Entity passenger)
public final boolean
dg()
isLocalInstanceAuthoritative()
method_66247()
isLogicalSideForUpdatingMovement()
protected boolean
dh()
isLocalClientAuthoritative()
method_66248()
isControlledByMainPlayer()
public boolean
P_()
isClientAuthoritative()
method_65038()
isControlledByPlayer()
public boolean
di()
canSimulateMovement()
method_66249()
canMoveVoluntarily()
public boolean
dj()
isEffectiveAi()
method_6034()
canActVoluntarily()
protected static Vec3
a(double arg0, double arg1, float arg2)
getCollisionHorizontalEscapeVector(double arg0, double arg1, float arg2)
method_24826(double arg0, double arg1, float arg2)
getPassengerDismountOffset(double vehicleWidth, double passengerWidth, float passengerYaw)
public Vec3
b(bxw arg0)
getDismountLocationForPassenger(LivingEntity arg0)
method_24829(class_1309 arg0)
updatePassengerForDismount(LivingEntity passenger)
public Entity
dk()
getVehicle()
method_5854()
getVehicle()
public Entity
dl()
getControlledVehicle()
method_49694()
getControllingVehicle()
public PushReaction
j_()
getPistonPushReaction()
method_5657()
getPistonBehavior()
public SoundSource
dm()
getSoundSource()
method_5634()
getSoundCategory()
protected int
dn()
getFireImmuneTicks()
method_5676()
getBurningDuration()
public CommandSourceStack
d(aru arg0)
createCommandSourceStackForNameResolution(ServerLevel arg0)
method_5671(class_3218 arg0)
getCommandSource(ServerWorld world)
public void
a(ew$a arg0, ffs arg1)
lookAt(EntityAnchorArgument$Anchor arg0, Vec3 arg1)
method_5702(class_2183$class_2184 arg0, class_243 arg1)
lookAt(EntityAnchorArgumentType$EntityAnchor anchorPoint, Vec3d target)
public float
u(float arg0)
getPreciseBodyRotation(float arg0)
method_60951(float arg0)
lerpYaw(float tickProgress)
public boolean
a(axv<exp> arg0, double arg1)
updateFluidHeightAndDoFluidPushing(TagKey<Fluid> arg0, double arg1)
method_5692(class_6862<class_3611> arg0, double arg1)
updateMovementInFluid(TagKey<Fluid> tag, double speed)
public boolean
do()
touchingUnloadedChunk()
method_33724()
isRegionUnloaded()
public double
b(axv<exp> arg0)
getFluidHeight(TagKey<Fluid> arg0)
method_5861(class_6862<class_3611> arg0)
getFluidHeight(TagKey<Fluid> fluid)
public double
dp()
getFluidJumpThreshold()
method_29241()
getSwimHeight()
public final float
dq()
getBbWidth()
method_17681()
getWidth()
public final float
dr()
getBbHeight()
method_17682()
getHeight()
public Packet<ClientGamePacketListener>
a(ars arg0)
getAddEntityPacket(ServerEntity arg0)
method_18002(class_3231 arg0)
createSpawnPacket(EntityTrackerEntry entityTrackerEntry)
public EntityDimensions
a(byi arg0)
getDimensions(Pose arg0)
method_18377(class_4050 arg0)
getDimensions(EntityPose pose)
public final EntityAttachments
ds()
getAttachments()
method_56072()
getAttachments()
public Vec3
dt()
position()
method_19538()
getPos()
public Vec3
du()
trackingPosition()
method_43390()
getSyncedPos()
public BlockPos
dv()
blockPosition()
method_24515()
getBlockPos()
public BlockState
dw()
getInBlockState()
method_55667()
getBlockStateAtPos()
public ChunkPos
dx()
chunkPosition()
method_31476()
getChunkPos()
public Vec3
dy()
getDeltaMovement()
method_18798()
getVelocity()
public void
i(ffs arg0)
setDeltaMovement(Vec3 arg0)
method_18799(class_243 arg0)
setVelocity(Vec3d velocity)
public void
j(ffs arg0)
addDeltaMovement(Vec3 arg0)
method_45319(class_243 arg0)
addVelocityInternal(Vec3d velocity)
public void
n(double arg0, double arg1, double arg2)
setDeltaMovement(double arg0, double arg1, double arg2)
method_18800(double arg0, double arg1, double arg2)
setVelocity(double x, double y, double z)
public final int
dz()
getBlockX()
method_31477()
getBlockX()
public final double
dA()
getX()
method_23317()
getX()
public double
c(double arg0)
getX(double arg0)
method_23316(double arg0)
getBodyX(double widthScale)
public double
d(double arg0)
getRandomX(double arg0)
method_23322(double arg0)
getParticleX(double widthScale)
public final int
dB()
getBlockY()
method_31478()
getBlockY()
public final double
dC()
getY()
method_23318()
getY()
public double
e(double arg0)
getY(double arg0)
method_23323(double arg0)
getBodyY(double heightScale)
public double
dD()
getRandomY()
method_23319()
getRandomBodyY()
public double
dE()
getEyeY()
method_23320()
getEyeY()
public final int
dF()
getBlockZ()
method_31479()
getBlockZ()
public final double
dG()
getZ()
method_23321()
getZ()
public double
f(double arg0)
getZ(double arg0)
method_23324(double arg0)
getBodyZ(double widthScale)
public double
g(double arg0)
getRandomZ(double arg0)
method_23325(double arg0)
getParticleZ(double widthScale)
public final void
o(double arg0, double arg1, double arg2)
setPosRaw(double arg0, double arg1, double arg2)
method_23327(double arg0, double arg1, double arg2)
setPos(double x, double y, double z)
public void
dH()
checkDespawn()
method_5982()
checkDespawn()
public Vec3
v(float arg0)
getRopeHoldPosition(float arg0)
method_30951(float arg0)
getLeashPos(float tickProgress)
public void
a(abz arg0)
recreateFromPacket(ClientboundAddEntityPacket arg0)
method_31471(class_2604 arg0)
onSpawnPacket(EntitySpawnS2CPacket packet)
public ItemStack
dI()
getPickResult()
method_31480()
getPickBlockStack()
public void
p(boolean arg0)
setIsInPowderSnow(boolean arg0)
method_32319(boolean arg0)
setInPowderSnow(boolean inPowderSnow)
public boolean
dJ()
canFreeze()
method_32316()
canFreeze()
public boolean
dK()
isFreezing()
method_40071()
shouldEscapePowderSnow()
public float
dL()
getYRot()
method_36454()
getYaw()
public float
dM()
getVisualRotationYInDegrees()
method_43078()
getBodyYaw()
public void
w(float arg0)
setYRot(float arg0)
method_36456(float arg0)
setYaw(float yaw)
public float
dN()
getXRot()
method_36455()
getPitch()
public void
x(float arg0)
setXRot(float arg0)
method_36457(float arg0)
setPitch(float pitch)
public boolean
dO()
canSprint()
method_48155()
canSprintAsVehicle()
public float
dP()
maxUpStep()
method_49476()
getStepHeight()
public void
b_(bwv arg0)
onExplosionHit(Entity arg0)
method_56918(class_1297 arg0)
onExplodedBy(Entity entity)
public final boolean
dQ()
isRemoved()
method_31481()
isRemoved()
public Entity$RemovalReason
dR()
getRemovalReason()
method_35049()
getRemovalReason()
public final void
c(bwv$d arg0)
setRemoved(Entity$RemovalReason arg0)
method_31745(class_1297$class_5529 arg0)
setRemoved(Entity$RemovalReason arg0)
protected void
dS()
unsetRemoved()
method_31482()
unsetRemoved()
public void
a(efm arg0)
setLevelCallback(EntityInLevelCallback arg0)
method_31744(class_5569 arg0)
setChangeListener(EntityChangeListener arg0)
public boolean
dT()
shouldBeSaved()
method_31746()
shouldSave()
public boolean
dU()
isAlwaysTicking()
method_31747()
isPlayer()
public boolean
c(aru arg0, iw arg1)
mayInteract(ServerLevel arg0, BlockPos arg1)
method_36971(class_3218 arg0, class_2338 arg1)
canModifyAt(ServerWorld world, BlockPos pos)
public Level
dV()
level()
method_37908()
getWorld()
protected void
a(djz arg0)
setLevel(Level arg0)
method_51502(class_1937 arg0)
setWorld(World world)
public DamageSources
dW()
damageSources()
method_48923()
getDamageSources()
public RegistryAccess
dX()
registryAccess()
method_56673()
getRegistryManager()
protected void
a(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
lerpPositionAndRotationStep(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
method_52532(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
lerpPosAndRotation(int step, double x, double y, double z, double yaw, double pitch)
public RandomSource
dY()
getRandom()
method_59922()
getRandom()
public Vec3
ae()
getKnownMovement()
method_60478()
getMovement()
public ItemStack
dZ()
getWeaponItem()
method_59958()
getWeaponStack()
public Optional<ResourceKey<LootTable>>
ea()
getLootTable()
method_5991()
getLootTableKey()
protected void
a(kg arg0)
applyImplicitComponents(DataComponentGetter arg0)
method_66649(class_9473 arg0)
copyComponentsFrom(ComponentsAccess from)
public final void
c(daa arg0)
applyComponentsFromItemStack(ItemStack arg0)
method_66652(class_1799 arg0)
copyComponentsFrom(ItemStack stack)
public <T> T
a(kk<? extends T> arg0)
get(DataComponentType<? extends T> arg0)
method_58694(class_9331<? extends T> arg0)
get(ComponentType<? extends T> arg0)
protected static <T> T
c(kk<T> arg0, Object arg1)
castComponentValue(DataComponentType<T> arg0, Object arg1)
method_66651(class_9331<T> arg0, Object arg1)
castComponentValue(ComponentType<T> type, Object value)
public <T> void
d(kk<T> arg0, T arg1)
setComponent(DataComponentType<T> arg0, T arg1)
method_66653(class_9331<T> arg0, T arg1)
setComponent(ComponentType<T> type, T value)
protected <T> boolean
b(kk<T> arg0, T arg1)
applyImplicitComponent(DataComponentType<T> arg0, T arg1)
method_66654(class_9331<T> arg0, T arg1)
setApplicableComponent(ComponentType<T> type, T value)
protected <T> boolean
a(kg arg0, kk<T> arg1)
applyImplicitComponentIfPresent(DataComponentGetter arg0, DataComponentType<T> arg1)
method_66650(class_9473 arg0, class_9331<T> arg1)
copyComponentFrom(ComponentsAccess from, ComponentType<T> type)