public void | |
public void | | a(aru arg0, bxw arg1, float arg2, daa arg3) | | disable(ServerLevel arg0, LivingEntity arg1, float arg2, ItemStack arg3) | | method_67200(class_3218 arg0, class_1309 arg1, float arg2, class_1799 arg3) | | applyShieldCooldown(ServerWorld world, LivingEntity affectedEntity, float cooldownSeconds, ItemStack stack) |
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public void | | a(djz arg0, daa arg1, bxw arg2, bus arg3, float arg4) | | hurtBlockingItem(Level arg0, ItemStack arg1, LivingEntity arg2, InteractionHand arg3, float arg4) | | method_67204(class_1937 arg0, class_1799 arg1, class_1309 arg2, class_1268 arg3, float arg4) | | onShieldHit(World world, ItemStack stack, LivingEntity entity, Hand hand, float itemDamage) |
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private int | | a(float arg0) | | disableBlockingForTicks(float arg0) | | method_67198(float arg0) | | convertCooldownToTicks(float cooldownSeconds) |
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public int | | a() | | blockDelayTicks() | | method_67197() | | getBlockDelayTicks() |
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public float | | a(bvk arg0, float arg1, double arg2) | | resolveBlockedDamage(DamageSource arg0, float arg1, double arg2) | | method_67202(class_1282 arg0, float arg1, double arg2) | | getDamageReductionAmount(DamageSource source, float damage, double angle) |
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public float | | b() | | blockDelaySeconds() | | comp_3586() | | blockDelaySeconds() |
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public float | | c() | | disableCooldownScale() | | comp_3587() | | disableCooldownScale() |
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public List<BlocksAttacks$DamageReduction> | | d() | | damageReductions() | | comp_3588() | | damageReductions() |
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public BlocksAttacks$ItemDamageFunction | | e() | | itemDamage() | | comp_3589() | | itemDamage() |
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public Optional<TagKey<DamageType>> | | f() | | bypassedBy() | | comp_3637() | | bypassedBy() |
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public Optional<Holder<SoundEvent>> | | g() | | blockSound() | | comp_3590() | | blockSound() |
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public Optional<Holder<SoundEvent>> | | h() | | disableSound() | | comp_3591() | | disableSound() |
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